
Steffen_Dk
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Everything posted by Steffen_Dk
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RCT3 | Het Groene Woud
Steffen_Dk replied to AlmereStars's topic in Roller Coaster Games, Models, and Other Randomness
In my world, foliage has always been bushes, trees and so on. Plants in general. -
RCT3 | Het Groene Woud
Steffen_Dk replied to AlmereStars's topic in Roller Coaster Games, Models, and Other Randomness
Cool logo I like that it's placed in between the houses - makes it quite hidden and mysterious. But I think that you're missing green (foliage). Actually I also think that's why I think the "city" looks repetitive. -
Yup - time for me to start my first thread here (Some of you may know me, I've been rather inactive here during the last year) I thought it was about time that I began on something totally new in RCT - and this little thing is always a start. At the moment, I don't have that much to show or describe, but I'll give a teaser (Yes, I know that the supports aren't wholly done yet)... I've planned that the theme will be a Spanish Mediterranean village with a few surprises hidden here and there..
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RCT3 | Het Groene Woud
Steffen_Dk replied to AlmereStars's topic in Roller Coaster Games, Models, and Other Randomness
Looks much better now with the fences. -
RCT3 | Het Groene Woud
Steffen_Dk replied to AlmereStars's topic in Roller Coaster Games, Models, and Other Randomness
I think the overbanked turn looks great and it adds a little more excitement to the trip towards the park. Concerning the fences or whatever you choose to build, I agree with Belgian Guy - would look much better, if something is put up. And just a tip - Shyguy's Planters.... -
RCT3 | Het Groene Woud
Steffen_Dk replied to AlmereStars's topic in Roller Coaster Games, Models, and Other Randomness
So I'm full of criticism? -
RCT3 | Het Groene Woud
Steffen_Dk replied to AlmereStars's topic in Roller Coaster Games, Models, and Other Randomness
I've had the same RCT thing as you, and still have it a little bit. But glad to see you back Overall I think it looks good. There are, however, a few things that I think, you can improve. 1. The entrance area looks a little repetitive - adding more vibrant colours and different architecture. 2. The water ride with the Dutch in-game theming - unfortunately I think it's boring. If I was you, I would do it all again with cs. It sounds on you like your new computer can handle much more now, and therefore - more cs? But I really like the classic "mountain" mine ride. -
Photo TR: Sprookjesbos (NL) 3.7.2009
Steffen_Dk replied to egffreak's topic in Theme Parks, Roller Coasters, & Donkeys!
Sprookjesbos means fairytale forest, right? With that in mind, I wonder why they've placed a so evil looking boy there in the second picture Who are they supposed to be? -
^^^Very cold! Unfortunately you've chosen the worst weather ever - 10-15°C, rain and windy - not the best Danish welcome
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Just to correct Elissa's claim from last time you were in Bonbonland - it's not themed into a giant chicken - it's an albatross as its name says
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Heide Park Discussion Thread
Steffen_Dk replied to Sebbe's topic in Theme Parks, Roller Coasters, & Donkeys!
I was there this Friday - great area, very nice themed and so easy to manage, and a lot of fun ride collected in a small space -
Tivoli Gardens Discussion Thread
Steffen_Dk replied to verticalzero's topic in Theme Parks, Roller Coasters, & Donkeys!
^ I think I remember seeing a video clip where the ride-op instructs you before you start. As the controllers regard, each one has 1 or 2 minutes where it works, so that one "flight" has two pilots. -
Tivoli Gardens Discussion Thread
Steffen_Dk replied to verticalzero's topic in Theme Parks, Roller Coasters, & Donkeys!
I can't find any thread about this ride, so I'm making one. For this season Tivoli has bought a quite intense ride from Technical Park. It'll be the first of its kind; an interactive flat ride which means that you control the ride - pretty cool. Merely, it features two 360° spinning axes and a turbo button which will bring the ride to fly with a speed of 100 kmph. Well; here's a few videos (yes they are in Danish, but I can't do anything about that) http://www.youtube.com/watch?v=BoffRIbnwDk&feature=related Danish television testing. http://www.youtube.com/watch?v=QE3nzB7G-ps&feature=related -
Update 22 Surprisingly the park has added a new, or should I say two new rides for this season, moreover a relatively big eatery and plaza has been built. This comes as quite a surprise to me, since no rumors or no construction where seen in the end of season 3. Enjoy the pics! Well here it/they is/are. Bungee, as this ride complex is called, is placed right next to Lost Ladybug - the kiddie area is now rather big. The park really does a great job concerning theming the rides. And to attract people to this corner of the park, an eatery and toilets have been added too. During the night. A relaxation shelter As I said, the new area is just right next to LL; you can get some pretty good shots from here. Bye bye Trust me - you'll see something like that in the future. As high as the graphics can get.
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Update 21 End of season 3. The park was packed today and the weather was very hot; in days like this, the park really misses a water ride to cool you down. The main entrance that you all know so well. From here the park looked pretty empty. If you look closely, the queue to Blue Fall was rather long today; ever never seen that before. After trying out Blue Fall, I headed towards the always unpopular Hurricane. Today is was just as unpopular as it uses to be. To queue = no waiting time = many rides in a row. Shipwrecked; not my favourite ride, but I'm totally crazy about the theme they have for this ride. One spectacular view! I decided to try out Dytreti. But just as I went there, it closed down due to some maintenance problems. But that doesn't stop me from taking great pics of me. As I said: Huge crowds! Lost Lady has been a huge success this season; I don't think that I've experienced problems with it. Cute queue theming. Twisting. Time for going home.
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That's not an option with RCT2. How pathetic is that had no idea, but then you are apologized Stijn.. The name Mollosus "tastes" really good, very creative name, and the layout it great too. I guess I just have to live with the unbanked drops Machu Playchu - hahahahaha; fantastic name.. Nothing more to say here. It's just a playground nothing special, but I like that you've made one; it makes the park more realistic.
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[NL] The darkest Ride (+ video)
Steffen_Dk replied to VsEuro's topic in Roller Coaster Games, Models, and Other Randomness
That was the most spectacular ride I've ridden! The scenery was fantastic; I think I've spend about 15 minutes just maneuvering around looking at it - I'm especially in love with the church. It's very "castle-ish" that you've chosen to build in behind the walls of the castle, I actually think that you have inspired me to do some alike (with RCT3). Again the scenery - perfect! Can't say it enough times.. The coaster - well that was really good too. It was smooth, had nice G's and such, but it wasn't a coaster of which you think: WOW that was stunning. It wasn't intense, it wasn't extremely wild, but just good. Maybe the scenery was so amazingly good that I barely noticed how to coaster was -
[NL] Tsunami
Steffen_Dk replied to Steffen_Dk's topic in Roller Coaster Games, Models, and Other Randomness
Progressing! So far the layout is done; now all I have to do is to smooth it out here and there. -
Update 20 The coaster is already done! I didn't even had the change to take construction shots, but who cares? Now we can see the whole coaster! I still haven't seen any trains on it - that's still a mystery. The station is done - quite a new style they've brought into the park Coaster track! To get the best view of it, you have to go near to the back entrance. Couldn't resist to take a night picture. The final result. You can't complain about the settings..[/u]
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Cedar Woods - RCT2
Steffen_Dk replied to Thelegendarymatthew's topic in Roller Coaster Games, Models, and Other Randomness
The kiddie coaster looks really really good; as you mention, it blends very well with the forest (I guess it's its green colours that do it). I like coasters that are hidden The log flume looks great too, however, I think it could look even better, if you made the terrain flow with it, if you get me?