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imbordisux

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Everything posted by imbordisux

  1. I still think Batman: The Ride trumps all, but that's just me.
  2. I really like the name AND the logo. As for a personal wish, I think black track with neon-orange supports would look sick.
  3. I think any "corporate" (read: decently sized) park can squeeze one in along the borders; you just need a narrow strip of land to construct hills, not much too it.
  4. I still fail to see how that's much different than a twisting drop - maybe to a greater degree, yes, but you're still pivoting to the side and falling towards the ground. I hate the way they're calling it a "loop", that's not a loop, in a loop, you're inverted; this is like when they call a helix a "horizontal loop".
  5. I gotta go with 1st-gen Intamin Free-Falls as having the absolute most stomach-dropping, uh, drops. As for coasters, nothing can touch El Toro's "Rolling Thunder Hill".
  6. I'm a little confused about people calling the Norwegian Loop an "all new element", or saying that it's "never been used in the U.S." Maybe it's just because I haven't ridden it, but how is it any different from the "Dive Bomb" maneuvers that SFMM's Flashback makes? You turn to the side, dive, and come out going in the opposite direction. Hell, it's not even all that different from any other type of twisting drop, such as the one on Phantom's Revenge: Not trying to insult anyone, I just don't see what's so ground-breaking about the element. And again, I'm not trying to bash Fahrenheit, I'm sure I'll find it to be a good, enjoyable ride, and I'm sure it will prove to be a very smart move on HP's part (making a moderate-sized, family-friendly kinda coaster with enough gimmickry to play well in advertisements), but it's just not what I am personally into. While Disney will always trump all other parks in terms of theming, guest-service, cleanliness, and that certain magical, awe-inspiring je-ne-sais-quoi , it's more geared towards kids and families; IMO, HP is about as close to perfect as a coaster-oriented park can get - it's got some big rides for the enthusiasts, some small rides, it's clean, it's warm and inviting, there are lots of shows and attractions for families, etc. - but I'm still waiting for that one monster Hyper to put it over the edge.
  7. Noticing the flack that the "Goliath" name is getting (for a B&M Invert???), I was wondering if anyone here had any creative names for coasters. I was just thinking that "Turvy" would be a creative name for a multi-looper, you know, it would turn you "Topsy-Turvy". I also think a Hyper with a lot of floater (B&M) would do well with an Arabian theme, with the idea that you were riding on a flying carpet. Maybe Disney could do an "Aladdin" theme or something. How about "Buzzsaw" for a spinning mouse? Specifically one with the smaller round cars like Maurer-Sohne, with little blades around the bottom.
  8. Should have clarified my statement, but as I said in the SFGAdv thread, I was referring to how SFGAdv and SFNE don't have any coasters in common with each other.
  9. Uh, what? SFNE has Mind Eraser, Flashback, two generic kiddie coasters, Pandemonium, and Thunderbolt that are all clones, plus Batman that is a half clone, And SFGAdv has Great American Scream Machine, Batman, and Superman atleast that are clones. ... You were being sarcastic weren't you? As Coastakid pointed out, I meant that the two parks didn't have any identical coasters to the other. I've always liked that SF generally tried to keep parks that were close together from having identical rides, it gives enthusiasts a reason to travel, though on the flip-side, I can understand why it's an impractical idea - how many members of the GP are willing to travel 4+ hours to another park? As someone who likes to talk to strangers in line, I can attest to how many people don't even realize there's more than one "Six Flags" park; many people I've spoken to at SFNE had no idea that they even made coasters over 400 feet tall. With that in mind, it makes sense to not want to "hoard" the money-making attractions to only certain parks, but instead spread them around, similar to their kiddie areas. What's likely to draw more money: hoping for tourists to travel to one attraction, or building several in multiple locations?
  10. And Trailblazer, the mine-train.
  11. Well, so much for SFGAdv and SFNE not having any clones. [Posted in other thread for effect.]
  12. Well, so much for SFGAdv and SFNE not having any clones. [Posted in other thread for effect.]
  13. I'm looking forward to the drop, but I can't help but feel disappointed with the news - with the whole "fake company" thing, I was expecting something really huge, and this just felt like a let-down. I personally prefer speed and air-time to inversions, and, IMO, HP already has enough looping coasters; what they're most in need of is a Hyper, it's the only real hole in their collection. I'm sure it will be a decent ride, but the hype really seemed to be indicating something more than "decent".
  14. This was the first time I've really looked at Wicked... I know I said I was hoping that it wasn't another looper, but holy ****, I'd be perfectly happy with this - it has those Clamshell restraints, which is what I really wanted to see come to HP.
  15. Well, if you're talking about the Intamin versions... there was that whole thing about the girl getting her feet sliced off... Just sayin'.
  16. I had mildly enjoyed roller-coasters for as long as I can remember, but it wasn't until I began dating my wife (three and a half years ago) that I became so obsessed with them; she, too, liked theme-parks, we both visited our local parks from time to time, but it wasn't until we found each other that we both found someone willing to travel to visit new ones.
  17. Before I post this thought, I want to clarify that I DON'T KNOW ANY FACTS about any of these "deals" that parks might or might not make with manufacturers, but since it's such a common rumor, I'll give my thought: If HP does indeed have some sort of deal with B&M, maybe it's not so much that B&M has to build a second coaster within a given time-frame, or that B&M had to come-up with some sort of new technology or anything, maybe it just means that HP will receive some sort of discounted price on any new ride built. Could be as simple as that. Again, that is only speculation.
  18. ^ You know how some coasters have two lifts? Maybe this will have eleven...
  19. ^ Ah, ok, I didn't know what you meant. I know nothing of online-gaming and "l33t" stuff.
  20. ^ To be fair, while a smaller coaster might have run better, there's no denying that KK has been responsible for a large share of admission tickets purchased. As for whether or not any parks will ever build another full-circuit 300-footer, I think that a lot of it has to do with what impact that kind of investment will actually have. Other than the size of the lift, there's really no real difference between a Giga and a Hyper, the only real reasons to build one would be either a) bragging rights, or b) to look good, specifically in ad-campaigns; since we're already in the era of 400-footers, the bragging rights are gone (unless you're talking outside of the U.S., like "Tallest in Canada" or something), and visually, you can attain the same affect with a coaster that's 50 to 100 feet shorter. With camera-angles, artists' renderings, and placement next to smaller rides, you can attain the same "wow" factor from the public without having to spend the extra money. I mean, you look at the lift of a B&M or Intamin Hyper, it's pretty damn big, there's no reason to throw around extra money when the majority of people coming to ride are already impressed. That's in addition to the obvious problem of most parks just not having the money or room in the first place, of course.
  21. While it's been suggested that this is a fake website/company set-up by someone trying to have some fun online, is it possible that this was actually set-up by Hershey themselves? Possibly as some sort of mysterious, interactive marketing campaign and tie-in to the new ride? Maybe this will be some sort of "secret agent"-themed coaster, like you're on a mission for the government to keep Hershey's recipe secret. Or something.
  22. Like the colors, very different than the usual usage of contrasting neons.
  23. Wow, to everyone complaining about the "Blue Kangaroo"... the kid was only ten! Give him a break! He seemed like a nice kid and he showed some imagination, God forbid he doesn't have his double-major in Engineering and Physics! What ten-year old gives a shit about lateral G-forces? Come on, it was a contest for kids, sorry they didn't announce it as "12 and Under" to everyone who is complaining; maybe everyone who's complaining can join a contest that's geared towards an older crowd than a "draw your own roller-coaster" contest, something like "draw your own Pokemon".
  24. I'm sure they would. That's the beauty of Intamin.... Random Amusement Park: "We need a roller coaster that's 700 feet high and made of chocolate." Intamin: "Sure, no problem. What kind of chocolate?" That's both a positive and a negative. Sure, they can build anything, but they can't make them work.
  25. Gotta go with GG/CCI personally, I love a real "out-of-control" feeling on my woodies (say what?), I don't want to feel like the manufacturers said "First you'll feel this sensation, then this, and here you'll do this, etc.", but really want one wild, run-away ride where the train is slamming in all directions without any type of pause in the middle. I want my wooden coasters to feel like they're operating at a completely unsafe pace, like the train will go flying from the track at any moment, and that I'll be lucky if we make it back to the station in one piece. I don't feel satisfied with a wooden coaster unless I have at least a welt, and GG/CCI scratches my itch. As for some of the others: GCI - Wildcat at HP is one of my absolute favorite coasters, that thing really gives a rough, intense ride, but other than that one particular example, I find GCIs far too smooth; they're beautiful coasters, and are great family rides, but they just don't do it for me. Intamin - I've only ridden El Toro, so I really can't give a fully comprehensive look at all of their PnP installations, but I'll say the following: It has, without a doubt, the most insane ejector air of any coaster I've ridden, and is an amazing testament to teaching an old dog new tricks (having a woodie ride like a steelie), but, IMO, they felt far too "controlled". I don't know exactly how to describe, but it felt like each element was just attached to the next, it didn't really "flow", but was given a very staccato feeling where "here's the negative-G part, and now here's the positive-G part". It didn't feel out-of-control to me, it felt incredibly forced. Not my thing, either. S&S - I still have yet to ride an S&S woodie, I'm dying to get to Wisconsin. And I think that's it for modern builders; a few other comments I'd like to make: I, too, group GG and CCI together, feeling that they are more or less the same company. Sure, the rides are more extreme, but to me, it feels more like a natural extension of what they seemed to be heading towards, anyway. As for Ginzo's comment that "all Intamin woodies are Top-10 rides", did you really mean ALL Intamin woodies, or just the plug-and-play ones? Cuz none of their non-PnP ones seem truly special; I'm sure they're good, but not "set the coaster-community on fire" good, ya know? And this serves as another example of a company growing, just as the former-staff of CCI have managed push their creations further and further, Intamin has gone above and beyond anything else that was going on in the woodie market. Props for them. As for Mt.O's ramps/trains/queue/etc., that's up to the park, not the manufacturer. Yeah, think that's about all I wanted to comment on.
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