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CoasterCreator9

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Everything posted by CoasterCreator9

  1. This past page has been pretty awesome! Well, what do you think? Possible Design attempt..
  2. If you type lo*ckers (minus the *) it turns into lockers. Anyway, looks very nice!
  3. Add some height and have it run around the batwing of the arrow. Just what I think would look nice. By th way, if you still want some supporting help, I would be glad to help!
  4. Thank you coupon, for liking NCS. DI is actually supposed to be minimal CS, we'll see how that goes. As for this: Coaster- 95% Station- 99% Surroundings- About 85%
  5. Something caught me about those first screenies, the first one has a great waterside feel and the second, heck, that flyer just looks awesome! I especially like the flyer's station.
  6. Just a heads-up: It appears nin's park still isn't downloading correctly, I get the "Cannot load park - Invalid data" error. I'm really looking foreward to seeing it!
  7. Would anyone happen to have a copy of the UCES? I enjoy the scenarios and the download on RCT*Mart doesn't appear to work.
  8. Much better. Although those trees are really crammed in.
  9. Basically the point of the "Launcher" is that it's an S&S "family" LIM/LSM coaster. Sort of like Powder Keg.
  10. The "AI" can, quite frankly, be very unintelligent in RCT. Sometimes they just get confused by a path layout.
  11. Same here. Only critisim from me is that you might want to add a little support to that arch over the track on the exit pathway. Such as a wall between the track and path.
  12. I vote for a swinger, the B&M is just way too small, although if you had a bit more room it would be an excellent addition.
  13. I was told the deadline was yesterday, at midnight.
  14. As someone said on NE, I am jealous of your NCS skill. From Discovery Isle:
  15. Woah, woah woah. THAT'S Grand Gardens?!
  16. I'm impressed that you went solo, but also NCS. It is a very nice park.
  17. I agree with rob. I'm contemplating advertising on NE at some point myself.
  18. Here we go. Tell me if there are any more. AE-MDHAT.DAT AE-MHAT
  19. Seagull Cove by CoasterCreator9 and Ace of Spades is complete! All non-exporting CS is included in the .zip. http://themeparkreview.com/game_exchange/track.php?id=1700 Enjoy!
  20. Welcome back! Got some brand new teaser shots for you guys! More soon!
  21. Hey all, when I opened up SFMM on RCT2 today, I decided to see what I could do to the in-game park within the constraints of the game, to make it better. Please note: This is NOT a recreation. The first order of buisness is to improve upon what is already there. FIrst of all I began to work on the paths: And the kid's area: The kid's area in the park seems sorely forgotten, so I'm making that a priority. Expect more soon!
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