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rcjp

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Everything posted by rcjp

  1. NBA Airtime or inversions?
  2. Katun
  3. Oh, that's my all time favorite ride. So it's pretty much unbeatable for me. I do like the new paint slightly more, though.
  4. Speaking of coasters at BGT...
  5. Speaking of BTR clones ... (yes, they do feel slightly different)
  6. Formula Rossa
  7. Speed
  8. Speaking of floorless coasters ...
  9. Kingda Ka
  10. Nitro
  11. awesome
  12. G-forces
  13. Speaking of airtime filled rides...
  14. Inverted
  15. Speaking of intamin accelerator coasters...
  16. Cobra roll
  17. Having heard how good El Toro is and having been to SFGAd twice and not being able to ride it on both occasions (the first one I didn't have time as the park was awfully crowded and on the second one it was closed), right now, I would do anything to ride the damn coaster. Oh, and going to SFGAd is not exactly something I can do every day as I have to cross the Atlantic ocean to go there.
  18. Oh, that's a bit weird. When I went to CP for two consecutive days I rode raptor loads of times and (apart from a slight jerk in the cobra roll and a not so small one in the end) it was silky smooth. No sort of headbanging whatsoever. What made the ride even better was that, for most of the first day, the MCBR was not braking the ride at all which made it even better! Maybe I just caught it in two good days, though.
  19. Weight (mass) has nothing to do with the rate or speed at which an object falls. I'd say the sensation is different on DoD because of the lapbar restraints. The old horse-collar restraints on older generations allowed your body to move vertically at bit more relative to the gondola so you felt that initial plunge a bit more. Will Actually it does have something to do with it. I mean, in theory, if there is no sort of drag, every single object will fall with an acceleration of 9.8 m/s per second, that's what we learn at school. However, in real life where drag exists (in this case air is the main source) if you have two objects with identical shape and size the heaviest will have the closest acceleration to 9.8 as the air that creates drag will make the same force on either but the heavier one has, obviously, a bigger weight which means it will be pulled towards the earth under the influence of a greater force so the drag won't be as significant as it is with the lighter one. All in all, the acceleration has to do with the relation between mass and aerodynamics of the object. So even if Lex Luthor DOD has heavier cars than the first gen ones (as it seats twice as many people) it has a much larger area that gets in contact with the air as it falls so it ends up having an acceleration that might not be so close to 9.8 while the first gen ones nearly match that number and when the acceleration is actually 9.8 you will experience total weightlessness. Having said that, we mustn't forget that the older ones fall for much less time so, as they hit lower speeds, the drag caused by the air doesn't get to have such a big influence as it may have on LL DOD that gets to a much higher speed.
  20. ^Yeah I had already assumed it had to do with the anti rollbacks, specially as when I was riding gatekeeper I was in a seat where the anti rollbacks were visible from and I saw them moving when the train entered the station.
  21. Floater is good fun and usually more comfortable. Despite that, ejector is just awesome! The ride that gave me the most airtime to date was Skyrush and, although it was a bit painful, it was insane! Loved it. I also liked the airtime Fahrenheit gave me on that small hill right after the tight overbank as, despite being less than Skyrush, it was a lot more comfortable. So ejector for me, please!
  22. I also like that noise. Many B&Ms do it, some louder than others, though. Gatekeeper was the loudest one I rode. I found it funny that when I was riding Dragon Khan, which also makes some noise (although less than Gatekeeper) when entering the station, that the ride ops would clap along with the "clang" sound. I nearly found myself clapping too.
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