Lucius Posted June 25, 2009 Author Posted June 25, 2009 Updates!! Finally, right? The waterfall itself looks plain. Any suggestions? And no, I did not add the japanese theming to my scenario so I can't add a lilypad. Meet Caliber: Superman added and a gokart track, as well as a railway. That's it for now. Hopefully this will lead me to more ideas and I can get this park going!
Lucius Posted July 2, 2009 Author Posted July 2, 2009 Well it's been many days, and I don't have much I want to show you, seeing a lost interest in this park. I will still keep updating, no matter how little interest people may show. I just can't wait to see how this park will look when it's finished!! Dark ride. I'm not sure the purple sits well. Looks a little feminine. Overview. In case there were some who were wondering, I am going to change the building's colors from blue/yellow, I've just been very lazy.
themeparkman25 Posted July 2, 2009 Posted July 2, 2009 The mini golf looks a little excessive but the rest looks really good. Keep it up.
BelgianGuy Posted July 2, 2009 Posted July 2, 2009 I would suggest making superman again with a launch track thats straight and has some time to actually build up speed, it just looks too compact IMO
dmaxsba2408 Posted July 13, 2009 Posted July 13, 2009 Just a tip about mini golfs, you will always have a huge peep backup when they hit the first multi level hole (the ones in the "L" shape). Most peeps make it in the other holes in 1-2 shots. That one takes 2-4. The attraction will say there are 20 peeps on it and you will only see 5. The others will be compacted into each other waiting for their turn wanting to get off of the attraction. Try starting out with multi level hole that way the backup never happens. The game lets the next player on the course after the 1st hole is complete. Of course non of this matters if you not going to open the park. I agree with BelgianGuy, the last coaster needs a longer (5 to 7) track before the spike and maybe a bit (1 to 2) longer on the back spike
Stoksy Posted July 15, 2009 Posted July 15, 2009 With brown/white building that you showed, just in front of the Fizz's banked turn, I felt that the entrances were a bit high, just place one full wall (in your case, demolish the walls above the window) and use the same roof style as you did on the left entrance. That's just me.
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