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Everything posted by CedarFlags
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Worlds of Fun (WOF) Discussion Thread
CedarFlags replied to OzCatter's topic in Theme Parks, Roller Coasters, & Donkeys!
Does anyone know how enclosing the lift on ZZ is supposed to "enhance operational efficiency"? -
Random thing I've noticed on my handful of trips to Disneyland this year. It seems like some attractions have too many vehicles on the track and I don't understand what the point of it is. The ones I really noticed were: Runaway Railway - Each time I rode it, we double-stacked in the picnic room behind a train that was also waiting to get into the unload platform. Pirates - Boats are constantly clogging up both before and after the lift hill. Lats visit it was so bad that we got stopped before the jail cell scene. Indy - We got stopped inside the boulder room, and then again at the final animatronic. Totally killed the finale. So... what's the deal? I understand not wanting to lose capacity, but when you are double/triple stacking vehicles (or more), there's obviously no benefit to rider throughput. It just screws with the on ride experience.
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Closing the GR line early has happened before, but it's VERY rare. It runs long into the night most weekends. Rope dropping the boardwalk area will get you some good time on Xcel + Hangtime, which are both pretty low capacity. Hangtime is fun in the morning because the hangtime in the inversions is the strongest. Ghostrider's position at the main entrance means the line is long all day, and it gets another rush of people just before closing as everyone hops in line for one last ride on their way out.
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Listen y'all. I'm ride or die for Knott's but I finally got to check out the new Camp Snoopy this week and... WOOF. For how much money was allegedly spent, the difference in the area is almost imperceptible. The new coaster is cute, but tiny. The waterfall and pontoon bridges are working again, but that is kind of just basic maintenance that the park stopped doing for years until this project. The most noticeable change is the loss of the theater and the extremely humble astroturf and bench area now occupying the space. The meet & greet space is still walled off, so you can't meet any Peanuts characters in Camp Snoopy. The Sally swing ride looks like it's not even close to finished. The Fiesta renovation was beautiful and made the entire zone feel fresh and vibrant. Camp Snoopy feels exactly the same as it was before, except now it's missing stuff (Air Mail and the theater).
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Update on the Camp Snoopy renovation from a few days ago. Official opening day is now June 27th Camp Snoopy Theater rebuild will not be happening anymore. Will now become a green space called Beagle Scout Acres. RIP to yet another piece of live entertainment. Woodstock's Airmail will not be returning (was supposedly getting moved but staying in Camp Snoopy Full press release: https://www.knotts.com/blog/media-center/2024/attention-aspiring-beagle-scouts Also, the Summer Nights tasting card menu has finally dropped. https://qr1.be/EPWT
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It's gonna sell a lot of tickets... I don't have faith that it's going to be good.
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Also... official Wicked movie trailer dropped today.
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I saw the out of town tryout for Death Becomes Her a few days back and it was HILARIOUS. It needs some refining still, but it's a lot of fun. Just announced today that it's officially going to Broadway and I hope everyone in NYC enjoys it.
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Cedar Point (CP) Discussion Thread
CedarFlags replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
I think one thing that a lot of "should have gone with Intamin" takes are missing is... Cedar Fair owns another Intamin accelerator coaster that's been a huge pain in recent years. In March 2022, Xcelerator at Knott's went SNBO for the 2nd time in only 5 years. The first closure lasted 8 months, the second closure would last almost 2 years. So while CP was planning for a Dragster renovation during the 2022 season, it's sister coaster was facing even more long term downtime while waiting for the manufacturer service department. That, plus all the other issues with Dragster, had to have influenced the choice to find another supplier. -
World's Longest Coaster
CedarFlags replied to CedarFlags's topic in Theme Parks, Roller Coasters, & Donkeys!
Superman at SFMM is counted as a credit, and held two world records... and arguing that attraction counts as a coaster takes WAY more mental gymnastics and "well technically" justification. -
World's Longest Coaster
CedarFlags replied to CedarFlags's topic in Theme Parks, Roller Coasters, & Donkeys!
Maybe it's the 'tism speaking but... I think the people voting No are considering form more than function. The mechanics of being hoisted up a lift hill, then riding a rolling ride vehicle through a layout of track, converting potential energy into kinetic energy.... that's what a roller coaster is. That's what mountain coasters do, they just have different ride vehicles. -
World's Longest Coaster
CedarFlags replied to CedarFlags's topic in Theme Parks, Roller Coasters, & Donkeys!
I've been on several mountain coasters and, just like traditional coasters, they feature trim brakes to keep the ride vehicles traveling at the intended speed for the design in certain areas. Some sections of the layout are meant to be taken faster or slower. Also I have no clue where your "unlimited length" theory is coming from because brakes remove energy from the ride vehicle, they don't add energy. You can't have unlimited length on something that gets its energy from being pulled up a hill and coasting back down.