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Posted
I heartlined it
No you didn't, NL AHG did it for you. When you can create a smooth and heartlined track by yourself then you can come back and say that you are good on NL.

 

I can't really post some of my latest projects because they aren't completed yeat, and the largest/most complex coaster I have created in NL isn´t worth posting because the demand of a high-end PC you need to be able to get a ride without lag due to low fps.

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Posted

^ You clearly havent ever used AHG, have you? Because if you have you'll know the basic rule in AHG: "To get a good coaster out you need to put an amazing coaster in."

 

Its REALLY hard! You need to set color codes and whip out your calculator and all that stuff!

 

PLUS: if the coaster has bumps before AHG, it will only be multilied by a 1000 in AHG.

 

Try it just once.

Posted

Yes I have, but not for the last couple of years.

 

No it's not hard, just common sense and some simple maths. But I use my calculator for general construction, ie. calculate some elements by hand instead of rely on add-on programs.

If you think it's hard to use AHG then it's even harder to do all that AHG, Elementary, node smoother, etc. does for you by hand in the NL editor.

 

I havn't experienced this when I used it, if that is the case by you then you are using it wrong.

Posted
I heartlined it
No you didn't, NL AHG did it for you.

 

I'm sorry I had to be so specific.

 

^Why would you need to calculate elements by hand?

 

(Wow, It's amazing how far a little sarcasm can send an entire forum!)

Posted
Maybe Redunalizer can clear things up next time he visits this thread.

 

I could, indeed. But in fact I'm the "Chief Irritator", for a reason...

 

 

In fact, at least about half a dozen of peeps I know of are working on various approaches of advanced mathematical track shaping, with often overlapping ideas and attempts. But any tracks, in case, are built and released seperately by each alone.

 

FYI: The latest CoasterSims Challenge:

http://www.coastersims.com/norestraint.asp?action=viewarticle&articleid=167&page=1

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