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Posted

http://nldc.interfix.net/p949

 

Its a long ways from completion but its already got its first 3d customization object - the spine. It let me texture it exactly the way that Cedar Fair paints their B&M's (which I love the paint schemes) and so far so good.

 

Its exactly 3110ft on the inch and pulls pretty much the same nice G's throughout. Due to the NL physics being off slightly the helix retains more speed than it should and pulls nearly 4.7G's (5.0 but very, very brief) though I would say that the helix does pull around 4 or a little more but its really a minor detail - we work with what we have

 

 

And since I opt to have the track be modeled exactly reguardless how NL renders it, thats why.

 

 

Ill try to keep up to date on the rest of the rides progress since my work is done (the track and spine). Someone else is doing all of the other work for me.

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Posted

^ You can use seperate programs to create your own custom sky; then import them into No Limits. By the way Real; really nice work! Glad to see your still making great coasters!

_six

Posted

but its already got its first 3d customization object - the spine. It let me texture it exactly the way that Cedar Fair paints their B&M's (which I love the paint schemes) and so far so good.

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