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Mr. Corn

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  1. Wet N' Wild Palm Springs Trip Report, June 26: ---------------------------------- Just before I start this TR, I need to ask everyone, even if you don't closely read anything else on my report, PLEASE read this part. As I was almost about to get on Wipeout, I saw this girl who appeared to be around 5-6 years old boarding the slide. As she took a step forward to be a bit more in the water, she completely lost her footing and fell backwards onto her back (which has a vest on), and snapped her neck downward, hard. The employee who was "watching" the slide saw this girl jolt her neck backwards and smash her head on the slide, stood there and did absolutely nothing and the girl is in pain, he even gave a small under his breath laugh. Several people in the girl's party rushed forward to help her, as the employee continued to offer no assistance. That left me with a beyond negative impression of the park, and I'm apalled at what happened, it was completely disgusting. Now back onto your regularly scheduled Trip Report... ---------------------------------- About 3 years ago, I went to Wet N' Wild, and found it to be a pretty enjoyable day, even if the park wasn't outstanding. So I convinced my dad to take me as we drove home from Palm Desert, and my mom said stopping would be okay, but only for 45 minutes, as we had a church event later that night. I read horrible Google Reviews on this place, and I decided that the only way to have a fresh opinion was to try it for myself. Yeah, I shoulda just stuck with what the reviews said. Pros: -We only had to spend 45 minutes there -Awesome Employee named Justyn working Pacific Spin sending rafts down, seemed to be the only employee interested in working there Cons: -HORRIBLE, HORRIBLE, HORRIBLE employee working at Pipeline/Wipeout (story above) -Slide Hill's landscaping looked abandoned -Almost every slide queue was in disrepair -Confusing entrance for after 3pm ticket -No directional signage -Way too little seating -No water available to employees, which resulted in one of them getting heatstroke -Excluding Slide Hill's accent, no shade in the park -Almost no tubes available on an absolutely dead day -Place felt extremely run down Before the slide reviews, I think there's a couple things I should touch on: The Ticket Buying/Enterance Process was insane, here's what it looked like for us- Sign points to go to that window, Lady at the window says we're at the wrong window and we need to go to the other window. We purchase our tickets at that other window, and the lady says to go to the entrance gate. Sign at entrance gate says enter through the gift shop, sign at gift shop says enter through front gate. A security gaurd sees us and asks if we need any help, he walks over the exit, holds the people going out one of the turnstiles, we enter. The Bathrooms/Lockers were Horrible- The changing room was litterally falling apart, half the showers didn't work, there was trash all over the floor, benches were breaking, paint was peeling, it was a complete mob scene at the lockers becuase there were so few available (keep in mind, this is a day where we didn't wait more than 5 minutes for a slide), and there were smashed cockroaches all around the showers/changing room. Didn't leave me with a good first impression, but I was hoping to overlook that and have a great day Slide Reviews: Surf Rider <1x>: Wow!! This ride is actually super fun!! It has some great turns, a couple point where you feel like you're gonna tip, and a bit of floater air on that final drop!! This really exceeded my expectations, and is probably my favorite slide in the park!! Loads of fun!! Undertow <1x>: I went into this ride with very low expectations, and was blown away!! The spinning is really fun, it gave a super long ride time, had a couple nice drops that were super fun going backwards, and it used the terrain really well. One of the better slides in the park Pipeline <1x>: I thought the ride would be a 5.5/10, and the ride was a 5.5/10. It was fairly short, had a lot of turns, and had 1 hill that provided a floaty feeling, and absolutely smashed to a halt at the end, so in other terms, it was like the waterslide version of Millenium Force. The inside of the tunnel was very cool, but that ending obviously wasn't sloped correctly, becuase it was a very rough ending Wipeout <1x>: Not nearly as bad as every says. It did maintain it's speed well, and the drops did provide a bit of a "pull" which was really fun. Overall a nice starter slide for kids, and not a bad slide at all, just probably my 2nd least favorite slide behind Pipeline. Tidal Wave Tower <0x>: As I was headed up the hill to ride, I saw the op at the top coming down with a manager and an EMT, obviously suffering from heat stroke. I was shocked that Wet N Wild didn't have any sort of water container for any of the employees that I could see, and I feel so sorry for that poor ride op. The ride was closed for the rest of the day from what I could see, and I'm glad she's safe and okay, and not unhappy that I didn't get to ride Sea Snake <1x>: The hidden gem of this park. Really fun, and in the pitch black gave a very thrilling ride as you didn't know what was next. One of the top rides in the park, and just a blast!! Pacific Spin <1x>: Above average ride, outstanding employee. While we were in line, he was splashing people in the queue, chatting it up with other people, and you could just really tell he loved his job, if anyone goes to the park soon, or if anyone from the park sees this, tell Justyn he was awesome. The slide itself was pretty fun, good pre-drop, fun actual drop, misters on the walls were refreshing, and the water was nice and cool. Overall: Overall I thought this park was very run down and needs a lot of work, including a much needed major overhaul in the landscaping, maintenance, and new additions departments. Employees seemed to be trying, but it was apparent they simply don't have the financial or labor resources. Another thing I picked up on was the fact that the park needs 4-5 new slides, and another kids small slide area, it felt like they were lacking in the things to do department, and considering I did every slide except Tidal Wave Tower, in under an hour, it's very noticable. Final Thought: I think the slides are very fun, but I think the problem with the park is everything else that happens when you're not on an attraction. Onto the photos!! GP Dad stealthily drives away from Wet N Wild, carefully watching out for the Fun Police roaming the grounds, making sure nobody has a good experience at their park This photo is almost as crappy as every non-slide thing at the park I hope when Cedar Fair buys another park just to shut it down, it's this one Shamu: Om Nom Nom Me: Please eat me so I can get away from this horrible place!! Shamu: Sorry, Seaworld put me on a people free diet Me: Then eat this park!! Shamu: Sorry, Seaworld doesn't feed me crap
  2. Hey Everyone! Considering the lack of views/no comments on my last Trip Report, I've decided to do a mini-TR right now just to stir up a bit of activity before my big Trip Report tomorrow!!! This is for a park you probably haven't heard of before, unless you live in Palm Desert, and it is the Palm Desert Aquatic Center!!! This is a very small waterpark, that I did have a very good time at!! Enjoy!! Pros: -Dirt Cheap Admission -Not Crowded -Fun Slides -Nice Temperature in Water -Super Awesome Staff -Cheap Food (Whoops, this isn't ACE, we don't care about food) Cons: -Bathroom floors were insanely slippery -Minimal hade on Pathways So, since this is a very small waterpark, I did not get any photos, but I will give a short run down of the 3 main things to do there (Please note, I actually went twice, back to back on 2 days, and since my experience was the same, it has been combined into 1 Trip Report) Blue Slide : This ride actually suprised me, and was very fun!! The helixes did provide a bit of force, and the dips sometimes provided the feeling of airtime. Overall a solid slide for a park as small as this, and I saw people ranging from grandparents to little kids riding, so I'd say it's a smash hit, as they created an attraction the entire family can enjoy White Slide : This ride was okay, but not as good as the Blue Slide in my opinion. It was a much shorter ride experience, and didn't have the family fun appeal of the other attractions. This ride was much more intense (yet still probably a 3/10 for intensity) than other things at the park, and also was in the dark which was cool. Diving Boards : They had a 3m board, and a 1m board (which is 9ft and 3ft for all you who have Common Core and therefore aren't taught basic math), and both of them were fun. The pool they had for the diving was really nice, and was refreshing in the 122* summer heat. Overall: Overall this facility was a very nice place, offering cheap admission, and nicely kept, yet small, facilites. From talking with several employees, I've heard that they don't currently have any plans of expanding the rides, and would mainly like to keep it small. The thing they could improve on is more shade in the area between the tables, kiddie splash pad, and the water slides, it is just barren concrete and it pretty hot. And also on those bathroom floors, as there was a slight slant which made it extremely slippery. I was walking from the showers to get my street clothes back on, and slipped and hit my head on the floor becuase of that slant. Luckily, I was totally okay, but for someone who was walking pretty slowly with sandals on that had traction, it makes me worried that a little kid could possibly hurt themselves if they were running. I had an absolutely fantastic 2 days here, and I absolutely reccomend it for anyone in the Palm Desert Area!! EDIT: This is a photo of the slides!!
  3. Anyone else wondering if this new coaster could be a mini-B&M dive?! It could easily be 100ft tall, and with the use of an underground tunnel, the drop could be enlongated. Just saying, but The Ledge sounds like a good name for it
  4. Hey people, Oftenly known in the Coaster Community as Coaster Studios's #1 hater, I felt the need to chime in. The number of things that would have to line up just right, is beyond the realm of reality. Here's everything that would have to happen in under 10 minutes to make this plausible: -Taylor walks through a fairly dead part of the park -2 RMC employees just magically happen to be right there -Those 2 RMC employees have no NDA and openly share details -Taylor grabs a photo of them magically without their knowlege -Taylor posts the photo -Taylor happens to see a tree that isn't just marked with a little string, but specifically says RMC. (That's like instead of red tagging a tree to be removed for a house, tagging it: 2 story, 4 bed, 3 bath, large backyard house) -RMC sees the photo and asks him to take it down -He happens to check his messages and sees this -He responds and takes it down Coaster Bill is more likely to be pleased with La Ronde than all those things happening in a mere 10 minutes. This just seems like a super sketchy thing set up to get his channel publicity and it appears to be working. Wasn't he the person who said the following things: -I have an extremely reliable source that says Intimidator 232 and Intimidator 305 will be renamed Centurion and Fury 325 -Lightning Rod's launch was slowed down, later changed to (becuase he was caught being wrong), it's the same launch into trims (also false) -I have a top secret source that says Banshee at Kings Island will be a launched wing coaster Yeah, I didn't think any of those things were true either...
  5. Castle Park Trip Report, June 18!!!! I had always passed by Castle Park when heading out to the desert with my family, and I finally convinced my dad to take me!!! He said we could go for an hour, and that's it, while my mom and sister went to Starbucks and hung out for a bit with our dog. It was absolutely dead, and I managed to hit a ride about every 6 minutes, and with single restraint checker operations on every ride, that's quite a feat!! SPECIAL NOTE: I wrote the entire Trip Report's captions in poetry form just to see if people like it. If you don't, please let me know, and I'll be sure to stick to the standard captions in future reports. Cons of the Park: -The pathways were very uneven and some very falling apart -It was quite obvious that certain areas hadn't seen a coat of paint in years -Almost everything in the park needs a new coaster of paint, some basic maintenance, and landscaping touch ups. -Some rides like Sea Dragon were absolutely in dire need of a major overhaul -No Maps, which isn't the biggest problem becuase the park is small, however there are lots of dead ends which would make them helpful -The crew on UFO was completely disorganized, they goofed around for about 5-6 minutes (I only had 60 minutes at the park, so I was in a bit of a hurry and left), talking and joking instead of starting the ride. I later saw the ride finally start 12 minutes later. Pros of the Park: -The employees were SOOO nice and helpful, I can see why everyone raves about the staff. Extremely friendly, fast, helpful, and most went the extra mile to make my day even better, and I really appreciate -Ride ops were very attentive and I never saw a phone in the hands of any of them at any point -Rerides were allowed -Employees were working their butts off, I single handedly saw a single op securely check 10 seats on Dragon's Tower (Only 6 were occupied however) in under a minute Overall Thoughts: The park felt outdated and needs some basic freshening up around the park. However, the employees really did turn a below average experience into a pretty good one, and obviously loved the park. They were also very educated in their park and could easily hold a conversation about the rides with me. Quick Breakdown of Rides: ---Dragon Flyers <1x>: They were nice, relaxing, and gave a long ride cycle, but were unsnapable. Props to the op for saying, "Hope you had a great ride, have fun here during the rest of you day," to every person getting off while not slowing the unloading process. ---Merlin's Revenge <1x>: The ride gave 2 cycles which was nice, but was extremely shaky and the water effects weren't working. Also, the temporary queue set up because of construction was extremely confusing. However, the 1 restraint checker and 1 ride op got the train out quickly, and were extremely helpful when my lapbar got stuck ---Spider <1x>: Nice long ride cycle and some good spinning considering I was the only person in my car, or pretty much on the ride. The ride op was extremely fun and gave a really long ride cycle. The ride had the feeling of floater air, and was a bit herky jerky, but that just added to the experience!! ---Dragon's Tower <2x>: WOW!!!! I LOVE DRAGON'S TOWER!!!! The launch is super fun, and the airtime is beyond words it's so amazing. The ride op was super chill and let me ride twice becuase nobody was in line. ---UFO <0x>: I got into the spaceship with almost no wait, but then after waiting several minutes for the employees to goof off, I decided I had to leave, as I was on a 1 hour time limit and still had several rides to get through. ---Sea Dragon <1x>: No airtime, no forces, bad looking, queue was in disrepair. I guess we can now call it Caste Park becuase this ride took the L ---Ghost Blasters <2x>: Really fun, unique and rerideable. They dispatch a car every 45sec, that can only hold 2 people, so the ride's capacity wasn't the greatest, but otherwise there are no downsides. There were about 12 people ahead of us, and it still took only 5 minutes, that's not bad at all, however, on a 1 hour time limit, it technically took about 1/6 of our time for both those rides. (We walked right on the 2nd ride) ---Little Dipper <1x>: Pretty rough for a kiddie coaster, but the lightning fast operator, and 2 moments of floater air made it worth it. I would only classify Batman: The Ride (don't get me started, feel free to check prior trip report to see why I feel this way) and this little ride as the only, truly, really rough rides I've done. I hope you enjoy this trip report, as I've put in a lot of effort into it, and I can't wait to see what you guys think!!!! When I walked towards the exit I had a faint smile I’m surprised PETA wasn’t protesting Because there was a statue of an elephant (near the Circus Restaurant) That wasn’t in the wild We arrive at the gate A Log Flume named Log Flume? How clever “I’m excited to go to Castle Park!” Said no person ever We hit the snapless Larsons first As that’s what we had planned If this photo had been taken at Kentucky Kingdom I would be permanently banned Dragon’s Tower was a blast (no pun intended) The Ejector air is so cool The ride op let me ride twice He’s one pretty awesome dude I asked an employee for directions And she walked away smugly Even Helen Keller would have known That paint color was ugly Ghost Blasters was a highlight From the tipping boxes to the Poltergeist And seeing 2 ride ops Was a miracle from Jesus Christ The floater air was weird And the ride was really rough (for a kiddie coaster) Not as bad as Batman: The Ride But one lap was definitely enough I hadn’t rode the best attraction there But my family was pushing me to leave I had to skip the Log Flume Knowing Coaster Bill would be disappointed in me The operator on Monster was Amazing But the cycle wasn’t great I thought it was gonna fall apart But there was no wait! Sea Dragon was run-down It really needs some new paint But the girl in front was so hot I thought I was going to faint 1 op on the Scrambler 10 minute cycles make me sad You know your dispatches suck When La Ronde isn’t as bad Hey! It’s Mr. SBNO Lightning Rod’s friend Throw that ride in the garbage That’s where it started and where it will end If you thought KD’s last 3 years have been bad Then you haven’t seen this ride The only new addition since 2015 Was a prison in the sky Next up was the Roller Skater Really Shaky, but ok The lapbar got stuck More time in Castle Park? yay….
  6. What if they did the drop, into a small banked airtime pop (like Wicy) and then something like NTG where it's a mini airtime bump, into an extremely overbanked turn?
  7. I had a question about theme parks that I was wondering about, and thought some park experts here might have an answer. How often do parks ban someone from coming back/entering, and how often do parks block people on social media? Is it a common occurrence? The reason I was wondering about this is becuase Castle's N Coasters (which I used to follow), posted a photo and said, "Tag a friend!" and so I tagged the Instagram accounts @a @friend, and I was promptly blocked. Blocking people I'm sure doesn't give the best PR light, so I'm wondering where they draw the line
  8. They should move SFA's Joker's Jinx here and name it Windjammer 2.0, since it stalls all the time
  9. Hey guys!!! Just uploaded a very extensive TR of the park on my SoCal Theme Park TR thread!!! Be sure to check it out!!! (It's below Universal) http://www.themeparkreview.com/forum/viewtopic.php?f=2&t=72745
  10. Very Nice TR!!! Sorry you didn't have the best of first days
  11. Guess who's back?! I completely forgot about this thread, so I will be uploading multiple trips over the next couple days!!! I went to Six Flags Magic Mountain yesterday, and it was overall a fantastic day!!! I was invited to join a VIP group, which is the only reason I could ever go on one (#WayTooExpensive), and it was AMAZING!!! I will do a quick breakdown of everything we did in the park, please enjoy!!! Here are just a couple people I wanna thank, in case anyone from the park sees this on TPR, so they know they did a great job: -Emily. She was a fantastic tour guide. Friendly, helpful, super nice, funny, and was able to hold a conversation with me about how Cedar Point should get a flyer to show Six Flags how not to do a 5 minute dispatch. -Tatsu Crew. I have had nothing but bad ops on Tatsu so far, so yesterday was an insanely pleasent surprise. They were running about 2:15 dispatches, and were running both sides of the station. They actually checked the restraints, which is rare, and when my dad's restraint was half way in the 3rd click, you guys ran right over and kicked it in. -Food Etc employees. Friendly, fast, and really good food. Ride Reviews: Full Throttle (4x): AWESOME ride!!!! In the back row, it's the best in the park, in my opinion. The drop's airtime is fantastic, and the hangtime is amazing Goliath (2x): Solid Coaster. Train was on the lifthill by the time we hit the breaks, they were hustling to get the trains out. Drop gave from great airtime, the "floater" airtime hill actually ejected me out of my seat and kept me there for 4 or so seconds. Top 5 in the park Revolution, Galatic Attack (1x): VR is a good concept, but just like what we expect from Six Flags, the execution was terrible. The VR was really glitchy, and stopped at several points in the ride for the train to catch up becuase it got ahead. The video quality was really bad to say at best, it had no clear storyline, you couldn't tell what you were shooting, and overall, and the glitchyness ruined the fun. The ride ran 6 minute dispatches with insanely rude employees, and overall, it's a poor man's Space mountain Revolution, Classic (1x): Since you get to ride as many times as you like with the VIP tour, we all decided to do Revolution again, the normal version. This gave a couple pops of floater air, was intense, and overall just a fun coaster. A great "first thrill" coaster for kids. Tatsu (2x): Really, really good. The pretzel loop is fantastic, drop is awesome, and the snap up into the brakes gave airtime, on a flying coaster *mind blown*. The ride was extremely smooth, with only a slight rattle on the 2nd inversion, and was extremely intense. Front Row for the win!!! Superman (3x): This is the only ride we did a triple ride on, and we switched sides each times, to not be disrespectful and hold up one car's line for 3 cycles in a row. The weightless is cool, the ops were good, and the wind smashing into your face was fun, overall a good ride. It would fall into my "amazing" category, but sadly, it's just too short. Apocalypse (2x): God Bless retracks. I hated that ride before, it was just really rough, and it really detracted from the experience. The retrack made it a normal rough, and I managed to do 2 rides in a row. It had some great airtime, and a bug hit me on the forehead right before the station fly by. (RIP Mr. Bug, ? - May 28, 2017) Roaring Rapids (2x): Got off scott free both times!! First ride I stayed completely dry, and 2nd ride I only got a mild drizzle. Funny Story: One of mis amigos was sitting next to me on ride #2, and was completely dry both times. On the conveyor belt, he yelled, "Whoo! I didn't even get my feet wet!!" We then hit a bump, and I knocked his feet into the pool of water resting near him, due to the tilt of the raft. He was quite triggered. Fun ride! But 1, half filled raft every 2-3 minutes?! That's just pitiful Jet Stream (1x): We were offered a free reride, but we passed, becuase the ride was kinda lame. The tunnel drop was fun (even though the tunnel was disgusting), but we had 5 guys, including me, on the boat, so we barely moved at points we were scraping along the bottom so much lol. The main drop was fun. Batman (2x): I HATE THIS RIDE!!!!! Everyone talks about how great Batman clones are, and I used to find them good, but not mind blowers or anything spectacular, just good. Wow this ride sucked. I got headbanging on every single element except for the 1st loop, the ride was unbearably rough. I gave it a second go around, thinking I had just had one bad ride, and tried again, and I got an even worse experience. The famous turn around leading to the 2nd corkscrew gave me a small bruise on my forehead it smashed so hard, and my dad's jaw popped. The 0g roll didn't even give you a feeling of wieghtlessness, as the train visibly (from the exit pathway, I watched) violently shook. Everyone in our group hated the ride, and 3 of 4 people that rode had to take aspirin becuase we all had headaches. Twisted Colossus (2x): Insanely violently fun. The airtime was absoluetly out of control, to the point that it hurt, it was that good. I did smack my shoulder onto the ride of the car the high five it was so intense. The airtime was phenomenal, and the blue side leading into the high five is hands down the best airtime moment on the West Coast, no question. It did have a rattle, but I can confirm it only added to the experience. Probably my #4 coaster, behind Full Throttle, Gold Striker, and another ride I haven't decided yet. Scream (1x): Ok. The smoothness was good (I insisted we rode in the yellow car, and my group didn't understand why until they rode Orange car without me), and the ride was good. It was a bit shaky, and I did have a moment of headbanging or two, and a pop of floater into the MCBR. You seriously would think the grouper would fix the confusion problems, but it didn't help, and I saw at least 1:30 added to a dispatch becuase nobody could figure out where to sit. The final turn, dip, and mini over bank into the brakes is my favorite part of the ride shockingly. Dare Devil Dive (2x): The Skycoaster was a lot of fun. There's a huge adrenaline rush when you freefall for a second before you finally reach the cable length and start to glide out. I also got to see that the building for JL: BFM was finished, and it appeared that they were starting to build sets and track for the last bit I could see. They were also constructing some pathways around the back of the building, possibly for the queue. Riddler's repaint was coming along nicely, and they had to do the airtime hill, final couple twists + corkscrew, and the dive loop/inclined loop, and part of the first drop. Cyclone 500 (1x): I loved every ride in the park except Batman, and I thought Scream was ok, as well as Apocalypse, and it seemed like this ride contained the worst part of each of those rides. The "concrete airtime hill" had the extreme roughness of Batman, the turns had the "Wow, so fun becuase we're going like 5 mph" of Scream, and when I got smashed by another car, it had the "OUCH" of the last turn before the final helix of Apocalpyse. I think we got 4 minutes of unstopped racing, as before you'd do 1 lap, and then they'd stop you for some reason. X2 (1x): What? That was my response when my friend said he didn't like it. I rode it in the magic seat, front row, inside seat, with your head back, and it was a blast. I didn't find the ride rough at all, although my legs were being flopped around and smashing into the seat. It was insane, and intense, and overall just a crazy ride. I look for airtime, smoothness, and fun in my rides, so for that reason, I'm not sure if it even breaks into my top 10. It's crazy, but that's it. Overall: It was a fantastic day, even though we rode Bat-man that was horrible twice (hoping we'd get a better ride). Ops were really good, food was great, rides were awesome, and overall, I couldn't have had a better day if I tried. Here are some photos that you can take a peek at. Onto the Photos!!! This is the line to get into the park, ouch Roaring Rapids!!! Home of the half full raft every 2.5-3 minutes!!! When you hire a colorblind person to paint your rides... Hands down, the best shot I've ever taken. Now onto the medicore pics!!! Really Roughpocalypse is now just Roughpocalypse Here is a good photo, so that way you will keep reading my report and not dose off in the midst of below average photos I hate Batman almost as much as Coasterbill hates La Ronde Sorry, all the available rooms have since been deleted Getting all the latest scoop on things, he says Mount Olympus won't kill anymore people I love Full Throttle!!! #ArstyScreampunk Mmmmmm, Popcorn This ride makes you wanna Scream in agony (in the Blue/Orange train) Ditto with the operations The New Revolution: Glitchtastic Attack!!! Thank you for reading my TR and have a Six Flags day!!! (Oh wait, you don't want your day to suck, so don't have a Six Flags day) Here's some more Full Throttle to express my love for it
  12. You have to exceed a certain number of posts on the forum (I believe it's 50, but don't quote me on that), before you do not have to get your threads approved by one of the mods. I encourage you to get active on some of the forums, have fun, and really get the most out of all the amazingness that TPR has to offer. And you'll notice, the more active you are, the quicker it is to slide into discussions, instead of being the new kid on the block. Just make a couple posts a day and within a couple weeks, you'll be good to go with making- not having to be approved posts and forums. Hopes this helps and welcome to TPR!!
  13. Why? Thats what you'd see on an average weekend Summer Day. Seriously, those bumper cars have doubled the number of vehicles that have ever been to the park
  14. Just hold either shift button down and press 6. It's the same as making an exclamation point. The level of incompetence on this thread is nearing Darien Lake's
  15. It appears that as well as adding shinguards, the height requirement has also been DRAMATICALLY increased as well for Coast Rider. It is sad that you can take a kid on an 80mph, extreme launch, Intamin Hypercoaster, yet not a Wild Mouse. Anyone else dissapointed?
  16. Google Earth says that Xcelerator sits upon ~1.33 acres of land. What's your source for the 5-10 acres? Instagram: @Dippin.Dots.Guy.Coasters Website: https://www.dippindots.com/home.html Your so funny. You should do stand-up. It made me laugh! And, for the record, YOU'RE pretty awesome at grammar!! Look! I even got my hands on the DM to prove that it's his source!!!
  17. Google Earth says Xcelerator sits on ~1.33 acres of land. What's your source? Instagram: @Dippin.Dots.Guy.Coasters Website: https://www.dippindots.com/home.html
  18. I had a crazy idea, but I think I might be onto something. What if the footers in Invertigarden are for an Intamin Sky Whirl 2.0?! The area was custom designed for that ride when it originally opened, and the foot marking seems to have a cluster, where a large base/support pole might be!!!! Plus, it'd be a great homeage to what was originally considered a groundbreaking ride, and would attract a lot of older folks who rode that ride as kids way back when, and now they'd get to take their kids on it and create some more new memories!!!
  19. Yeah sure, he's a friend who has connections with the upper level of Cedar Fair management. I can also tell you that they are looking for something with around 5 inversions, that has a retro boardwalk theme. It currently appears that the ride will have lapbars with seatbelts, but that could easily change for insurance purposes. I'll send him a message and see if I can post the blueprints!
  20. Here's just my two sense on what I think will be coming, Coaster wise, to Cedar Fair parks in 2018 ------------ Cedar Point: RMC Mean Streak Kings Dominion: RMC Hurler Knotts Berry Farm: Gersualter Beyond Vertical Drop (This has been confirmed to me by a source, if you have any questions let me know) Worlds of Fun: Premier Launcher over the Front Gate ----------- Now these are coasters aren't technically "new," but they will be new to their respective parks, so I believe that's why we didn't hear 6 new Coasters at Cedar Fair's meeting, as they were only reffering to straight out of the manufacturer's plant Valleyfair: Kanonen from Liseberg Michigan's Adventure: Boomerang from KBF
  21. Please stop pretending that you know more than the ride ops. You don't. Again, you're fine. If you are too scared to go on a ride that you need constant ride op attention checking your restraint when it's not needed or required, then you shouldn't be riding that roller coaster. Or maybe grow some balls. Either one of the two options here would be your solution. Yeah, the more that I thought about that, the dumber it sounds. If it wasn't safe to have a 5' 1" person ride, they woulda raised the height requirement. Like even with one click, it may be loose, but I wouldn't have been able to ride if it wasn't completely safe. And I actually am looking forward to Tatsu ERT, if offered, at West Coast Bash. Sorry for being such a whiney person Robb
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