
tatsu_dude
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Everything posted by tatsu_dude
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Unnecessary Queuing Lines
tatsu_dude replied to palmerleeberry's topic in Theme Parks, Roller Coasters, & Donkeys!
Oh, I've waited in the Jaguar queue when the whole bottom room with switchbacks was full, and the line spilled out of the pyramid. It was not pretty! -
I'm a pretty active RCT3 player, so I've started this tread to show off my projects and get some constructive criticism. First up is an RMC hybrid I "finished" around a year ago, but was too lazy to add the surroundings and station. Now I've nearly finished the ride, and am using the working title Banshee. (So creative right?) Please comment below with any thoughts, I'd really like to breathe new life into this project, the coaster looks a little bland sitting there by itself right now. Introducing Banshee! I'm really looking for a better name, so if you have any suggestions, please post them below. An overview of the layout. Here you can see that there are no flat rides or anything surrounding the coaster, something I'd like to change. The over bank. This was a pain in the ass to support. Never mind, the whole thing was a pain in the ass to support! But mostly the inversions and banked turns. The crazy ejector air finale. Like it's namesake, Banshee is a whole different beast at night. Awesome lighting is awesome. The zero-G, the first of two inversions. Here's a teaser of another project I'm working on, which is much more of a WIP than Banshee.
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Poltergeist - SFFT
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Ron Toomer rose from the dead, and with his army of undead coat hangers, forced the GP to enter SFSLK and never leave! Then Toomer began the construction of his masterpiece, a massive, 8000-foot-long looping giga coaster called Steel Phantom's Revenge. After construction was completed, Toomer returned to the depths and was never sighted again. The coaster itself was quickly relocated by the United States government to Area 51, where it was used...
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Eyeballs
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True. The person below me has been on an Arrow corkscrew they genuinely like better than a B&M.
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Iron Shark - GIHPP
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^ On IRaT the magnetic, non-block brake is at a steep angle like that, so I would assume a steep brake run on another RMC would act similarly, and not be a block. But then at the same time TC's steep brake run looks to go right into the station from the angle the picture was taken from. So either stacked trains will wait awkwardly at an angle if that is a block, or this is gonna have a really screwy block system... Or the angle of photography could just be screwing with me.
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Flight of the Hippogriff/Flying Unicorn at IoA. Both names work.
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Weirdest Things The 'GP' Have Said
tatsu_dude replied to maliboomer's topic in Theme Parks, Roller Coasters, & Donkeys!
Wow, I didn't even realize that the Kumba he are talking about is a standard model SLC, I just thought it was some weird mix up. Someone needs to find out where "Josh Lew" lives and take him on the nearest hang 'n' bang. Maybe it'll make him rethink putting one on the list and not a single RMC! -
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Replaced the stand-up trains with floorless ones, repainted the coaster, and called it Ziz. They completely remarketed the coaster as a brand new, adult ride. It featured an hour long pre-show tunnel and the on ride audio system from Bizarro, which Cedar Fair found with all the garbage and reality TV show host carcasses scattered along the Jersey Shore. Because the coaster's layout was designed by Golden Horse as a ripoff of Teeny-weeny at TusenFryd, everyone on TPR and every other coaster geek site talked s**t about it for two years, until it finally opened. Opening day brought 10 hour lines, and Canada's Wonderland reached capacity 10 minutes after opening. It was the most successful ride opening of all time. Six Flags immediately saw what a cash cow this thing was, so they contacted Hebei Zhongye Metallurgical Equipment Manufacturing Co. to build a ripoff of the ripoff at...
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True! I seem to be in the minority that has it in their top ten, much less top three. The person below me hates Goliath at SFMM.
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Vekoma
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Weirdest Things The 'GP' Have Said
tatsu_dude replied to maliboomer's topic in Theme Parks, Roller Coasters, & Donkeys!
^^ Exactly. The first few weren't that bad, but the Kumba one just about killed me. Also, it says Steel Dragon 2000 has a chain lift because "the hill is too long for any sort of hydraulic launcher." WTF is that even supposed to mean? -
Weirdest Things The 'GP' Have Said
tatsu_dude replied to maliboomer's topic in Theme Parks, Roller Coasters, & Donkeys!
Just got sent this by family who know I am a coaster geek. The amount of fail in this thing is painful... http://www.fromthegrapevine.com/lifestyle/9-worlds-heart-pounding-roller-coasters -
Weirdest Things The 'GP' Have Said
tatsu_dude replied to maliboomer's topic in Theme Parks, Roller Coasters, & Donkeys!
There is a stupid story about Superman at SFMM I've heard different variations of at least 10 times over my years at school. They all say an elderly, mentally "off" person (story changes whether it was a man or woman) reached out and grabbed Superman's arms at the top of the ride, and was ripped from the vehicle. He/she then held onto Superman as long as possible before falling to an inevitable and bloody demise. In some versions the the ride actually came to a stop at the top for 10-30 seconds and the victim used that opportunity to climb out. I thought I had finally reached an age where I would never hear the story again when I heard it again last year. I tried to explain how ridiculous and physically impossible the story was when the storyteller replied "Then why the hell would they turn the cars around and get rid of the Superman mannequin at the top?" I did not attempt to explain the concept of marketing, just facepalmed and left the conversation. -
The "Oh Sh*^" moments vs. a good ride
tatsu_dude replied to Skramp's topic in Theme Parks, Roller Coasters, & Donkeys!
I agree, oh s**t moments aren't what make a ride great, but every new coaster these days is gonna have at least one. Even rides like Maverick and NTaG which are regarded as new-ish, awesome coasters have the super steep drops and overbanks and stuff. A park needs something to market to the GP, and those moments are what the GP will eat up. And honesty, us enthusiasts eat most of them up too, but a ride isn't going to be awesome just because it has a gigantic loop or a backwards launch or a steep drop. The elements have to be combined in the right way to make a truly amazing ride. Edit: ^^ beat me to the YOLO punch! -
After an excruciating ride on Bizarro this summer, I beg to differ. My butt was firmly in my seat the whole time, and my thighs were throbbing. The ride op literally did a physical wind up before pushing the bar down... leaned back, and then shoved using his body weight. Woah, that's kind of extreme. I've been stapled into IRat pretty harshly but nothing like that, though I'm a really skinny guy. Hey, the MM ops won't care enough about their jobs to staple you in anyway!