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Posted

I know, but when I try to place a bunch of nodes they don't stay at the same hight, and them I have to raise each node up to it's own place. This system of placing a node and raising it up, over and over again could take a very long time.

Posted

1. You can select mutiple nodes by ctrl-clicking or dragging a box around them

 

2. If you select a node at a certain height, all the other nodes placed in top view will be at the same height

Posted

Hmm, unless you have brakes along the vertical drop, you are probably going to pull about 7 or more G's on that drop, and I personally think you should do more with that layout.

Posted

I know, it is painstakingly slow, but it is worth it. I plan to build a high wall around the coaster and a custom station out of supports too.

Posted

you know ,there's a faster way of doing floors....use autosupport on a segment, then delete the autosupports but leave the catwalk 'alive'. Then you can move those nodes and you'll have a big floor.

Posted

another easy way is to put the nodes close together and connect em like that, and then once you're done, you select all the nodes, and put them where you want. At least that's my way of doing it.

Posted

Those things on the right are unfinished floor frame, which should go and all the rest of the support floor. Time to redo the whole floor!

Posted

Now I have all the floor gone except the some nodes and was wondering, when you already have a full circuit track, how do you get the cat walks on just one section, not the whole track? I know how to change the global segments for the whole track, but not one segment. Is it possible to do that?

 

Or do you somehow get the catwalk by itself and then stretch it to your project?

  • 2 weeks later...

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