-
Posts
2,059 -
Joined
-
Last visited
Everything posted by Mechanic
-
What area really needs a theme park?
Mechanic replied to let1gre's topic in Theme Parks, Roller Coasters, & Donkeys!
I think that if you look into the demographics related to those numbers of tourists you would likely find that many are retirement age. Not exactly the same demographic that would be most interested in including a theme park as part of their vacation. Surely the locals that fit the theme park visiting demographic would visit due to a lack other attractions, but again the population in the area is relatively small. I'm not trying to burst your bubble and I would welcome a park being built in the northern part of the state, but honestly, I think if it really was viable then it probably would have already been done. -
What area really needs a theme park?
Mechanic replied to let1gre's topic in Theme Parks, Roller Coasters, & Donkeys!
The issue with what is truly the northern part of California is that there simply isn't a sufficient population base or level of tourist traffic to justify a park of any significant size. -
Andy Shine's Quiz Time
Mechanic replied to Simon Baynham's topic in Theme Parks, Roller Coasters, & Donkeys!
8/20. I guess I have some movies to watch. -
A relatively low-to-the-ground multiple launch type coaster, perhaps along the lines of the new Manta at Sea World San Diego, could certainly stay within the height limit toward the backside of the park. A moderately thrilling family attraction of that sort in that area would be sure to be a crowd pleaser. That said, I'm fairly sure that a more likely area for an addition of that sort would be the hill behind Boomerang and Tasmanian Devil that is currently home to the dormant 3D theatre. There were some rumblings a while back about future plans for a coaster being added to that hill, but I haven't heard any more about it. In fact, hasn't there been talk about adding some sort of walk-through animal attraction to that area since then?
-
I didn't think the hair translated very well from the movie to the 3D animatronic character, but it wasn't like it was a make or break deal. I'm okay with them fixing it, but also wouldn't have really cared much if it was left as is. Much more of a distraction during our first ride on the attraction was one of the Ariel animatronics being cross-eyed. The ride closed shortly after our ride and re-opened later with the eyes fixed.
-
Best Drops....
Mechanic replied to BiCoastal Kid's topic in Theme Parks, Roller Coasters, & Donkeys!
How many other coasters have a double-down first drop like Jack Rabbit? I've wondered why more coasters don't have that feature as it seems like it would be awesome. -
I can't help but wonder if one train operations at seemingly illogical times have anything to do with encouraging Flash Pass sales. I know that in public we'd get a denial that any practice of the sort would be in play, but what happens behind closed doors in executive meetings about improving profitability and what's said in public are often two very different things. If the maintenance schedule can be manipulated to increase profitability on multiple fronts, then why wouldn't a savvy executive team do it? That is, as long as operations are not cut back to a level that discourages attendance, or at least doesn't discourage attendance to the point that increased Flash Pass revenues more than cover the loss in attendance. Or, more to the point, discourages attendance of those guests that spend the least in the park while not significantly affecting the attendance of those that spend the most. In this day and age of micro-analyzing every facet of clientele behavior and spending habits, I would imagine the people in the corporate offices know exactly where those balance points are at.
-
What Was The Last Coaster You Rode?
Mechanic replied to SharkTums's topic in Theme Parks, Roller Coasters, & Donkeys!
After stopping to think about it for a moment, it was Colossus at SFMM. It wasn't running half bad either. Nothing stellar, but decidely smoother than my rides on it a little over a year ago. -
Someone get this guy a cookie. But to be fair, it isn't common sense to someone who is not familiar with SFMM. My post wasn't a slam against anyone. I'm just saying that once you walk up Revolution's exit it will become readily apparent how much of a time saver this little short cut really is. I understand it may be more difficult to grasp the short cut by description than by actually being at the park, but it really is very simple and incredibly easy to find. All this is from someone that actually had difficulty finding the entrance to Goliath on my first visit to SFMM after the ride was built. I'm not kidding either. I look back on it now and laugh, but I actually walked around the corner towards Colossus the first time I was trying to find the entrance to Goliath. I did see the huge GOLIATH letters, but didn't realize you had to walk through them to enter the queue. Live and learn, and laugh about it.
