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Posted

Its pretty good except for the fact that the overbanked turn is well.... underbanked. But overall a good concept, I would love to see something like this built!

Posted
...but I dont think you meant it to be this forceful

calm down dude, i only built in, like, 20 minutes.

That´s no exuse get a better rating for a mediocre job.

 

To get right on to judging, I say:

 

Good layout but it need some fixing.

 

What to fix:

some jerks here and there.

to slow on the way back.

there was massive pumping on the turn.

fix the g-forces.

you should have some more realistic breaking on the way back.

you could improve you supports.

som parts of the track need som straighten out

Posted

Ok. here I go.

 

Strengths:

-Decent concept

-O.K. supports

-Good colors

 

Weaknesses

 

-Several rough spots

-Deadly lateral G's in the Zero-g and overbanked turn

-Too slow while going backwards

-The launch, while not deadly, seems way too excessive. For example, Xcelerator has a launch of about 2.2 Gs, your coaster had an acceleration of 3.6 Gs.

-Section before the spike has no supports.

 

Considering it seems to be something you did in a short amount of time, not bad. I would recommend not using the prefabs in the future, since they aren't usually very good, especially the Zero-g roll.

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