
JJ728
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Everything posted by JJ728
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Yes, suprise for me as well. This is the only time this summer I have experienced that. On the other hand, there were actually people in line for Green Lantern today (full queue). But I'm calling that a car came in upside down and they waited an ungodly amount of time for a mechanic to flip it over.
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I don't know if that's a "secret," but there are really so many tricks to getting around that park I don't really care that they tell other guests about it. But it is really hilarious when you're on X2 after waiting basically no time at all and then you realize that there were suckers that waited three hours for it when the park opened. I just got back from the park right now and at around 5ish I walked right up to where the line splits for both sides. Music was blasting (on train 1) and the fire roaring. On top of that, inside seat at the front of the train = kick ass ride!
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^^Buying tickets at the park also went up from $61.99 to $64.99. It was $59.99 earlier this year too. But season passes are still only $74.99 which really is a steal, and the combo pass ($99.99) and the Xtreme pass ($125) are really good values in my opinion. If I were them I'd stop raising general admission tickets here and bump up the passes. I'd easily shovel out $200 for an Xtreme pass (especially now that parking is at $17 a visit, plus the significant amount of money I save with the 25% off in park purchases).
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Got back from a very long, hot day at the park today. Medium crowds, and hit all the rides perfectly. Longest I waited all day was the hour for LL:DOD. Waited about an hour for Lex, starting at about 5:45. Was walking out the exit just before 7:00. Very impressed with the queue and how it all turned out. The a/c was blasting inside the line (that of course everyone crammed inside the building). The things all over the walls and theme stuff was fun to look at as you circled around the inside in the switchbacks. I was surprised for the amount of people in the park that the line wasn't longer. But there were a ton of people waiting at the exit who I'm assuming didn't want to ride, and a ton of people that were probably turned off by the intimidating wait inside the building. The line moved surprisingly fast, and operators were on their game. Never saw a single empty seat on Lex all day. At around 3:30 or 4:00, LL:DOD broke down. I was in line for Superman at the time. An op came into the cave after they had announced that there would be an "extended delay" and explained something had happened with LL that was causing them to not be able to run Superman simultaneously. I exited the ice cave with pretty much the rest of the tunnel. Rode Ninja, sat down for a couple minutes, heard Superman again, and walked on. I never did figure out what the problem was.
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Kings Island (KI) Discussion Thread
JJ728 replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
^I don't want to be anywhere near Son of Beast... -
Honestly I'm not surprised. Pretty evident they were pushing the limits for procrastinating on construction. Watching Green Lantern progress from last year, this ran the same way. I'm not really mad about the delay, I'll get to ride it plenty. It's just kind of a "nice going Six Flags" moment. They chose to plan to not include room for problems, and it totally bit them in the ass.
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Yes. ... well thanks for clearing that up It's supposed to open when Drop of Doom opens. Construction is already complete on the tower. As a matter of fact, I think the worker cages that move up and down the track are gone. They have a lot of work to do on the station, queue, and surrounding area before it opens.
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Hiring staff is done on a park by park basis. + Example: SFMM doesn't hire enough janitors to clean the bathrooms. = SFMM is responsible for their own crappy park and appearance. Corporate is by no means cheap. Three new or remodeled attractions at SFMM in 2011? Another significant ride for 2012? A predicted massive 2013 project? CEO's promise for new attractions at all parks across the board every year?
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I've seen Tatsu running three trains on two occasions: Opening summer and some random summer day a few years ago. Although I do try to avoid the park on peak summer days, there have been plenty of days I've been where three trains and both stations should've been in use. I've always thought Goliath should run three trains much more. At WCB 2011 (the year of the one train wonders: Riddler's, Apocalypse, and Tatsu), we learned a bit about train rehab cycles. Next to Gold Rusher, Goliath's trains were apparantly the fastest and easiest to rehab with a three to four week cycle for each train. Why not run all three during the summer months? Even with SFMM ride ops, everyone still waits awhile in the station for the two trains to come back. Goliath certainly has the long lines to justify running train three.