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[RCT2] Fizzix Design Factory


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Correct. That was the way it was supposed to be, anyway. I kind of just kept building towards the coaster, and didn't really build *anything* new, except for the coaster. I'm considering changing the station to a classic style one, and then the whole park matches. I hope it wins Design, too!

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Hate to be the bad guy here but you have support problems.

 

The problem is your supports and the era that this size of an Arrow would have had are all out of whack. Let me try to break this down for you. Unless your going with a Arrow built like Drachen Fire all tall areas of track need to have the lattice type supports like those used on the lift hill. Meaning the high track before the loops is not supported correctly. If you are going for the Drachen Fire type supports then you need to get rid of the lattice on the lift hill and just use normal B&M* type of supports. The other problem is your use of over the top supports on the corkscrew element. In the later years of Arrow, the time frame it looks like you are trying to convey by the size of the ride and number of inversions, those kinds of supports where never used on corkscrew elements.

 

I would really like to see you walk into NE an WIN, however you need to figure out what era Arrow your trying to build because right now it has elements (supports) from Arrow's beginning all the way to when they went bankrupt. While NE seems to have changed what is really important in a Design these days to the surroundings of a coaster being more important than the ride itself the ride still had to be what it is intended to be.

 

*B&M type of supports?, Since Arrow used what is now called B&M style supports when building Drachen Fire before there ever was such a thing as B&M shouldn't B&M style supports really be called Arrow - Drachen Fire supports.

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(I did the supports, that's why I'm responding!)

 

I agree with you on the Corkscrew supports - I did try to incorporate that sort of structure instead of the Viper/Shockwave/GASM single-support corkscrews. That is an easy fix, and I do think that it'll be a good one to make. Thanks for pointing that out!

 

As far as the first turn/big drop supports, that's up to Mastersax. I totally understand where you're coming from, and on one hand I agree with you, but on the other I think that it's okay to leave them how they are. I modeled a great deal of the supports off of the real-life Arrows - the loops from the smaller loopers, the batwing from the three SF-Arrow Megaloopers, and the helix - on second thought, the helix actually came from the Morgan hypers that have that sort of helix, but I think that if more Arrows did that sort of turnaround they would use very similar supports to those.

 

I just had a revelation. Viper at SFMM: http://rcdb.com/25.htm?p=73. This turnaround is very much why the two supports are connected on that first turn (tried for more, didn't work out), and is evidence that some tall turns aren't scaffold-supported. But again, it's up to Mastersax.

 

P.S. I'm sorry I just jacked your thread...I'm just a little defensive, that's all!

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The coaster was supposed to be built in 2001, so I think the later supports would be better. If that means replacing the connected supports at the pre-drop with box supports, I think it would be worth it. I 'm not sure if we could find a way to connect the big Helix like Viper's turnaround, but it's probably worth a try. Thank you for your constructive feedback, after all, that is why I post. And coasterfreak, don't worry about it, it's your project too!

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, no need to be defencive, I was just trying to help. You are correct, not all high sections of track always use lattice type supports but you at least need to up size the tube supports to the larger ones to make that kind look happen. Going with the B&M type for the high sections makes them way to small in diameter. Going by the picture you linked to as a guide you need the large supports braced by the smaller ones. Love that picture, it shows just how messed up Arrow was when it came to supports, just about every type of support ever used by Arrow from lattice, large tube, small tube and every combination in between was incorporated into that ride and I love how right before the batwing, they used large tube into lattice into small tube back to lattice and then small tube. Surprised they didn't revert back to the over the top type support on the corkscrews just for fun.

 

Also using Morgan as base is always a good idea since both companies seemed to be joined at the hip when it came to style and you can add Vekoma to the mix also. One again though Morgan often used the larger size tube for supports, while Vekoma generally used smaller types and lattice.

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^ Of course, in due time. Probably when the supports are done. Do you guys think I should re-build the station to the coaster, or re-build a section so that there is a newer area to support it? I was thinking since almost all the buildings are done, I could just re-build the station and have the coaster built in the late 70's, early 80's. I want to know what you guys think before I do anything drastic. Anyway, on to the pics!

Emporium.bmp

Emporium, Restaurant, 2 smaller buildings.

Emporium 2.bmp

From another angle.

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Why would you have to change the build date for the coaster?, Take Vortex (name coincidence not important) at KI for example it was build in 1987 in the same spot that The Bat was built and used The Bat's station house. The Bat was built in 1981 and removed in 1983. They didn't do anything to The Bat's old building when they built Vortex other than paint it a different color. The building still has the arches that allowed the Suspended Coaster track to enter in place. So what I am trying to say it it can be a more modern Arrow coaster using a station building built many years before and still be good. So I would stick with your current older building styles and make the station for your coaster match up to that. There is no need to go all modern like CP did with Magnum XL2000's station and plop it down in where it sticks out like sore thumb around much older rides like Corkscrew and Gemini stations and various other buildings in the area. Funny thing about that is even after all these years and the addition of many newer buildings and rides, the station for Magnum still sticks out like a sore thumb.

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^ Well it is Cedar Point, what do you expect? I'm going to change the station to an older more classic style so that the park matches, and add some story like that one into the read-me. By the way, should the read-me just have a history of the park, and my inspiration for it, or is there a set template to use, or what? Seeing as this is my first Submission, I have no idea what to do. Thank you for the input!

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Update: Last Building 61% park Completion

 

The last building has been put in. It is a small restaurant named Moaning Lisa's. I'm about halfway done re-building the station so that it looks like the rest of the park. That will be shown in the next update. Enjoy!

LAST BUILDING!.bmp

Moaning Lisa's

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"Last bumped by Mastersax68 on Sat Aug 14, 2010 12:07 pm." < from the bottom of your post before I posted after you.

^ How did you do that, is there bump button that I can't find?

 

Anyway, once again your ability to take a simple building a turn it into a something so enviting is just amazing.

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Yes, dmaxsba, there is a bump button on the bottom of the page beneath the gray posts. Thank you so much!

 

Dotrobot, thank you also, and I'm trying to fit a few older flats in where I can, too. This park isn't peepable, so it will kind of be dead. There was a tiny little path entering the side of the map, but I deleted the path, and can't build it again. Any ideas as to how to actually get the peeps in the park? Could I just Absolute 0-Clearance and build the path again?

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Updated Station Building: Park Completion: 64%

 

I re-designed Vortex' station. I'm really glad I did, I think it looks much better. What do you guys think? Oh, the empty area around the new stairs to the station isn't complete, that's why it's so empty.

Vortex New Station.bmp

Viola! I actually think it could pass as being an old PTC's station building.

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Thank you for the feedback. I will see what I can do about the placement of the exit path. NE stands for New Element, a RCT Fansite that awards parks with accolades depending on how good the ideas, originality, and execution, are, well, executed. I'm going for an accolade that is awarded for completing a map with the centerpiece a coaster, and whatever you decide to build around it to help with it's overall atmosphere. Update soon, people!

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Thank you for the feedback. I will see what I can do about the placement of the exit path. NE stands for New Element, a RCT Fansite that awards parks with accolades depending on how good the ideas, originality, and execution, are, well, executed. I'm going for an accolade that is awarded for completing a map with the centerpiece a coaster, and whatever you decide to build around it to help with it's overall atmosphere. Update soon, people!

 

I'd be happy with a Bronze on NE.. Maybe some day.

 

Anyway, love the detail, especially in the building/queue line! Can't wait to see more!

 

Edit: Post 111!

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Thank you so much! This design was started almost immediately after I downloaded Excalibur, so you were a huge inspiration to me! Right now, I'm putting in the foliage, and I decided that the park is in Vermont. I'll post a picture soon!

 

Edit:

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Update: Park Completion: 75%

 

I'm still working on finishing up the foliage, but I figured I'd post a picture to show you guys how it's doing. By the way, this screen is the first completely finished screen of the entire project!!!

The Vortex.bmp

This is the new color scheme, by the way. I went with the name Inferno.

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