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CoasterCreator9

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Everything posted by CoasterCreator9

  1. The station is a little bit too open for my personal tastes. But it looks pretty cool!
  2. This made me laugh. A ride, from a past park. Edit: Oh, I also had a question, how does one fix the glitchy large half loops after restoring clearances?
  3. I do particularily like that "retro" restaurant!
  4. Looks very nice, except the building color, little bit too much aqua.
  5. I've heard that since most Ohio schools are back in session, late-August would be a GREAT time to go. I'm going mid-August with Ace of Spades, I went last year, same time, and the lines, etc were not bad at all!
  6. Hi, I've been trying a custom made Zacspin on RCT2 for awhile now, but I can't get the vertical lift to work. I've tried it on both Win7 and XP, but the "Toggle Lift" option just doesn't seem to work. I am using multi-dimension coaster track with the to-be vertical lift painted Alternative Color Scheme 1, selecting Toggle Chain in 8cars, Alternative 1, then apply. Is there something I'm missing? Thanks in advance, CC9
  7. There's something about that foilage that caught me.
  8. No, when you download a park that has a trainer used in it, you don't require the trainer to open the park.
  9. Looks pretty nice! Can't wait to see it up close!
  10. First time? And that was the result? Very, very nice!
  11. So far I would have to say the LIM coaster is my favorite part.
  12. Indeed. Nice to have someone from (somewhat) the area! Awesome, remember if you want, I'd love to see what you can do with it!
  13. Thanks! I'm from the Rochester area, but have family up in Glyndon/Moorhead and every summer I get up to Detroit Lakes for a few weeks.
  14. I find that ampitheatre very impressive. I also like the nw color scheme of the coaster!
  15. Hello everyone! Awhile ago I was working on the "Build your own Six Flags Park" scenario, and I came up with a rather nice park, I thought it would make a nice scenario. Six Flags Prosperity Ponds is a small park with three coasters, and several flat rides. The goal is to repay the loan and achieve a park value of $450,000 (It is already up to $150k.), and it will appear in the Challenging Parks section. One other thing, I would love to see what people can come up with in this park, so if you have something you want to show, please post it in this thread! Download link: http://themeparkreview.com/game_exchange/track.php?id=1581
  16. For example, I joined in with team Folf.
  17. As do I. Ah, yes, but the question is, will it be on one? [/teaser]
  18. In a recent press release CDI and Discovery Isle have announced the first coaster; Boardwalk Bullet. This CCI woodie travels through the tropical forests and along one of the park's large sandy beaches. The station is situated behind the Discovery Isle Emporium/Shopping Center. (As you can tell, expansions might be occuring soon! ) The lift hill rises high up above the beach and forest, must be quite the sight to walk through the entrance and see the coaster beind the buildings! After a small airtime hill, trains fly through the double-up and turnaround. Here you can see the Yellow train. Riders will then twist into the forest and around a helix over the water. Should create quite the thrill! The final large "element" to this woodie is a second high speed turn, its layout is slightly like a scaled down Mamba. A final set of sweeping turns slows the train just before the brake run and station. And that concludes this update of Discovery Isle! As always, comments and criticism are welcome!
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