ChrisFL Posted January 22, 2006 Posted January 22, 2006 I don't like it, rode it a few years ago, I thought the launch was actually a bit too intense and the rest of it was too short. The storyline is, well, um, there isn't really one. The graphics are ok, but not incredible. The interactive, wait, non-interactivity of it is a bit of a waste, and really it's a big, fast gravitron with some tvs and joysticks. YES, I know they spent a ton of money on the technology, but it's the same result to me, Seeing 2 people losing their lunch in those nicely placed trash cans outside of the ride didn't help my opinion of it either.
harbrian9 Posted January 22, 2006 Posted January 22, 2006 For all the hype Mission: Space wasn't all that more exciting than the old vibrating air-cussioned seats of Mission to the Moon/Mission to Mars in terms of technological advances in ride presentation. I think the main problem with Mission:Space is that the story is pretty much the same old Disney ride story, including a very cliched ending - "thank god once again we made it!" (it worked better - for me - on the Dinosaur ride). It felt very thread-bare on this ride. I mean, I know there really are only so many stories out there, and the shortness of the telling time on rides creates further restrictions, but, as Disney always puts it (in many different ways), "the story is the key". This ride really unlocked no new doors. -I liked that they blow air directly on your face throughout the ride to keep you from motion sickness. -I thought that the video screens that we stare at throughout the entire ride could have used a little bit more HD. I found them grainy and (even if they are or were the cutting edge) they made the image look cheap.
philcoaster83 Posted January 23, 2006 Posted January 23, 2006 Mission Space is a so so ride. The build up and theming are terrific but the ride just doesn't match the hype. It would be better placed over at the Kennedy Space Centre. That place has all the pre ride hype and theming without the actual ride (unless you're an astronaut!) Incidently KSC is planning a thrill ride. But any ideas as to what it is? A Mission Space themed around the Shuttle would be awesome.
ChrisFL Posted January 23, 2006 Posted January 23, 2006 A Mission Space themed around the Shuttle would be awesome. Screamscape.com is reporting a ride like that for KSC, I guess we'll have to wait and find out. It would be funny if it turned out better than M:S
Guest Posted January 23, 2006 Posted January 23, 2006 If I subtract the nausea element from the ride, which is only fair because every motion simulator type ride makes me that way, I was not that impressed. As most have said here the pre-show and theming are great, but the return on investment does not seem to be there as far as the ride itself. I personally can't see it as a Disney "classic" attraction. -The cold air to that blows in your face is the only thing that kept me from losing my lunch. Good idea for those who are prone to motion sickness.
Eagle Rider Posted January 24, 2006 Posted January 24, 2006 I love Mission Space. As soon as the ride started and I found myself leaning back 90 degrees and looking up the launch pad, I empathized with astronauts like never before and felt a real sense of the courage needed to blast off into outer space. I also loved the sensation of weightlessness as the rocket left the atmosphere. For me the launch and entry into space were the highlights of the ride. I really enjoyed the experience.
Swimace Posted January 24, 2006 Posted January 24, 2006 I also loved the sensation of weightlessness as the rocket left the atmosphere. That was the weak point of the ride to me. They didn;t do a very good job of simulating zero G's. Does the ride even go below 1 G or does it just stop spinning?
maliboomer Posted January 24, 2006 Posted January 24, 2006 ^ How on earth could it simulate weighlessness without either going to space or dropping hundreds of feet?! The capsule is just tipped, and it is extaggarated because of the high g's you just felt.
Swimace Posted January 24, 2006 Posted January 24, 2006 It can't simulate weightlessness, I never said it did. If you read my post you would know that I said it did a poor job of weightlessness. What I was asking is if it got below 1G, even if it did so very slightly.
maliboomer Posted January 24, 2006 Posted January 24, 2006 ^ And I'm saying it couldn't of possibly of gone under 1G.
JT3000 Posted January 24, 2006 Posted January 24, 2006 That's what I didn't get. That was seriously the main selling point of the ride that they were using in advertising back when I rode it. Weightlessnes... which the ride has none of. Since it made me sick as a dog, I don't care much to see how it's changed. For all I care, they could bulldoze the thing.
adamsax Posted January 26, 2006 Posted January 26, 2006 Thought it was brilliant and intense. The G-forces are more consistant than any other ride you will go on which makes it unique.
shepp Posted January 27, 2006 Posted January 27, 2006 I only rode M:S once, a goodly while back, and quite enjoyed it. I felt it pulled a goodly amount of Gs on the launch - quite intense enough for me, thanks - but maybe it's been toned down post-fatality. I didn't get much of a zero-G effect (seemed basically a matter of illusory perception once the G-forces stopped), but I otherwise found it a really good Disney-experience type ride, the story, tho cliched, well-told, and the trimmings of the ride elaborately well-done. Test Track, on t'other hand, I just don't get. Go bump-bump-bump, get a little warm, go a little fast...ho hum...
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