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Koolkid

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Everything posted by Koolkid

  1. To be honest I agree with most of the ratings, apart from the obvious difference in opinions across different continents. For example Stealth is rated above Revenge Of The Mummy at Universal Studios Orlando, which is just laughable. Glad to see Nemesis still doing so well
  2. Hey, Just looking at the UK trip, I was wondering which days you were planning to do which park on, and also I'm pretty sure I've read it somewhere that your not, but not 100%, so here goes, would I for example be allowed to meet up with you guys for say 1 of the days at a park. A couple of other things, which Gullivers World are you going to, and also, if you guys want an extra couple of credit's, a Park called Wicksteed Park is probably on the way to or from another park and you'll be able to spend 30 mins or an hour there and quickly have a look around a really unique, beautiful park which has a hell of a lot of history and heritage. Can't wait to hear back. James
  3. I think I am ready to move on within RCT3 and start using custom scenary/rides/objects, but I was hoping you guys could help and let me know where I need to download them to ( which folder) and then how I can use them in my parks. Thanks Very Much James
  4. I have a awesome layout , but I've struggled to find time to sort out the G's and to support it.
  5. One of mine is where your walking down a path and there's group of people in front of you and they just walk like snails, but even if you say excuse me they don't move out the way!
  6. Hmm, I think i'll have a go
  7. Likely to be Nemesis at Alton Towers on the 7th of November. Last day of the season Excited about the trip, but sad it's going to be months before another ride
  8. Brilliant report! I'm heading to Alton Towers Scarefest on Tuesday, and this has really got me excited about it!
  9. Absolutely awesome TR, very entertaining I'll be going to AT a couple of times over the next few weeks which I can't wait for. Your TR has really got me excited about it! As you say Nemesis and Oblivion truly are amazing.
  10. Me too, like I said, I did spend a good while trying different looks and it never looked "right" and always made the coaster look a bit shabby. Thanks very much for the comments!
  11. Ok. I have spent hours and hours trying to support this well but I just can't get it to look effective/realistic, and it ends up making the whole ride look like poo. So firstly sorry for the lack of supports on the majority of the coaster, but I'm at the stage where I just want to release it! Anyhoo, here we go In case you didn't know, this coaster was a joint effort by me and Sasquatch. Oh and the 3d's are some of my first so, be kind 6.nlpack
  12. Oh brilliant, thanks very much! And also, Keep going with this I can't wait to see it develop.
  13. This looks unbelievable! I'm new to RCT2 and was wondering how do you , create your own park? I mean, one that's not a scenario? Thanks And once again this looks absolutely awesome.
  14. Hey, Sorry for a really basic question, I've just got RCT2 and everytime I try to load a saved game, it comes up with an error. Anyone know how to fix it? Thanks
  15. 3D's are in the planning stages at the moment. If only I could learn how to do rings like in the Video games....
  16. Apparently there are stickers confirming it is Intamin, Which in my opinion, is great!
  17. I think for this coaster, it seemed best to change that first drop. Perhaps in the future I'll make a coaster incorporating that drop just for you nannerdw
  18. Just an update on how this bad boy's coming along
  19. First drop is pretty awesome The rest of it does need a lot of work though, that drop you talk about off the first MCBR wasn't something I noticed as one of the main things that needs to be sorted but it does look a bit sharp in that picture.
  20. Apparently this is just a trial before Fright Nights
  21. On a rollercoaster isn't it a bit of track which reverses the cars direction. So to make the train go backwards and then another one later on to turn the train around again and make it go forwards.
  22. I meant the one in the 2nd picture, are they not the same drop but from different angles? My apoligies if there not.
  23. I agree they can never be spot on, but Thorpe Park's are often ridiculously inaccurate, At Disney they are accurate more often than not with there card system thing. Edit: This means on the rides it would say, for example: "Colossus is queueline is currently busy" Stating the obvious, especially at Thorpe Park
  24. 3 Dimensional is a X car coaster loosely inspired by Hollywood: Rip Rideit Rockit. I've finished the track and overall I'm very pleased with that but I'm struggling with smoothing and supporting it. I was wondering if someone/ some people would like to team up on this coaster/ help me out a little bit. Thanks very much and heres a pretty poor screenshot, it has a beyond vertical lift hill and then a twisty vertical drop.
  25. Thorpe Park has been the subject of a lot of media attention lately with it's Say No to BO campaign. It's causing another uproar with enthusiasts as they've come up with a new queueing system as the park is soon to enter it's busiest time of year, "Fright Nights" I think this is ridiculous, something did need to be done about Thorpe Park's always inaccurate queue time estimate's but this is just going to make the matter even worse. This is a picture taken from someone's facebook who was at the Park today. It makes the park of concrete look even more tacky and cheap and 30 minutes is not "quiet"
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