Worm Posted October 15, 2006 Posted October 15, 2006 This is my new awesome dive machine that i created in RCT2 and decided to put it to the test on NL! you will need 1.6 with improved friction. I don't know how it will react without it. Stats: 209 ft lift -Vertical drop -Immelman (half of all dive machines has this...lol) -big turnaround -142 ft brake run -near vertical drop -immelman -*surprise* -helix -brake run Hop you enjoy! Worm "this is my second dive coaster ya know?" (check TN for Kingfisher, wasn't as good, more like a Sheikra rip-off!) Baracuda.zip Enjoy your ride on Baracuda! This pic was taken on my crappy pc!
165loops Posted October 15, 2006 Posted October 15, 2006 Nice coaster Worm. I liked the layout and had constant speed around the track. Was also smooth and enjoyable to ride. Good job
CP_RULES Posted October 15, 2006 Posted October 15, 2006 I downloaded this at CS and there are a few things wrong. It doesnt pass e-stop, the "roll" is poorly shaped ad provides horrible lateral gs, and the supports are flakey. Other than those things, you really have a good coaster here, it was smooth and only pumped slightly. Good job.
Golfie Posted October 15, 2006 Posted October 15, 2006 Yes! I was waiting for this one! I'll post a review in a bit... EDIT: Great layout! Besides a few little pumps on the helix before the second drop, everything was very fun and smooth. The roll after the second immelman looked really weird before the train went through it, but it turned out being pretty neat. Cool color scheme - I'd LOVE to see some 3ds with this coaster; scenery would add a LOT to the coaster, if not, terraforming. Nice job.
goleafsgo Posted October 15, 2006 Posted October 15, 2006 I like the layout. Although i have yet to see someone build a realistic dive machine that doesnt steal Sheikra's/Griffon's layout...
Worm Posted October 15, 2006 Author Posted October 15, 2006 The lats aren't that bad! it doesn't even go into the yellow! remember i designed this coaster with the new 1.6 friction... And golfie why did you say you've been waiting for this coaster?
CP_RULES Posted October 15, 2006 Posted October 15, 2006 The lats aren't that bad! it doesn't even go into the yellow! remember i designed this coaster with the new 1.6 friction... Im using 1.6 and I still get yellow lats, Im telling you its due to bad shaping:
Golfie Posted October 15, 2006 Posted October 15, 2006 And golfie why did you say you've been waiting for this coaster? It was either you or someone else that was making a dive machine on NL and posted about it in their DevCenter. Oh well, it didn't disappoint!
coasterfan200692 Posted October 15, 2006 Posted October 15, 2006 I liked it, nice coaster. Likes: Dive Loops, verticale drops, 90 banked curve, banking in general. Dislikes:Barrel Roll, helix near the end, second to last brake segment( didn't slow the train enough, g's on the curve were crazy as a result)
NitroRider Posted October 15, 2006 Posted October 15, 2006 That was awesome, but the lats were yellow in the twist (not that I can do better). Also you mispelled barracuda.
Worm Posted October 16, 2006 Author Posted October 16, 2006 yeah i noticed the lats but its not much! i mean, we can survive wild mouse coaster, right? Plus its only in the right side]
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