
Koasterking48
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Everything posted by Koasterking48
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Kings Island (KI) Discussion Thread
Koasterking48 replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
^ I wish I was kidding but thats not an exaggeration. It was either late June or early July around my visit last year and the dispatches were incredibly slow. All three trains were consistently stacked (or two on the brake run with the other in the station, whatever it is technically). They were maybe 3 1/2 minutes, but that's a stretch so I only got in 2 rides that visit. I'm very relieved to hear that they sped up dispatch times quickly. I had honestly never seen it that slow before and hope to never see it again. -
Kings Island (KI) Discussion Thread
Koasterking48 replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
^ No incident happened. Probably stupid insurance reasons but they are pointless either way. It did not affect the ride experience, but slowed down dispatch times significantly to like 5 minutes each. Like I said, this was in July so I'm not sure if they sped up later in the season. -
Kings Island (KI) Discussion Thread
Koasterking48 replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
^ The Banshee line moves fast. For the day you're visiting, I wouldn't expect more than a 45 minute wait, if even that. I believe the fast lane line merges directly at the station. I also agree for what is being said about heading to X-Base first thing. However, when I went last year in July, the dreaded Diamondback seat belts were installed and the line seemed to move verrrrry slow. I'm not sure if it moves any faster, but it was no where near as fast as Banshee's, so I would knock out Diamondback after FoF and Firehawk. Also, the Beast is known by the GP as a great night ride, so expect longer lines even towards closing. -
Well, my Silver Dollar City trek has finally come to a close. Id like to give my review of this very nice park now. Let's start off with the overall... Overall: I'm sure in the summer time, this park has a welcoming, amazing forest atmosphere. However, it's the middle of March and no leaves on the trees. Also, the weather does not like to cooperate all of the time. I visited this Wednesday and Thursday and the highest temp it got to was 45 degrees, and that was today. Yesterday, the rain as well as 34ish degree weather kept Powderkeg, Electrospin, and Wildfire all down. Today, all three reopened in stages, with me waiting at the entrance to all three to open. The operations were not always the greatest, but still pretty good. There was a huge amount of walk of shames on all of the rides at least once. Not only does it slow down the operations, but it makes yourself embarrassed and angry at the ride ops when you only have yourself to blame for not using the test seat! Anyhow, back to the park. I didn't have much time to check out the shops, plus many were not open yet. Same goes for the shows though I caught a Houdini side show that was entertaining. Now onto the rides! Fireman's Landing: I honestly only visited it to ride FireFall. It seemed pretty cute, and today it was especially crowded with children. Since I had Liberty Launch at Holiday World, this ride was nothing new. Fire in the Hole: Front Row x1; It was cute, but I didn't appreciate the splash down thanks to the weather. Probably more enjoyable in the summer Electrospin: x1; I was actually anticipating to ride this model of the Disko since I had only been on the Surf Dog and Pipe Scream models that don't have the bike seats. It was alright, but nothing too special Thunderation: Front Row x1; Great mine train. I'd definitely put this ahead of Adventure Express thanks to the extra drop at the end. I wish they still had some of the cars turned backwards since it would make it more intense. Powderkeg: Back Row x1; By far, the hardest credit to get this trip. Not only is this ride temperamental with the weather, but apparently it was also experiencing mechanical issues as well. As for the ride, it was a great family coaster. I'd almost say it's a little too intense for its low height restriction, but most of the kids coming off seemed to enjoying it. Great airtime on the second and fourth hill. Wildfire: Front Row x1: Another tough credit, but opened earlier than Powderkeg. I was hoping for this ride to be just as good as Kumba, but sadly it wasn't. That's not to say it wasn't a great ride, because it was. Very forceful, with great views. I just wish they could've fit an extra corkscrew in there because it feels a little too short. Outlaw Run: Front Row x1, Back row x12. I already posted my review on the previous page, but it's so awesome that it deserves another one. I seriously could not have been more hyped for a coaster more than this one. It lived up to the hype and surpassed it. It rode fast and wild, but yet it crawled through the barrel rolls leaving some ridiculous hang time.Outlaw Run also surpassed the Voyage as my new number 1 coaster. The only compliant I have is the length as once again it suffers from Short Ride Syndrome. 13 laps were seriously not enough, but sadly I had to leave early today. RMC needs more of these start-from-scratch roller coasters. I honestly just love everything about it. To conclude this review, I'll add a few pictures: Don't be fooled, the station and ride was empty Wednesday The train wanted to be included in the picture, sigh 1 train ops = Empty brake run picture. It's an inversion. Don't care what other people say. <3 Do a barrel roll! Crappily timed picture, but 81 DEGREES
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First (half) day was mostly a success. Temperatures were in the mid 30s and misting rain, meaning that many of the rides were closed (Wildfire, Powder Keg, Electrospin, etc). However Outlaw Run was not thankfully and man was that one of the greatest roller coasters I've ever ridden. This surpassed The Voyage as my Number 1 woodie thanks to its fantastic layout and riding as smooth as butter. Also, since the park was empty, I got in 10 laps in 2 hours. Also, the ride was crawling through the barrel rolls, making for some amazing hang time. I also rode as the only rider three times thanks to the lack of crowds, so OR was a walk on all of the time I was there. Only makes for a better experience! Seriously, this ride is wicked. I also got to ride Barn Swing, Fire In the Hole, Thunderation (great mine ride by the way), and check out the great new Firemans Landing and ride FireFall. I'm hoping for warmer temperatures and no rain tomorrow (as well as little crowds).
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Sorry for all of these questions but I do have to ask a couple more: Is there an exact period of rainfall that will qualify us for the second day ticket voucher (I.E. Like a couple of hours) Is reservebranson.com a legitimate website for purchasing tickets? I'm not seeing a two day option on the official website and the reserve Branson price is only $5 more than a one day ticket.
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^ Sounds great! I do have one more question. If SDC does not give us a rainy day voucher (rain check, whatever it's called), is it easy to upgrade your ticket to a second day ticked for 5 more dollars at the park? I might just play it safe and order a two day ticket online instead. Okay, so not only is the rain going to keep some rides closed, but the cold air (high of 43 for the day) is looking to sour the visit too. I think I will just show up to the park for a few hours and see what happens. Hopefully SOME rides will be running at park opening.
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I saw that on SDC's app that PowderKeg has been "closed for weather." Has it been raining all day or is the ride actually closed for mechancial reasons? Outlaw Run also closed and is currently listed as "Temporarily Closed." Edit: I'm seeing PowderKeg is now open but Outlaw Run is listed at a 0 minute wait time. I'm guessing the app is not completely reliable?
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Trying to catch up on this thread... I think a Scrambler would be a perfectly fine inexpensive family attraction. Not thrilled with the name "Twister" but it's okay. The other mystery attraction is intriguing. On a side note, did Lightning Run's horrendous operations ever improve later in the season? I visited only a week after the grand opening, so it was to be expected. Still, consistently stacking trains for long periods of time makes for a long wait.
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Holiday World (HW) Discussion Thread
Koasterking48 replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
EDIT: never mind I answered my own question. -
Kings Island (KI) Discussion Thread
Koasterking48 replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
Hey guys, I had a question for those who have registered about Coasterstock this year. Does the overall price of $62 include both days admission to the park? I apologize if this question has been answered before or if it is just a dumb question regardless. Thanks! -
Cedar Point (CP) Discussion Thread
Koasterking48 replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
^^ Ugh, I don't get into the NBA that often (I do love to go to Pacers games though), but if they rename Mean Streak "King James," that HAS to be the final nail into the imminent coffin for this ride. Like they should hold an official naming ceremony, then immediately take a wrecking ball straight into the lift hill Also I have serious doubts he's heading back to Cleveland... -
Holiday World (HW) Discussion Thread
Koasterking48 replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
^ And this is where I become skeptical. No, they were heading east on I-64 which is obviously the opposite direction of where you would expect them to be. -
Holiday World (HW) Discussion Thread
Koasterking48 replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
Well I was driving to Evansville today and came across an interesting delivery... There were two of them both headed in the direction of Holiday World. Who knows if they are coaster supports at all? I'm a bit skeptical and am posting this as I just saw them so someone else can analyze them better for me I was just intrigued by them. Also, I apologize for the guest appearance of my girlfriend's purse... -
Cedar Point (CP) Discussion Thread
Koasterking48 replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
http://www.sanduskyregister.com/blog/reporters-notebook/5839991 Reported from the local paper. -
I also don't understand fully why they do this, but I can think of one reason. The park has very short hours being 11-7 all summer or 11-9 on weekends. Usually at around 6, the park is still busy (instead of normally people leaving in the last hour) and the biggest rides in the park have bad capacity problems. Lightning Run's line moves at snail pace even with two trains, Thunder Run is one train ops so it's line is usually long, Fearfall has the fastest of the three, but it's still slow. Each of these lines are at least 45 minutes or longer at 6. I guess KK wants the park cleared by 7? I don't know, it's just a bad policy.
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Photo TR: A Jiggidy Return To Mid-America
Koasterking48 replied to Erik Johnson's topic in Photo Trip Report Archive
^ Yes. I don't know why, but it is always awesome to see someone from outside this area go to all of the parks I hit annually. It's just interesting to me to see my regular trips through someone else's eyes... I've enjoy reading this TR. -
Kings Island (KI) Discussion Thread
Koasterking48 replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
Yes, absolutely. If two small and harmless incidents happen within two weeks on a coaster, that calls for immediate closure & demolition. -
Cedar Point (CP) Discussion Thread
Koasterking48 replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
This would be considered an "off year" for CP. Even though they revamped Gemini midway, they shouldn't be expecting a huge surge in attendance compared to last year since they're isn't a major headlining attraction this season. Trust me, they aren't losing enough attendance to be of concern.