Vekoma Fan Boy Posted February 18, 2007 Share Posted February 18, 2007 I have just created a template that I think would be awesome for an Intamin Rocket Coaster Competion. There are Two entry spots currently open. 1.Jimbobcoaster 2.EuroTre 3.The Cheat 4.matteocrepaldi 5.Real 6.Blazen_AZN 7.weetopia 8.whoa_killa 9. 10. Now for the Rules. G-Forces Positive- No more than +4.5 Negative No More than -1.2 Lateral- No more than 1.2 +/- Acc.- (+)No more than +1.8 (Launch Only) Acc.- (-) No more than -1.2 (Anywhere) Elements No inversions Atleast one Overbanked Turn (If Banked over 140* it will be considered an inversion) ONE additional launch may be used (think Maverick) Other AHG must be used NO prefabs (Supports and Elements) The winner will be declared by a Poll at the end of the competition, on March 5 2007, and that's about it. Have Fun! Rocket Template.nltrack Template Link to comment Share on other sites More sharing options...
Eric_Smith Posted February 18, 2007 Share Posted February 18, 2007 Im in Link to comment Share on other sites More sharing options...
Eric_Smith Posted February 18, 2007 Share Posted February 18, 2007 what is AHG Link to comment Share on other sites More sharing options...
Vekoma Fan Boy Posted February 18, 2007 Author Share Posted February 18, 2007 AHG -Automatic Heartline Generator available HERE you can also find other useful tools HERE. Good Luck. Link to comment Share on other sites More sharing options...
Eric_Smith Posted February 18, 2007 Share Posted February 18, 2007 does this come with no limits? Link to comment Share on other sites More sharing options...
Vekoma Fan Boy Posted February 18, 2007 Author Share Posted February 18, 2007 No, it is 3rd party software, click the first link, and scroll down to the download. I suggest you read the information with the link and the readme with the file. And one last thing (read all the info on the link and in the readme before continuing), since you are new to AHG, assuming Miles Per Hour is you preferred speed measurement, for the Input and output speeds, you meed to multiply the Speed by 0.447 to get the appropriate speeds in Meters Per second. Link to comment Share on other sites More sharing options...
Calaway Park Posted February 18, 2007 Share Posted February 18, 2007 I'm in! Sucks that there are no inversions though. Can it be compact? What if the launch is upward? Like, not vertical, but on a slant? And for the prefabs rule, what if it's just the vertical support, the straight up and down one? Link to comment Share on other sites More sharing options...
Eric_Smith Posted February 18, 2007 Share Posted February 18, 2007 i just found out im gonna be gone so i have to withdraw Link to comment Share on other sites More sharing options...
Intamin72 Posted February 18, 2007 Share Posted February 18, 2007 I would join But AHG dose not work for me so... Link to comment Share on other sites More sharing options...
Vekoma Fan Boy Posted February 19, 2007 Author Share Posted February 19, 2007 I'm in! Sucks that there are no inversions though. Can it be compact? What if the launch is upward? Like, not vertical, but on a slant? And for the prefabs rule, what if it's just the vertical support, the straight up and down one? Sorry, no exceptions. And as for the compact question sure, any size you want. Last but not least, the launch can be slanted, but not vertical. Link to comment Share on other sites More sharing options...
EuroTre Posted February 19, 2007 Share Posted February 19, 2007 Yeah, I might give it a go. Link to comment Share on other sites More sharing options...
The Cheat Posted February 19, 2007 Share Posted February 19, 2007 If you do the Must use AHG rule then mac users are excluded. Link to comment Share on other sites More sharing options...
Vekoma Fan Boy Posted February 19, 2007 Author Share Posted February 19, 2007 Yes I know. But all Intamin coasters are properly heartlined. Link to comment Share on other sites More sharing options...
IwantRevenge Posted February 19, 2007 Share Posted February 19, 2007 i'll enter under one condition. I can use Elementry instead of AHG becuase AHG does'nt work on my computer. Link to comment Share on other sites More sharing options...
The Cheat Posted February 19, 2007 Share Posted February 19, 2007 Im entering regardless of the fact that I can't use AHG. Link to comment Share on other sites More sharing options...
Vekoma Fan Boy Posted February 19, 2007 Author Share Posted February 19, 2007 i'll enter under one condition. I can use Elementry instead of AHG becuase AHG does'nt work on my computer. Elementry doen't heartline things though. Link to comment Share on other sites More sharing options...
BorisTF Posted February 19, 2007 Share Posted February 19, 2007 i'll enter under one condition. I can use Elementry instead of AHG becuase AHG does'nt work on my computer. Elementry doen't heartline things though. Wish to rethink that statement? Link to comment Share on other sites More sharing options...
Calaway Park Posted February 19, 2007 Share Posted February 19, 2007 i'll enter under one condition. I can use Elementry instead of AHG becuase AHG does'nt work on my computer. Elementry doen't heartline things though. You can hand heart line you know right? AHG isn't the end all above all. And 1.8 Acc forces? Are you serious? That's the weakest launch ever... Link to comment Share on other sites More sharing options...
FunkyBird Posted February 19, 2007 Share Posted February 19, 2007 Some of us like hand building and have a hard time using AHG. And 1.8 acc, are you Shapiro? Link to comment Share on other sites More sharing options...
Real Posted February 19, 2007 Share Posted February 19, 2007 You can hand heart line you know right? AHG isn't the end all above all. And 1.8 Acc forces? Are you serious? That's the weakest launch ever... No its not, its very close to Hypersonic which is pretty dang quick. Heres alot of examples figured out by Red. coaster / park: kmh = m/s by time -> a(avg) = g(avg) Kingda Ka / SFGA: 206.0 = 57.22 by 3.50 -> 16.35 = 1.67 Storm Runner / Hershey: 115.9 = 32.19 by 2.00 -> 16.10 = 1.64 Xcelerator / Knott's Berry: 132.0 = 36.67 by 2.30 -> 15.94 = 1.63 Stealth / Thorpe Park : 128.0 = 35.56 by 2.50 -> 14.22 = 1.45 Superman Escape / Warner Bros. MW: 100.0 = 27.78 by 2.00 -> 13.89 = 1.42 Top Thrill Dragster / CP: 193.1 = 53.64 by 4.00 -> 13.41 = 1.37 Desert Race / Heide Park: 100.0 = 27.78 by 2.40 -> 11.57 = 1.18 Speed Monster / TusenFryd: 90.0 = 25.00 by 2.20 -> 11.36 = 1.16 Rita - Queen of Speed / Alton: 98.3 = 27.31 by 2.50 -> 10.92 = 1.11 Unknown / PortAventura : 135.0 = 37.50 by 3.50 -> 10.71 = 1.09 Skycar / Mysterious Island: 91.0 = 25.28 by 3.00 -> 8.43 = 0.86 Kanonen / Liseberg: 75.0 = 20.83 by 3.00 -> 6.94 = 0.71 California Screamin' / Disney's CA: 88.5 = 24.58 by 4.00 -> 6.15 = 0.63 Dodonpa / Fuji-Q Highland: 172.0 = 47.77 by 1.8 -> 26.54 = 2.71 (?!) HyperSonic XLC / PKD: 128.7 = 35.75 by 1.8 -> 19.86 = 2.02 What do we see? launch accelerations, (according to RCDB and averaged per coaster) range from below 1G to approx 1.7 with the exceptions of S&S Thrustairs exceeding 2G. -------------------------------------------And Ill try Link to comment Share on other sites More sharing options...
Calaway Park Posted February 19, 2007 Share Posted February 19, 2007 You can hand heart line you know right? AHG isn't the end all above all. And 1.8 Acc forces? Are you serious? That's the weakest launch ever... No its not, its very close to Hypersonic which is pretty dang quick. Heres alot of examples figured out by Red. coaster / park: kmh = m/s by time -> a(avg) = g(avg) Kingda Ka / SFGA: 206.0 = 57.22 by 3.50 -> 16.35 = 1.67 Storm Runner / Hershey: 115.9 = 32.19 by 2.00 -> 16.10 = 1.64 Xcelerator / Knott's Berry: 132.0 = 36.67 by 2.30 -> 15.94 = 1.63 Stealth / Thorpe Park : 128.0 = 35.56 by 2.50 -> 14.22 = 1.45 Superman Escape / Warner Bros. MW: 100.0 = 27.78 by 2.00 -> 13.89 = 1.42 Top Thrill Dragster / CP: 193.1 = 53.64 by 4.00 -> 13.41 = 1.37 Desert Race / Heide Park: 100.0 = 27.78 by 2.40 -> 11.57 = 1.18 Speed Monster / TusenFryd: 90.0 = 25.00 by 2.20 -> 11.36 = 1.16 Rita - Queen of Speed / Alton: 98.3 = 27.31 by 2.50 -> 10.92 = 1.11 Unknown / PortAventura : 135.0 = 37.50 by 3.50 -> 10.71 = 1.09 Skycar / Mysterious Island: 91.0 = 25.28 by 3.00 -> 8.43 = 0.86 Kanonen / Liseberg: 75.0 = 20.83 by 3.00 -> 6.94 = 0.71 California Screamin' / Disney's CA: 88.5 = 24.58 by 4.00 -> 6.15 = 0.63 Dodonpa / Fuji-Q Highland: 172.0 = 47.77 by 1.8 -> 26.54 = 2.71 (?!) HyperSonic XLC / PKD: 128.7 = 35.75 by 1.8 -> 19.86 = 2.02 What do we see? launch accelerations, (according to RCDB and averaged per coaster) range from below 1G to approx 1.7 with the exceptions of S&S Thrustairs exceeding 2G. -------------------------------------------And Ill try I guess, but the thing is, for smaller launches, 1.8 won't accelerate the train fast enough, I had one for my coaster that was 1.8 on a slanted launch, and the train rolled back after going like 2 feet. Link to comment Share on other sites More sharing options...
IwantRevenge Posted February 19, 2007 Share Posted February 19, 2007 I'm entering anyway, if you don't accept it HEY! guess what I just myself free terrain! i'll build another rampagish coaster on it . No Invesions! booring lol[/morecomplaining] [/thatwasntserious] Link to comment Share on other sites More sharing options...
Real Posted February 19, 2007 Share Posted February 19, 2007 I guess, but the thing is, for smaller launches, 1.8 won't accelerate the train fast enough, I had one for my coaster that was 1.8 on a slanted launch, and the train rolled back after going like 2 feet. Then your launch angle was too great, or, your launch was not long enough. Theres no way around it, those are the real numbers and NL does accuratly recreating this sort of thing. Link to comment Share on other sites More sharing options...
Vekoma Fan Boy Posted February 19, 2007 Author Share Posted February 19, 2007 I'll enter under one condition. I can use Elementary instead of AHG because AHG doesnt work on my computer. Elementary doesnt heartline things though. Wish to rethink that statement? My bad, I don't use elemntary much at all, care to explain though? Link to comment Share on other sites More sharing options...
IwantRevenge Posted February 19, 2007 Share Posted February 19, 2007 Is there a restirction on track length? Height? launch speed? might I also add you have some hard lat, and Neg G restrictions to stay in. If I were you i'd make it max -gs 1.8 and max lat g's 0.9 One last thing for all those ocmpalining about the 1.8 acc limit, that is a fast launch XD Link to comment Share on other sites More sharing options...
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