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Ok...now I've got an RCT3 problem. My computer easily crushes the system spec's but each time I go to load this one specific park I found, the game suckes me out and closes out on me. My computer then says my memory is too low. I know what the issue is: My memory is "Too Low, insufficient, ect" but it isnt. The game calls for 256 MB of ram recommended and I've got over 512 Megs. Secondly, (I don't think it is a video card issue but I'll add it in for extra info) the game requires at least a 64 mb video card. I've got a 256 mb...What's wrong here and how can I resolve this issue before Oblivion's (coastergrotto.com) SFMM recreation is ready for release?

 

Lastly, I'd like to add that I am up to date on RCT3...complete with update 2.

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  • 2 weeks later...

^^^the easiest way to update is to pop in the disc and select "UPDATES" on the opening menu (though for some reason I can't get my menu to pop up - maybe because Firefox is open). If you can't get that to work, head over to Atari.com and look for the patches - they're not too tough to hunt down.

 

Here's my problem - I can't get the damn program to accept the music I put into the MyMusic/RCT3 folder. I've tried it in .WMA and .MP3 and I still can't get those music selections (the Islands of Adventure soundtrack - I'm a geek) to pop up. No clue what I'm doing wrong...

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Here's something new w/RCT3: three days ago, i installed Return to Castle Wolfenstein. Well, yesterday, i'm playing RCT3, and having a blast at it and my girlfriends kid is looking over my shoulder. all of sudden, her bursts out laughing and then i see why. I had a crew of Nazi's in line for one of my coasters... i tried to do a screen shot and it shut down my 'puter everytime. Those two games are not in the same directory...

\odd.....

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Here's my problem - I can't get the damn program to accept the music I put into the MyMusic/RCT3 folder. I've tried it in .WMA and .MP3 and I still can't get those music selections (the Islands of Adventure soundtrack - I'm a geek) to pop up. No clue what I'm doing wrong...

 

I may have your answer. When you put them in the folder, it doesn't just go there. When your in the game, go to the option file thingy, and check the box that says, "use music from my RCT3 folder" or something like that. Then, SHAZAM! You have your music. I know cos the same thing happened to me.

If that doesn't work, I don't know how to help you.

 

 

--Davon "I know cos I'm smart like that" Dorsey

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Hi, I am new! I love the site by the way. Very cool

 

Anyway, my problem is this. I have been able to run Roller Coaster Tycoon 3 on my computer with no problems since it was released and the demo as well, until now. I looked through the system requirments in the owners manual and on the box, which I exceed. As I said, I have never had a problem with the game until now. I can still run the demo ok, but that is not good enough. I used to be able to play the full game and never had a problem with it before? .

 

What happens is it does the whole "Frontier", "ATI", and "Atari" logos, then has the Roller Coaster Tycoon 3 writing, after that when it trys to boot up the game, the screen goes black, and then takes me back to my desktop, saying "RCT3.EXE encountered a problem and had to close, we are sorry for any inconvenience".

 

here is a copy of "dxdiag"

 

------------------

System Information

------------------

Time of this report: 4/2/2005, 22:53:19

Machine name: YOUR-PHTW5CYNHC

Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_rtm.040803-2158)

Language: English (Regional Setting: English)

System Manufacturer: TOSHIBA

System Model: Satellite A70

BIOS: PhoenixBIOS 4.0 Release 6.1

Processor: Mobile Intel® Pentium® 4 CPU 3.20GHz (2 CPUs)

Memory: 446MB RAM

Page File: 197MB used, 879MB available

Windows Dir: C:\WINDOWS

DirectX Version: DirectX 9.0c (4.09.0000.0904)

DX Setup Parameters: Not found

DxDiag Version: 5.03.2600.2180 32bit Unicode

 

------------

DxDiag Notes

------------

DirectX Files Tab: No problems found.

Display Tab 1: No problems found.

Sound Tab 1: No problems found.

Music Tab: No problems found.

Input Tab: No problems found.

Network Tab: No problems found.

 

--------------------

DirectX Debug Levels

--------------------

Direct3D: 0/4 (n/a)

DirectDraw: 0/4 (retail)

DirectInput: 0/5 (n/a)

DirectMusic: 0/5 (n/a)

DirectPlay: 0/9 (retail)

DirectSound: 0/5 (retail)

DirectShow: 0/6 (retail)

 

---------------

Display Devices

---------------

Card name: ATI MOBILITY RADEON 9000 IGP

Manufacturer: ATI Technologies Inc.

Chip type: MOBILITY RADEON 9100 IGP AGP (0x5835)

DAC type: Internal DAC(400MHz)

Device Key: Enum\PCI\VEN_1002&DEV_5835&SUBSYS_FF021179&REV_00

Display Memory: 64.0 MB

Current Mode: 1280 x 800 (32 bit) (60Hz)

Monitor: Default Monitor

Monitor Max Res:

Driver Name: ati2dvag.dll

Driver Version: 6.14.0010.6444 (English)

DDI Version: 9 (or higher)

Driver Attributes: Final Retail

Driver Date/Size: 4/22/2004 01:11:38, 205824 bytes

WHQL Logo'd: Yes

WHQL Date Stamp: n/a

VDD: n/a

Mini VDD: ati2mtag.sys

Mini VDD Date: 4/22/2004 01:11:06, 729088 bytes

Device Identifier: {D7B71EE2-1B75-11CF-E56B-08DFA1C2CB35}

Vendor ID: 0x1002

Device ID: 0x5835

SubSys ID: 0xFF021179

Revision ID: 0x0000

Revision ID: 0x0000

Video Accel: ModeMPEG2_D ModeMPEG2_C

Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=DeinterlaceTech_PixelAdaptive

{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=DeinterlaceTech_BOBVerticalStretch

{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=DeinterlaceTech_PixelAdaptive

{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=DeinterlaceTech_BOBVerticalStretch

{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,1) Caps=DeinterlaceTech_PixelAdaptive

{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=DeinterlaceTech_BOBVerticalStretch

{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=DeinterlaceTech_PixelAdaptive

{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=DeinterlaceTech_BOBVerticalStretch

Registry: OK

DDraw Status: Enabled

D3D Status: Enabled

AGP Status: Enabled

DDraw Test Result: Not run

D3D7 Test Result: Not run

D3D8 Test Result: Not run

D3D9 Test Result: Not run

 

-------------

Sound Devices

-------------

Description: Realtek AC97 Audio

Default Sound Playback: Yes

Default Voice Playback: Yes

Hardware ID: PCI\VEN_1002&DEV_4341&SUBSYS_FF011179&REV_00

Manufacturer ID: 1

Product ID: 100

Type: WDM

Driver Name: ALCXWDM.SYS

Driver Version: 5.10.0000.5490 (English)

Driver Attributes: Final Retail

WHQL Logo'd: Yes

Date and Size: 2/19/2004 01:51:08, 610988 bytes

Other Files:

Driver Provider: Realtek Semiconductor Corp.

HW Accel Level: Full

Cap Flags: 0xB5B

Min/Max Sample Rate: 8000, 48000

Static/Strm HW Mix Bufs: 1, 0

Static/Strm HW 3D Bufs: 0, 0

HW Memory: 0

Voice Management: No

EAX 2.0 Listen/Src: No, No

I3DL2 Listen/Src: No, No

Sensaura ZoomFX: No

Registry: OK

Sound Test Result: Not run

 

---------------------

Sound Capture Devices

---------------------

Description: Realtek AC97 Audio

Default Sound Capture: Yes

Default Voice Capture: Yes

Driver Name: ALCXWDM.SYS

Driver Version: 5.10.0000.5490 (English)

Driver Attributes: Final Retail

Date and Size: 2/19/2004 01:51:08, 610988 bytes

Cap Flags: 0x41

Format Flags: 0xFFF

 

-----------

DirectMusic

-----------

DLS Path: C:\WINDOWS\SYSTEM32\drivers\GM.DLS

DLS Version: 1.00.0016.0002

Acceleration: n/a

Ports: Microsoft Synthesizer, Software (Not Kernel Mode), Output, DLS, Internal, Default Port

Realtek AC97 Audio, Software (Kernel Mode), Output, DLS, Internal

Microsoft MIDI Mapper [Emulated], Hardware (Not Kernel Mode), Output, No DLS, Internal

Microsoft GS Wavetable SW Synth [Emulated], Hardware (Not Kernel Mode), Output, No DLS, Internal

Registry: OK

Test Result: Not run

 

-------------------

DirectInput Devices

-------------------

Device Name: Mouse

Attached: 1

Controller ID: n/a

Vendor/Product ID: n/a

FF Driver: n/a

 

Device Name: Keyboard

Attached: 1

Controller ID: n/a

Vendor/Product ID: n/a

FF Driver: n/a

 

Poll w/ Interrupt: No

Registry: OK

 

-----------

USB Devices

-----------

+ USB Root Hub

| Vendor/Product ID: 0x1002, 0x4348

| Matching Device ID: usb\root_hub

| Service: usbhub

| Driver: usbhub.sys, 8/4/2004 16:08:42, 57600 bytes

| Driver: usbd.sys, 3/31/2003 22:00:00, 4736 bytes

 

----------------

Gameport Devices

----------------

 

------------

PS/2 Devices

------------

+ Standard 101/102-Key or Microsoft Natural PS/2 Keyboard

| Matching Device ID: *pnp0303

| Upper Filters: DKbFltr

| Service: i8042prt

| Driver: i8042prt.sys, 8/4/2004 16:14:36, 52736 bytes

| Driver: kbdclass.sys, 8/4/2004 15:58:32, 24576 bytes

|

+ Terminal Server Keyboard Driver

| Matching Device ID: root\rdp_kbd

| Upper Filters: kbdclass

| Service: TermDD

| Driver: termdd.sys, 8/4/2004 18:01:07, 40840 bytes

| Driver: kbdclass.sys, 8/4/2004 15:58:32, 24576 bytes

 

 

.. this is a massive text file that the RCT website suggests you send them and they will look into it. Which I have done. I installed the patches and it should work, but I am so sad now because I can't play it! only the demo:(

 

Sorry if this has been covered somewhere else in forums but I looked and nothing matched.

 

I added the full file above as an attachment.

DxDiag.txt

dxdiag txt file

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