coasterlover420 Posted June 15, 2006 Posted June 15, 2006 I am using the AHG and I have a regular vertical loop in my track, but it deforms it and banks on the way up almost 90 degrees. It pisses me off. Does anyone know how to fix this?
BiCoastal Kid Posted June 15, 2006 Posted June 15, 2006 I've experienced the same problem. The creator says that if your loop pulls postive g forces throughout, it doesnt wobble on the axis, but it does. I find the best way to deal with it if all you need is a loop is to just ahg up to and after the loop, and insert the loop as an element into the track. HOWEVER, if you go to coastersims I believe there's a huge topic where he explains more in detail how to fix such problems.
CP_RULES Posted June 16, 2006 Posted June 16, 2006 Cant you just color the main track black on the loop and the AHG will leave it alone?
spaminacan11 Posted June 16, 2006 Posted June 16, 2006 ^You beat me to it. That should work, but if your loop pulls positive g's, then I have no earthly idea what to tell you.
coasterlover420 Posted June 16, 2006 Author Posted June 16, 2006 Cant you just color the main track black on the loop and the AHG will leave it alone? I am well past the stage of my life for learning that. I know almost everything about the AHG, but this is really getting to my head.
redunzelizer Posted June 16, 2006 Posted June 16, 2006 Also be sure to use the latest AHG version 1.2, which does deal a bit better with any such effects, just in case you have not got it yet: http://www.nolimitsdevcenter.net/pageid-6.html
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