A.J. 51 Posted August 2, 2011 Share Posted August 2, 2011 How many cars are you running? Because your entrance and exit are so far away from each other, using regular old continuous circuit mode isn't a good idea. The guests riding the ride will have to walk all the way back when they exit. You might want to make the final brake run have a few block sections, and have two stations with a bunch of block sections in between them. Link to post Share on other sites
Andrewoplis 0 Posted August 3, 2011 Share Posted August 3, 2011 Awesome work man! This is the best non-CS park ive ever seen! Keep it up! Link to post Share on other sites
Calicoasters 0 Posted August 3, 2011 Share Posted August 3, 2011 Great job on the factory, I really liked the layout and the indoor theme. Link to post Share on other sites
SoCalCoasters 0 Posted September 25, 2011 Author Share Posted September 25, 2011 Aces High, In The Sky Shot0501.bmp Link to post Share on other sites
funkeymon 0 Posted September 25, 2011 Share Posted September 25, 2011 Yay! Its back. Link to post Share on other sites
extremecoasters37 0 Posted September 26, 2011 Share Posted September 26, 2011 So happy this is back! This park has really inspired me. Link to post Share on other sites
SoCalCoasters 0 Posted September 26, 2011 Author Share Posted September 26, 2011 (edited) When Aces Fly, Look Towards The Sky. Shot0502.bmp The ride is located on the main midway, looking toward Kitanzi, it's quite a sight. Edited September 26, 2011 by SoCalCoasters Link to post Share on other sites
extremecoasters37 0 Posted September 26, 2011 Share Posted September 26, 2011 Wow! Great job! Link to post Share on other sites
coastercrazy 9 0 Posted September 26, 2011 Share Posted September 26, 2011 You should create a thread about the memorial of Alexander Knight, jk, but I think I speak for all when I say that The Factory is better than the Dark Knights. Quick question what year is it (in the park). Link to post Share on other sites
SoCalCoasters 0 Posted September 26, 2011 Author Share Posted September 26, 2011 Play your hand carefully... Shot0503.bmp Link to post Share on other sites
SoCalCoasters 0 Posted September 26, 2011 Author Share Posted September 26, 2011 (edited) Lighthouse Lagoon Shot0504.bmp Lighthouse Lagoon! The long lost Spiral Slide returns! Edited September 28, 2011 by SoCalCoasters Link to post Share on other sites
extremecoasters37 0 Posted September 27, 2011 Share Posted September 27, 2011 Wow!!! Glad it's back Link to post Share on other sites
SoCalCoasters 0 Posted September 28, 2011 Author Share Posted September 28, 2011 Things are about to get, WEsTern! Shot0505.bmp Link to post Share on other sites
SoCalCoasters 0 Posted September 28, 2011 Author Share Posted September 28, 2011 When night falls, so do you... Shot0506.bmp White Western Water Link to post Share on other sites
nin 0 Posted September 29, 2011 Share Posted September 29, 2011 There's just a lack of substance in all of your screens. All you seem to be doing is placing a flat and surrounding it by shrubbery or some other sort of foliage. Do something with your rides. Link to post Share on other sites
SoCalCoasters 0 Posted September 29, 2011 Author Share Posted September 29, 2011 ^I am not exactly sure I get what you mean... I try and put a little detail onto each of my flat rides. Lighthouse Lagoon has the water, Aces High has the Ace topiary, Magi Maelstrom has the Facade and Firework Flyer has path interaction. Link to post Share on other sites
coasterman37 0 Posted September 29, 2011 Share Posted September 29, 2011 Wow! This park is great! I'm new to these forums and I'm interested into making a park. So, are there any tips I would need to make a great park like this one. Great job though! Link to post Share on other sites
SoCalCoasters 0 Posted October 3, 2011 Author Share Posted October 3, 2011 ^I have said it to many, and I'll say it to you. Making an NCS park is all about experimentation. I use no cheats, no custom scenery or other custom content to challenge myself and not have to be reliant on "Is there a piece for this??". Link to post Share on other sites
coasterman37 0 Posted October 3, 2011 Share Posted October 3, 2011 Ok. Thanks! Link to post Share on other sites
SoCalCoasters 0 Posted October 17, 2011 Author Share Posted October 17, 2011 WESTERN Adventure Follwing a small indoor darkride section with a surprise drop into an abandoned mine, riders climb 50 feet above Bell Gardens, before wishing the operator ado, and plunging 40 feet into a slash down! Shot0510.bmp WEsTern Adventure opens Halloween Weekend, here at Bell Gardens. Link to post Share on other sites
funkeymon 0 Posted October 17, 2011 Share Posted October 17, 2011 Looking lovely as always! Link to post Share on other sites
TXthrills2010 0 Posted October 22, 2011 Share Posted October 22, 2011 Do you ever wish your park was real just to go experience it in real life? I know i do! I am in love with your park and how simple it is. Link to post Share on other sites
SoCalCoasters 0 Posted October 25, 2011 Author Share Posted October 25, 2011 (edited) I've been experimenting with trackitecture lately and decided to throw a little in to Bell Gardens, for the Log Ride's entrance. Which version looks better, Picture One or Picture Two? I need to know! Shot0521.bmp One Shot0522.bmp Two Edited October 25, 2011 by SoCalCoasters Link to post Share on other sites
coastercrazy 9 0 Posted October 25, 2011 Share Posted October 25, 2011 My vote goes for two. Link to post Share on other sites
I305KD 0 Posted October 25, 2011 Share Posted October 25, 2011 I like one. Link to post Share on other sites
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