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Everything posted by 165loops
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NL 1.6 Screenshots
165loops replied to hyyyper's topic in Roller Coaster Games, Models, and Other Randomness
well there is that to think about as well, ah well if they want to put it in they would do. All I want is for it to be released -
what you could try is to re-download it from no limits development centre or just use it like, first box for segments and so on. Which version are you using? Its always best to use the newest version, if you have the newest version than ignore that last part. Good luck with the problem.
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NL 1.6 Screenshots
165loops replied to hyyyper's topic in Roller Coaster Games, Models, and Other Randomness
that flying coaster looks good only if they made a 4th dimension coaster -
NL 1.6 Screenshots
165loops replied to hyyyper's topic in Roller Coaster Games, Models, and Other Randomness
I think that looks more like a wild mouse car -
NL 1.6 Screenshots
165loops replied to hyyyper's topic in Roller Coaster Games, Models, and Other Randomness
I can't wait for the update -
POV requests of UK Rides
165loops replied to ColinM's topic in Theme Parks, Roller Coasters, & Donkeys!
I know about the issue which i'll keep on small profile, i've also seen the reply you gave which again i'm keeping to my-self. keep up the good work and friendship, that goes to both of you. 165loops /\/\ -
POV requests of UK Rides
165loops replied to ColinM's topic in Theme Parks, Roller Coasters, & Donkeys!
you have some good videos col -
Video TR: My Life Without TPR...
165loops replied to Ryan King's topic in Theme Parks, Roller Coasters, & Donkeys!
great video alot of good parts in there -
I have finished my track, however I came across a few problems, theres a minor bump after the third loop, one after the second roll and some quite high g-forces around the corkscrews but I don't think thats too bad. This is the track images As you can see I have coloured the whole track different. This is the last inversion before the end. Of course the track is below. inversion.nltrack
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ok, thanks alot, i'll try that in my new project which is a floorless coaster
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It's Time To Party by ANDREW W.K
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Nice coaster DATman, nice acceleration part, nice 4.7 and 4.5 g-forces, I noticed some parts seemed rough when I looked, I liked the layout, never seemed a problem with the trees though What advice could you give when making a woodie? everytime I try one it is always rough (well 99.9%) might as well say 100% is it a case of play around with the nodes/vertex etc... or? yeah I won't say no more, I have the node smoother which sometimes helps but not alot, what I want to do is sort the bumping out. Once again nice coaster
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Turbo Drop or Space shot??
165loops replied to c0@ster's topic in Theme Parks, Roller Coasters, & Donkeys!
i've actually haven't been on a turbo drop but I wouldn't mind going on one, i've seen quite a few people like them so I wouldn't mind going on one -
NL- P-51
165loops replied to Waterpark101's topic in Roller Coaster Games, Models, and Other Randomness
I think this was a great coaster, the Cobra Roll seemed a little slow but hey great hang time. The overall ride was pretty smooth however I agree with CP_RULES that some parts were rough but it was way better than my B&M floorless I posted few days ago. Keep up the good work -
I got in for £14 huge group of us went but I would not moan at a £19 fee infact I would pay £25 as you do have a Zoo as well so it worth it, if you think thats bad have you seen Alton Towers price last time I looked it was £30 and no way am I paying that, plus if I did I would then need to work out how to get there.
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Turbo Drop or Space shot??
165loops replied to c0@ster's topic in Theme Parks, Roller Coasters, & Donkeys!
space shots rule your just sat there and it just.....well flings you up in the air so why go up at 10mph when you can go up at about 45 - 50mph but even the other one (drop tower) good viewing times can come to mind, I went on Cliff Hanger at Flamingo Land (S&S Tower) which was good. Stopped at the top for like 16seconds (yes I counted, how sad) and then it dropped, plus the feeling that you get on the upward launch when you get to the top to go back down feels like your not in the seat, so thats why I prefer space shots -
Recreation Contest
165loops replied to coasterlover420's topic in Roller Coaster Games, Models, and Other Randomness
CP_RULES your coaster is looking good, I would enter this contest but in plain English my no limits skill is crap !! -
i'm listening to a Chinese rock song for a change called Xiang Xin Wu Xian by an artist called Lin Jun Jie
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Flamingo Land Photo TR
165loops replied to 165loops's topic in Theme Parks, Roller Coasters, & Donkeys!
It was smooth when I went on it in august, although I nearly fainted on first drop hehe good g-forces and its one Vekoma that I went on and never got my head banged so, yeah its still very smooth but give it until next season If you wish to use them photo on your own website ECZenith you can, even if you want them as a desktop wallpaper feel free, but if you want them on your site just link back to mine and give some form of credit. If you want site details send us a PM. -
did you enjoy them Colin
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Hello I went to Flamingo Land few weeks ago and would like to post some photos. The weather was dull all day how sad at least I got on Kumali 5 times. No thanks, not when it has been raining You better be open Velocity Don't care about you, lol No, not interested Get in, its open Theres the 60mph fly over Yeah, track shot Yeah, its a zero g roll and its Kumali, please be open you 117ft monster Your not Kumali Your not either, great breaks though Go away Yeah, thats better muhahaha please be open Its open, its open wooooo Yeah, great For Themepark Review viewing pleasure, a vertical loop Thats good Hmmm full stomach and a nice 200ft drop, get in I use to love them I still love them NO, I don't love you Your good Your better Another shot Nice g-forces there erm, its a drop That concludes the photos, not good weather but at least photos are alright
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No Limits Tools
165loops replied to coasterfan200692's topic in Roller Coaster Games, Models, and Other Randomness
elementry I find useful also the AHG, node smoother is ok at times as well -
Wicked (NL)
165loops replied to DATman's topic in Roller Coaster Games, Models, and Other Randomness
nice coaster there., some nice g-forces of 4.7 , good work on that -
No Limits One Eyed Beast
165loops replied to 165loops's topic in Roller Coaster Games, Models, and Other Randomness
cheers I sort of found it needs loads of work the hard way just starting to work on a new one, doing the ground planning for it now (like a map thing) and am wanting a coaster to fit in it but that won't happen so I might just as well start on a new one , whats the best way to do a slc? -
No Limits One Eyed Beast
165loops replied to 165loops's topic in Roller Coaster Games, Models, and Other Randomness
yeah I also found that out, loops and interlocking corkscrews to be the worst, get some hangtime though, little too long how was my modified zero g and dive loop? Was it smooth enough or does it need work? Last question whats the best way to do a curved drop on slc and inverted coasters? Thanks for feedback