
coasterking2981
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Everything posted by coasterking2981
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^ or a pouch like on DCA's California Screamin or Disneyland's Indiana Jones might also be just as efficent as a locker. Last time I went on Indiana Jones, I only had a hat and a few small things on me that I put into the pouch, but I found that to be much quicker and easier for me than buying a locker, and it doesnt completely hold up the train as ride ops wait for people to safely put their stuff away.
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Another look at the current construction. Lots of framework going up. I wonder what those could be for? Pre-show buildings? On-ride photos? I have a feeling in that photo, the building thats closer to the station will house something that'll jump out at us, or be onride photos, and judging by the height of the track in comparision to it, it'll probably be on ride photos. Or a really small pre-show building. If they are, SFMM is doing a good job of keeping them secret. I like the idea of them looking like Jeeps. It's be awesome if they put fake mounted machine guns and where those "tunnels" are they'll have hiding Terminators that'll "attack" us and we "fight back". But that's not family friendly, so I can only keep dreaming
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^ I think thats beside the point. People were just simply wondering if its big enough for both a line AND an exit. The size of a line does have some influence on the ride's capacity. I'm not worried about the bridge at all. Why? Because didnt anybody ever think that SFMM thought about this issue and figured it out before the coaster even went up?
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Is it possible that that video was created before the Terminator theme was decided upon for the coaster? At WCB, Tim Burkhardt mentioned how the park and the movie people came together after both individual projects were already green-lit. Plus I'm pretty sure the intent of the video was to give a general idea of the ride & its layout, and not be a 100% accurate display of every blade of grass that may, or may not, end up being there in the finish project. Concept art, or video in this case, is never totally accurate like that. I always thought the process of naming/theming a coaster first involved finding the right design, and then once thats settled, then the surrounding area might have some influence. But I guess SFMM proved me wrong. Maybe the Terminator theme was originally decided upon, or was a last minute decision. Gunna have to ask Tom or Jay about that I agree though with what you said about the video, which I kinda figured after I noticed Tatsu wasnt on the mountain and X2 was unusually close. I just meant that they put in the shrubbery just to make it look a little bit better on the animation video itself. I imagine that they'll cover the concrete with more rubble and whatnot to better fit the ride's post-apocalyptic theming however.
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Random question but Freefall's exit was located right next to Tidal Wave's right? The article on Screamscape that mentioned Tidal Wave being removed for Wiggles World also mentioned that Wiggles World will occupy Freefall's former location, and I dont know why but I thought Freefall and Tidal Wave were on opposite ends of Riddler. Just asking to make sure they werent
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Ryan120420 posted several animated videos and you have pause them at the right moments to get a good look of the general layout. "At this point I can't tell if the trains go right onto the lift from the station or if they curve around to it, but once off the lift, the track curves to the left and dives under the lift structure itself. Next, it goes up into the so-called "deadman turn," taking the little hop, then turning left toward the turn leading into the first drop, right after the lift. " (EBL) It turns left into the lift hill. I wondered the same thing until I paused the video at 0:19 where you can see the track make a left turn from the station to the lift hill (look under the fly-through). 1:17 and 1:24 show the same thing. "Is there a layout released yet? I've been looking for one for a while, and just a POV." (Thelegendarymatthew) 1:48-1:51 pretty much shows the entire layout in a few seconds, minus the hill that leads into the fly-through http://www.youtube.com/watch?v=Fu1o_4tgwrU&feature=related As for an overview animated picture of the layout, like for Diamondback and Prowler, I dont think one is available either because Six Flags doesnt want to spend any more money than it has to, that they feel just an animated video should be enough, or they just simply dont want to spoil whatever surprises this ride might have any more than they have revealed already. Or maybe all of the above, I dont know
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^ Disneyland has hardly ruined their ques at all, considering most of the time their lines for most of their attractions, in particular Pirates, Space Mountain, Haunted Mansion, and Nemo, can have a wait time of 2hrs or more, and most people spend only a few minutes looking at the theming whenever the pass by it. And long waits can ruin your day, so the Flash pass system makes that much easier in that you can get in as many attractions as possible. In Six Flags case, would you rather spend a few extra bucks to get a q-bot or flash pass for X2, spend that time in a much shorter line of, say, Viper or Revolution, and then make it back to X2 in time to ride it, and then do the same over again for Tatsu, Goliath, etc., or not? I'm not a big fan of flash passes either, but hey, if its an easier convenience for me and I can afford it, in a theme park, I'd buy em.