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singemfrc

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Everything posted by singemfrc

  1. I had a Platinum Flash Pass and rode all the coasters (Except for X2 and Magic Flyer), Lex Luther, Carousel, and Sky Tower before the end of the day. I also got on Yolo 2x. Once to begin the day, and the other to end. Btw, X2 Was closed and I couldn't ride Magic Flyer cause I'm not Big Mike. Yeah I have to disagree as well. Flash Passes absolutely help quite a bit. Gold or Platinum flash passes turn 90 minute waits into 15 minute waits (They say gold is 50% and Plat is 90% but in reality theyre both 80-90% wait reduction). If you pay the upcharge for YOLO or X2 its a guaranteed station wait only since they're appointment rides so there's no line other than in the station. I went to the park on the Saturday of labor day weekend last year which is one of the busiest days of the year using gold flash passes and reservations were typically 5-15 minutes out, we easily rode everything we wanted to with plenty of time to spare including 3 or 4 laps on tatsu which had 90+ min waits. The only ride that can still screw you is SEFK because of where the line merges, you can still get stuck waiting over and hour like we did depending on ops. Six Flags' Q-Bot system really works great in contrast to Cedar Fair's Fast Lane pass. When I was at Cedar Point a lot of rides had merge points that were pretty far back from the station and with no digital reservation system it is not uncommon to still wait 45-90 minutes with fast lane on busy days. Such a wait is really unusual with a Gold or Platinum Flash Pass at SFMM. Other than the SEFK debacle it's always worked great.
  2. Great day at the park today cool weather and light crowds, walk ons everywhere but gold striker which is approx 40 mins
  3. ^^ I've ridden gatekeeper, it's not terribly special but I wouldn't go so far as to say its boring. It undeniably makes the front of the park grab your attention, it's a beautiful coaster if not a terribly thrilling one.
  4. Opening day is here!! I'm going tomorrow and was hoping it wouldn't be too busy but as there are rain and thunderstorms forecast for today, it might cause a lot of people to delay until tomorrow and make Sunday a busy day.
  5. I don't even feel like CP and SFMM are the same thing anymore. SFMM is interested in packing the most roller coasters into one place as possible while CP is more interested in providing a well rounded amusement park experience. I love both for what they are but to me it's hard to compare them ever since I had the chance to visit CP last summer.
  6. No one said it was going to be torn down... And realistically, it never will be until its not able to safely sit there and rot. I heard they were having a problem with an elevator a few months back. But it's most likely just waiting on a structural inspection that I think they do every year. Yes, but the current speculation was because SFMM has just removed Sky Tower from the list of attractions on the website which is a new development.
  7. Only half the time! And only half of that if you account for downtime
  8. Quick question..looks like the day I'm going to KBF there's a moderate chance of rain..how sensitive is Knott's to rain? Are there certain rides that are more sensitive than others? (Xcelerator, I'm guessing?)
  9. I agree, I wish other parks would to that but I'm not holding my breath. Most parks are just thankful for the extra cash and will take it any way they can get it, this sure is a refreshing thing to see.
  10. Interesting, good way to check in advance to see if the park will be busy when you're planning on visiting! EDIT: Uh oh, fast lane passes for sale on the day I'm visiting
  11. I agree, but it would be wise to alternate which side you're using so that one side doesn't fall into disrepair like it is now. Every once in a while on Key Club day and such you could still open the second side when you needed it; as it stands that isn't even an option. I remember riding a couple years ago before the train was sent back to SFMM and it still had 8 rows. And with only 2 trains the dual station doesn't really help. The lower part of the queue goes way faster but then you get a 30 minute station wait. And it feels like forever. Does the dual station with only 2 trains increase capacity? If love to ride with 3 trains again. I don't see how it would help capacity (Considering I know SFMM would not run it efficiently enough to benefit), but it would prevent the queue from spilling into the walkway (not that I think MM ops care one iota about that, who knows why they were doing it today)
  12. It's been neglected for longer than there have been rmc rumors, I wouldn't be surprised if it hasn't run since the first rmc remade coaster opened.
  13. Definitely, love the theming, especially the station interior. First time I've looked at a wing rider and was interested. This definitely isn't Six Flags.
  14. Wow! Thanks for posting this. I'm going to KBF in a couple weeks for the first time since exactly when this video was taken and Boomerang is one of my biggest memories from that trip, so this is really awesome to watch! My biggest Knott's memory and one of my favorite ever rides:
  15. ^ I think it's been several years now. As you go up the lift look at the chain on the other side, it's totally rusted out.
  16. Since it's still close to opening day I'd say to hit Namtab first, that line could be long all day. Normally the best plan is to hit either X2 or YOLO first and whichever one you don't do first come back at about 4:30pm. I'm going the week after and I think we're probably going to do X2 first followed by Namtab and then hit YOLO in the afternoon. It is a little interesting that Namtab is in the far NW corner, X2 is in the far SE corner, and YOLO is right smack in the middle.
  17. Interesting, double rides instead of ERT this week. Very tempting. Also in the newsletter is confirmation that the biometric scanners that are now being installed at SFMM will also be installed at SFDK later this season.
  18. ^ You know, I think Ninja backwards would actually be really fun. So would Gold Rusher.
  19. Sounds to me like they were working on both simultaneously and just released the mobile version first (maybe because mobile games are trendy?). Wishful thinking maybe, we'll see. With NoLimits 2 already out, Theme Park Studio on the way, and (hopefully a proper PC version of) RCT4 it's a fun year for theme park software users.
  20. I don't think Ninja will be leaving before Viper (I don't think either will leave any time soon), and I don't know about the day to day mechanical maintenance costs of a suspended coaster versus a sit-down but as far as up time goes it seems to be just as reliable as Viper (it's almost never down) and I'd bet it has a higher ridership. I'm also guessing that the park would be more apprehensive to replace a coaster in the middle of the mountain than they would on the outskirts because I think it costs more to have one custom built for the terrain. Personally I like Ninja, it's a fun relaxing ride through the trees, it's way better than the snooze fest that is Draggin' Iron at Cedar Point, that's for sure. Hiyah!
  21. Very cool, I would like to see that in more parks, it doesn't sound like a very "six flags" think to do though. Not at all surprised that SDC is the first to start it.
  22. It will be a shame when Viper is removed, it's que and building is one of the very few well themed areas of the park. I always like coming around the corner and seeing the Viper building.
  23. Also currently on sale are many of the arcade games that were removed from the park: http://blog.allyoucanarcade.com/arcade-games-from-magic-mountain-hit-the-auction-block/ http://www.rciauctions.com/cgi-bin/mnlist.cgi?rci30/category/ALL
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