coasterguy99 Posted December 10, 2007 Posted December 10, 2007 My first attempt with launching a coaster should have been a Premier Rides ride but i like that I can have it a lil rough using Vekoma newtrack.nltrack
dr.gumbo Posted December 11, 2007 Posted December 11, 2007 Great ride, you did a lot of things well including... -It was mostly smooth -It had some fantastic elements such as the twisted drop -It was insanely fun However, there are a few things that could do with some work for example... -Some (only some) of the transitions were harsh -Unrealistic (like you said) -The second mid-coarse brake is badly placed, right after and element. Despite that its still a good ride! (welcome to the forums by the way)
IwantRevenge Posted December 12, 2007 Posted December 12, 2007 you did a few things wrong here: -unsmooth -the second launch isn't straight -the ride is extremely unrealistic for a motorbike -too many prefabs -boring layout Keep trying though
AmyUD06 Posted December 12, 2007 Posted December 12, 2007 You also need to not have the train go through the station building when it's coming around before the launch. Cool in theory, but in the simulator engine (at least for me) it goes right through a brick wall. Otherwise, not bad. I can't imagine how great my tidbits would feel after some of those Gs in the riding position.
upside down Posted December 12, 2007 Posted December 12, 2007 Wow, I could have sworn the car was about to shake it's self apart after the top hat.
coasterguy99 Posted December 19, 2007 Author Posted December 19, 2007 thanks guys. i have no idea how to go under the station with out it hitting the wall, so I just put a tunnel on to show
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