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B&Mmmmm's Achievements


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  1. It kinda depends on location, etc. For example, in england we have 2 (awesommeee) B&M inverts, but no GCI woodies, so in that case if you want to build in england (please ;D) then I'd say GCI, but in other occasions I might say B & M invert. if that makes sense lol Although I haven't ridden a GCI, all I know is that B & M inverts are great, and that GCI's are meant to be, so best of luck with the project
  2. (Not my video), but we finally have some testing footage... THROUGH THE TREES. http://www.youtube.com/watch?v=8hNEnVnKYzE
  3. Hi, I'm Joe, and I like wishful thinking... ALTON TOWERS CROSS-VALLEY WOODEN COASTER
  4. Pretty! These photos remind me why I rate Liseberg so high on my "to visit" list
  5. Heres all the coasters I could enter into the poll, listed as top being my favourite and bottom being my least favourite, with the actual mitch hawker ranking of them on the side. Nemesis - #7 Nemesis Inferno - #88 Colossus - #149 Shockwave - #274 Oblivion - #84 Stealth - #62 Rita - Queen of Speed - #128 Fav X SC2000/3000 - #188 Air - #96 Vampire - #194 Rage - #172 Avalanche - #235 G Force - #334 Space Invader 2 (S) - #290 Steeplechase - #170 X:\No Way Out - #357 Fav Tivoli - #332 Fav Powered `Coaster' - #319 Saw - The Ride - #117 Saw has the kind of rating I'd expect. It has it's lovers and it has it's haters. I'm part of the latter though, but seeing it above Rita still suprised me. I still find Colossus smooth and nice, and rank it very highly, so seeing it all the way down at #149 is something I personally disagree with... Yay Nemesis still going strong, best inverted coaster and best inverting coaster, plus the oldest operating coaster in the top 25. Nice. And I'd also like to say I find it a little bit funny that Stealth is ranked higher than Kingda Ka
  6. I don't know if this counts as what you mean by an overview, but it gives a good impression of the rides setting I suppose And @ Corkscrewfoley: Yeah, the cross valley wooden coaster was rejected because of issues with the rides height, concerns about noise and (I think, but am not certain) because of how many trees needed to be removed to make way for the ride. (Not my picture) It's a combination of an overhead image and the planned layout.
  7. ^ Absolutely. When I went much earlier this year it was like a jet fighter plane or something! I remember me and my family standing in the gardens, hearing Nemesis and arguing about what that insane noise was! As a park visitor it added to Nemesis' atmopsphere and scariness, but if I was a local resident and had to put up with it for 12 hours a day every day for 3 months it's probably gone beyond an annoyance and worthy of a complaint :l Thankfully Alton have took sound into large consideration for this ride. The tyre driven hill, the tests they ran at Thorpe Park for sound levels and (correct me if I'm wrong) saying they would use trees as a "natural sound barrier" on the ride? Although I dare to say we may be drifting a bit far off topic now lol =/
  8. ^^ I'm not totally sure, but I think theres probably multiple factors in Alton Towers noise restrictions. I know that one of the main reasons the Thunderlooper needed to be removed was because the noise it was producing was disturbing nearby cattle! But Alton's residents have earned a notorious reputation for complaining often About traffic and noise most often. Their complaints about noise are very frequent, recently moaning about Nemesis B & M roar (Although I think that's a lovely sound ). The nearby residents complaints (While somewhat valid, I wouldn't want to have to put up with hearing people screaming 10 hours a day...) have caused whole plans to be rejected, sound effects removed from Oblivion and have sued Alton Towers countless times. So there's multiple reasons for sound restrictions at Alton Towers, but the biggest cause is the local residents ^ Nemesis is an even better example than Oblivion for Alton Towers holes I think. The valley you see with Nemesis in now used to just be another hill, but Alton dug out the entire hillside to fit in that wonderful coaster And let's not forget that Air also had a suprisingly large amount of digging work done to it too: http://www.towerstimes.co.uk/history/articles/sw5/march2001.htm
  9. Rita - Awesome launch, three pretty good moments of airtime. I find it rough but I don't find it painful and I think a lot of people tend to overlook it. Shockwave - Great ride overall. A lot of people say it's rough and although I've had a few headbangs on it I usually find it smooth, and that Zero G Roll makes up for any headbanging I've ever had Colossus - Very nice atmosphere thanks to the foliage, tunnels and that WONDERFUL music! It's got a brilliantly paced layout and it's one of the most intense coasters I've rode. Mostly smooth and the only bad words I can say about it is that it's a bit unreliable and the seats are very uncomfortable. But overall it's worthy of a 9/10 pushing into the 10's Nemesis Inferno - The sequel isn't as good as the original, but it's still pretty damn nice =D
  10. My coaster enthusiasm doesn't really stretch anywhere past watching videos, browsing forums and infrequently posting on them and I wouldn't really get many or enough benefits to justify paying for personally. BUT if I was older, richer and would be likely to go on trips, I would have no doubts about signing up and I'd think paying the $50 per year isn't only justified, but also a bargain! That's my only real concern I have for the whole thing, but what I do on TPR overall would hardly be affected at-all and my personal objections are very minor. My verdict? Go for it! and I really hope it all goes well without any problems, but I personally am unlikely to sign up.
  11. Technically my first inverting coaster was Air - Alton Towers, but that might count as it's inversions aren't really upside-down, but laying down. My first real upside down coaster was Rage at Adventure Island, earlier this year. It's a fun ride; nothing special, but it's still much better than Saw
  12. ^ Alton Towers height restriction is that they can't build anything above tree height. This is generally about 70ft high. Looking at the plans it would seem Rita and Thirteen are pretty much the same height, maybe give or take a couple of metres at tops
  13. ^^ I can totally see where you're coming from there, and I think we can safely say that all the things I pointed out have better explanations. The last skip would also probably just be them editing out a useless few second break in which the train is fully stopped on the breaks. I hope I'm not/wasn't coming across as jumping to a conclusion, though. I don't want to do that, and I'm hoping that the ride runs well and is sucesful. I was just not totally sure whether we could get our hopes up until we've seen a totally unedited clip from start to finish so I can put any doubt to the rides operation to rest (Although, now I think there is very very little room for any doubt.) ===== EDIT: ^ Well I'm facing myself a losing arguement here, even though I was never convinced on anything in the first place. You'd clearly know *MUCH* more about filming and coasters than me and would easily be considered the expert, and me the uninformed fool, and I've got no doubts you'd see if anything really was suspicious before I would. I'm never one for conspiracies and when I think about it it's very unlikely that a park with a reputation to uphold would consider making a fake video. My original post wasn't trying to "Prove" anything. I just made some observations and wasn't sure what to make of them, and threw them out to see if anyone could make some better sense of them. Sorry if I came across wrongly there :l. From other peoples responses I can safely say that all of the things I spotted in the video are far more likely to be caused by other things than some kind of trickery. I take back anything I said and can totally see why you might find it ridiculous! But as I've said, I was only posting what I saw to see if there were any better explanations for it, and now I have a better explanation I can put any of my doubt to rest Much thanks to Gutterflower.
  14. Maybe it's just me being paranoid, but that video game from an official source, right? There are other videos of the ride and every one of these POV's is edited extremely, with obvious camera cuts which are a significant distance apart Here's the original video (I think from official Connyland) http://www.youtube.com/watch?v=e-oGSX0AoRc Obvious Points: * In the off ride pov, they never show the breaks at either end? Why not? If the breaks are working fine then why have they bothered not showing them? * 1:15 theres a sudden camera cut * At 1:21 look at the clouds. They suddenly jolt, it looks more like they edited it together 5minutes later and the clouds moved. * 1:25 obvious camera change. I don't think they suddenly decelerated and accelerated in the opposite direction that fast, there's clearly some editing going on. I really have to wonder how they got such un-natural motions to happen without some camera magic there. * at 1:30 Theres another camera cut where it seems to skip a second of the ride in the loop. * The most obvious and important one of them all. Probably some problems with the breaks? At 1:44 look at the clouds again. They skip forwards about 20minutes, why? Maybe i'm gonna get shot down here and feel stupid, and I'm sure there must be some other explanations, but am I really the first to notice this? I'm not trying to be a conspiracy theorist here, but why are all these official POV's so blatantly edited? Why is all the footage of the breaks so sudden, or have such obvious cuts? Are they trying to hide something here o.O? I'd like to an ultra intense shuttle Pax airtime monster as anybody else, but until I see an unedited POV I'm not gonna get my hopes up I'm afraid. Can someone debunk what I've just said for me, please lol? EDIT!: Practically none of this is worth taking very seriously. There's better explanations and there's no reason to suspect any conspiracy at-all. While I'm at it but some very sincere LOL's at my third paragraph! I honestly feel incredibly stupid right now, but at least I was able to clear up any misconceptions I had
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