CP_RULES Posted April 1, 2006 Posted April 1, 2006 (edited) So this is my most recent NL creation. Its not the best because I didnt use ANY tools on it, not even the node smoother (well I lied, I used the auto-flanger). I was originally going to use the node smoother but I had already begun support design when I remembered, and I remember that the smoother screws up your supports. So there are a few bumps, and the final helix is a little bad, but overall its good for being pretty compact and under 100ft. Ultimate Chase [.nltrack version].nltrack WARNING! Please read paragraph way up there (^^) before downloading! Here is an overveiw of the backside of the coaster.... the butt! *chuckle* Typical B&M first drop. Schnikees! Its an overbanked turn on an invert! Yes Billy, the first inversion IS a zero g roll. Holy Immelman thing! OMG! Its a corkscrew going through a loop! Edited November 11, 2010 by mcjaco
Hell_Ashes Posted April 2, 2006 Posted April 2, 2006 I didn't think this coaster was very good. It was very rough, Gs hit red a few times, and the tunnel test was a disaster. Also it creeped though a few of those elements. The tunnel went into the ground meaning people would lose their feet.
CP_RULES Posted April 2, 2006 Author Posted April 2, 2006 Yea, I know its not the best, I made it in about an hour or less. HOWEVER, screw the tunnel test because the train itself nver touches anything, and as far as I know, there are no peeps to get their legs chopped off in the game. Oh, and also the Gs CAN go into the red, are you telling me that schwarzkopf coasters dont pull 6 Gs? The color of the Gs is just a guideline, not anything else. Also, if you read, I told you why it was so rough. Â LOL, not be be mean, I know that sounded pretty mean but Im not trying to be.
benzo41190 Posted April 3, 2006 Posted April 3, 2006 I like the ride  I also like the whole Zero-G roll right after the first drop
Worm Posted April 3, 2006 Posted April 3, 2006 I liked it although a bit too slow. Espacially in the Zer-G-Roll after the drop
CP_RULES Posted April 3, 2006 Author Posted April 3, 2006 Well you have to remember, the whole idea around when I made this coaster was for it to be compact and small. It is less than 100ft tall, you cant expect it to be blazing fast.
arlen23 Posted April 8, 2006 Posted April 8, 2006 I like the ride, the first drop is nice. I have to say colors matter too. i'll give it a 8.5/10.
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