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chammonds96

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Everything posted by chammonds96

  1. A Dive Coaster, a real one by B&M is totally unrealistic for SFA and in fact for any SF park b/c of their capital investment formula. Now if you consider the concept thing S&S put out a dive, than SF could buy that as S&S markets/builds towards the inexpensive end. IMO, what SF should possibly be looking it is the new Vekoma Blitz coaster, like Lech. Compact, looks good and inexpensive.
  2. The knocking around is 1/2 the fun, that's why I love back row left. 11x nothing..lol. I rode I-305 31x in one day this April.
  3. Last year I bought a 2017 Six Flags gold pass during the Labor Day Weekend flash sale and was able to use it at Great Adventure & Great America while the 2016 season was still going. The "catch" is you have to redeem your pass from the park you bought it from. SF makes you process your pass at the park you bought it at b/c they have different prices for Regualr and Gold passes at each park. If they didn't do this than you could just buy at the cheapest park and use it at your home park. SFMM and Gadv passes cost more than other parks, so people near them could buy passes at SFA or Escape, the cheapest park and activate them at their actual home park. CF lets you process a Platinum pass at any park b/c they have uniform pricing for Platinum passes.
  4. Is it ever not running well? It's possibly the smoothest ride I've ever ridden and I've never once had a bad ride on it. Neither had I but this year has been pretty bad. The first 2 rows are still wonderful but the rest of the train is pretty bouncy especially if the train isn't full OMG. This is the most insane thing ever calling GK bouncy.
  5. The thing is in 2016 SF EDIBTA 507M and CF was 481M. Not much difference and CF spent 161M in Cap Expenditures compared to SF 124M. How much value would there be in spending a little in improving operations for the long term reputation of SF. Most people trash their operations, while CF is generally praised. The cheap pass plan will hit major resistance at some point. SF now claims 60% of all visitors are pass holders. There comes a point where you have sold a season pass to almost everyone that is likely to buy it. When the season pass growth rate slows substantially and/or becomes flat, what do they do? Can they raise prices much? People have gotten used to $70 season passes. SF seems to show little concern for these issues or the sentiment of patrons like you right now. They will start correcting these issues when people stop buying passes.
  6. Good advice here about SFMM & LA in general. Last time I went was a dreaded Saturday (it was Saturday or nothing) in early fall, and even with the Gold Flash Pass & staying until close, I simply ran out of time & missed Revolution, Viper, Lex Luthor, etc. I got off the highway exit around 10:30 a.m. and no-joke didn't get into the park until after 1 p.m. I had to park well beyond Scream in the nosebleeds, and once inside, the whole place continued to be a traffic jam. To the traveler from Chicago: Please choose a weekday for your own good, & check out other stuff in L.A.! SFMM is iconic for coaster fans, but I enjoyed checking out Hollywood, the Getty Museum, Disneyland, & just relaxing in Santa Monica for a few days even more. I did a LA and theme park trip end of May, 1st week of June. Tuesday arrival 830am - got baggage/rental pickup headed to Knotts got there just after 10am, stayed til 8pm(close) - park was good till about noon, big midday rush, then cleared around 530 to close. Ghost Rider best ride in the park IMO, didn't get a full night ride, but just about and it was great. Wed- Warner Bros Studio Tour -really liked it. Hollywood Blvd stuff - behind the scenes walking tour, Dolby Theatre, Chinese Theatre, Maddam Toussands, and ended with early evening open top van tour Thurs- Sony Studio Tour, La Brea Tar Pits, Grammy Musuem Fri - SFMM - 25 rides total(21 coasters) X2-7x, TC- 5x Sat - Full day day the Getty Center- this is a must see if you like art. Great art, grounds, architecture, etc.. take full advantage of the many free guided tours Su- Disney Concert Hall - nice 1 hr free tour, OUE Skyspace, LA Colisuem Guided Tour-, evening Griffith Observatory Mon- Natural History Museum, CA Science Centre Tu - SFMM - 30 rides total(27 coasters) X2-8x, TC-7x Wed- SFMM - 27 rides total(24 coasters) X2-8x, TC-6x Thurs - SFMM - 41 rides total(38 coasters) X2- 11x, TC-12x Fri - Universal Studios Hollywood - got to do everything except the animal show, which wasn't really interested in. Harry Potter and the Forbidden Journey is the best thing in the park, rode it 4 times, Mummy 5x, Transformers 4X. If you ride Jurassic park front row edge seat you will take a bath, just a warning. Sa - Long Beach - did the Aquarium, Queen Mary guided tour w/ Imax, and then whale watching tour, followed by dinner on the pier Su - Santa Monica- The Pier, hint there is a free tour that nobody really takes that gives some great info. Malibu coast tour, walked Venice Beach- great, very interesting people. Then ended the day with a couple rides at Pacific Park on the pier M- SFMM - 32 rides total(28 coasters) - TC-9x, X2-6x Tu - Knotts- opening till 4pm - unlucky as a bunch of schools there so not the greatest day, caught 7pm flight. My entire trip I seemed to get pretty lucky missing crowds at SFMM. Universal, and Knott's with the weekday strategy. I went last week of May thru 1st week of June. I got the Go LA card 7 day for $290 and didn't pay out of pocket for any of the stuff mentioned. Pretty cheap trip with having already having SF Gold and CF Platinum passes. Also, despite what many will say the LA public trans is okay and is convenient to many tourist tops. $25 for a week pass LA metro included buses. LA is very spread out so plan a day around sites in the same area. I followed that plan it allowed me to get a lot done every day.
  7. I have the paper cup season pass drink plan and have used it at Kings Dominion, Knott's, Cedar Point, and Kings Island thus far. One thing I can think of is that when you look at the drinks page, there is a all season bottle and all season drink plan add on. Is the bottle plan with the cup option only at your home park and the all season drink add on with cup option good at all parks? The other thought is, do you have a dining plan at all? If so, Is it the home park plan or the all parks plan? I have the all parks dining plan. Maybe the drinks are linked to the dining plan if you have one. Just spit balling.
  8. That's what I'm thinking possibly too. This is right up SF's alley. 5 Skywarps would be just 10M total, maybe 3 one year and 2 the next. It looks like a decent ride, surely better than a superloop.
  9. This theory has been posted before and got pooped on by most. I tend to agree that this was part of the tease by SF. The rumor of SF and Skyline deal seems more credible now. Multiple Skywarps might have been purchases for non superloop parks. Skyline is announcing the park that bought it at IAAPA in November. Six Flags makes their yearly announcements in September. Six Flags did not buy the first SkyWarp. It doesn't make sense and doesn't fit the time line. Not necessarily. Skywarps are so cheap they could be a late add on after an initial announcement by SF. With just a 2M cost, SF could announce a park is getting a flat initially and then add on the Skywarp. Btw, by IAAPA every park has announced and thus it will hardly be a secret if 1 park hasn't who the Skywarp is going to. I totally could see the Skywarp as a late add on announcement to SF or any park.
  10. This theory has been posted before and got pooped on by most. I tend to agree that this was part of the tease by SF. The rumor of SF and Skyline deal seems more credible now. Multiple Skywarps might have been purchases for non superloop parks.
  11. http://screamscape.com/html/industry_news.htm#Skyline Skyline Attractions - (7/7/17) Probably in answer to the rumor we posted last week about Skyline Attractions, the company has confirmed this week that they have indeed signed a deal for the “first of many” Skywarp attractions, which will make a public debut in Summer 2018. “The train begins rocking back and forth, building up to full speed before completing several thrilling forward and reverse rotations through the twin Immelmann inversions.” Unfortunately they could not yet reveal which park or even the company to whom will get the honor of opening the very first Skywarp.
  12. Try the Tree Top Trekking...a lot of fun http://treetoptrekking.com/en/brampton/
  13. hmmm. are they already going to pull out the starflyer and put something else there? I think the teases are about the name or theme of the ride. Don't see them pulling out the skyscreamer
  14. I don't think building a giga 10ft taller 75 miles away is necessarily going to be a draw worth spending 30M for, If it's coaster maybe an Intamin accelerator. If it's not a coaster than a starflyer or maybe it's just an observation tower.
  15. Coaster looks pretty decent and could be a big player in the compact coaster market. If the numbers reported are correct and that it costs just 4.36M euros or about 5M USD small parks in the US could afford to buy this. This could be Vekoma's next wide spread clone b/c everybody can afford it. The next Vekoma Boomerang? It could be a compact dynamo of a coaster for the cost concerned independent parks and for Six Flags.
  16. Cedar Fair Reports Positive Attendance And Revenue Trends Through July 4th - Capital investments and advance purchase channels drive revenue growth - The Company expects to achieve its FUNforward 2.0 long-term Adjusted EBITDA goal of $500 million by the end of 2017, a year earlier than planned- Capital investments and advance purchase channels drive revenue growth - The Company expects to achieve its FUNforward 2.0 long-term Adjusted EBITDA goal of $500 million by the end of 2017, a year earlier than planned SANDUSKY, Ohio, July 6, 2017 /PRNewswire/ -- Cedar Fair Entertainment Company (NYSE: FUN), a leader in regional amusement parks, water parks and active entertainment, today reported preliminary net revenues through July 4, 2017 of approximately $524 million, a $2 million increase on a same-park basis when compared with the same period a year ago. This period represents approximately 40% of the Company's total operating days for 2017. On a same-park basis, excluding the closing of a stand-alone water park in Cleveland, Ohio, preliminary net revenues were up as a result of a 1%, or 110,000-visit, increase in attendance to 10.5 million visits, and a 2% increase in out-of-park revenues to $62 million. Average in-park guest per capita spending of approximately $45.41 was comparable with the same period in 2016 when taking into consideration changes in foreign currency exchange rates. "We are well-positioned to make 2017 our eighth consecutive year of record results, as we have been able to build upon the record attendance and revenues we achieved during the first half of last year," said Matt Ouimet, Cedar Fair's chief executive officer. "Mystic Timbers, a world-class roller coaster at Kings Island and the significant water park investments at Cedar Point Shores and Knott's Soak City have all set various attendance records at their respective parks. This early-season success of our capital investment program gives us great confidence as we head into the peak vacation months of July and August." Ouimet noted that in 2017 Cedar Fair has again generated record season pass sales across its properties. The Company also reported increased sales from its other advance purchase channels -- including all-season dining and beverage programs; FunPix, its digital imaging platform; and group business bookings. "Our current-year sales trends in advance purchase commitments are strong and support our positive outlook for 2017," added Ouimet. "We believe our significant capital investments, combined with the lengthening of our operating season via WinterFest, are contributing to these advanced sales and current year results, and will continue to create value in the long term." Based on its year-to-date results and continuing consumer trends toward prioritizing experiences over possessions, the Company believes it is on track to achieve its FUNforward 2.0 long-term goal of $500 million of Adjusted EBITDA by the end of 2017, a year earlier than planned. On a same-park basis, excluding the closing of a stand-alone water park in Cleveland, Ohio, preliminary net revenues were up as a result of a 1%, or 110,000-visit, increase in attendance to 10.5 million visits, and a 2% increase in out-of-park revenues to $62 million. Average in-park guest per capita spending of approximately $45.41 was comparable with the same period in 2016 when taking into consideration changes in foreign currency exchange rates. "We are well-positioned to make 2017 our eighth consecutive year of record results, as we have been able to build upon the record attendance and revenues we achieved during the first half of last year," said Matt Ouimet, Cedar Fair's chief executive officer. "Mystic Timbers, a world-class roller coaster at Kings Island and the significant water park investments at Cedar Point Shores and Knott's Soak City have all set various attendance records at their respective parks. This early-season success of our capital investment program gives us great confidence as we head into the peak vacation months of July and August." Ouimet noted that in 2017 Cedar Fair has again generated record season pass sales across its properties. The Company also reported increased sales from its other advance purchase channels -- including all-season dining and beverage programs; FunPix, its digital imaging platform; and group business bookings. "Our current-year sales trends in advance purchase commitments are strong and support our positive outlook for 2017," added Ouimet. "We believe our significant capital investments, combined with the lengthening of our operating season via WinterFest, are contributing to these advanced sales and current year results, and will continue to create value in the long term." Based on its year-to-date results and continuing consumer trends toward prioritizing experiences over possessions, the Company believes it is on track to achieve its FUNforward 2.0 long-term goal of $500 million of Adjusted EBITDA by the end of 2017, a year earlier than planned.
  17. I am at the park now. Have ridden Maverick several times todayand the launches seem completely normal. Speedy as always. They are running five trains and a mechanic is working on another one to the side of the launch. More importantly, does anybody happen to know why Dragster has been down since yesterday evening? No activity whatsoever on it today that we can see. Dragster was down most of the day on the 4th according to my friend.
  18. It's hilarious watching SF Parks trying to copy Cedar Fair parks with teasers. SF is trying to teasers, which is something CF has done for years and as with everything, way better than SF.
  19. Exactly. What's the next closest JL, Texas? Then St. Louis? Not exactly a large demographic of the typical SFMM guest travels there. Plus, I love how people complain and joke that SF never does dark rides, and when they finally do, people complain it's a clone. You know there are 5 different "It's a Small World" rides out there? Clones! Disney is clearly a loser for cloning. Who ever complained about SF not doing dark rides? SF problem is they do the same video game ride at every park. Please stop the nonsense of even mentioning Disney in the same sentence as SF. That's like comparing a Little League team to the best team in MLB. The reason Disney has multiple small world's is they have parks in China, Japan, US, France. It's not SF where you can drive a few 100 miles from SFNE to GAdv or SFOT to SFFT or GAm to Stl and have multiple clones of their supposed marquee rides.
  20. I got there at 945am so there was like 50+ people in front of me. By the time they started letting people in at 1020 the line was significant. Guessing a solid 15-20 minutes to get in if you came at like 1020am and the parking line was backing up too.. Also, the new way they designed the line barricades does not help.
  21. It's going to look the same as the other 6. Just another clone of which SF will surely add 2 or 3 more and people will make the same comments. It's a clone. It's funny SFMM is trying to make this a big deal when you're opening the 7th of the same ride.
  22. When's the last time you been to SFGAm? I went to SFGAm in June 2016 and I got in 10 min early with the Gold Pass line. Are they not doing the Gold Pass early entry anymore? Did they let just Gold Pass in or everyone? The 1 day I went everyone was let in early. The reports all season are there is either everyone gets in a few minutes earlier. There is no early entry perk of having a Gold Pass. They never ran rides earlier like SFMM anyway. The perk at places like GAdv for early entry was 1st of the line for your 1st ride. Also, there is no longer a Gold Pass entry lane, there is some VIP thing, which is different than a Gold Pass.
  23. Actually, I was thinking more of a horse theme, etc.. Somebody mentioned Stampede a while back. A group of horses or stampede can sound like thunder rolling in. With RMC Mean Streak being in Frontier Town one would expect a fitting name, ie... Stampede is in the realm of possibility. My personal thought was always Ghost Rider's. That kind of goes back to the Fall 2016 1st tease.
  24. Last year Platinum passes were on sale at a discount all off season, starting right after the next year rides announcement. The price held till May. The price was $189, they offer a monthly payment plan. Making Cedar Point shores platinum pass feature is adding value to entice people to upgrade, just like the 1 hr early entry, and needing platinum to got into other Cedar Fair Parks and parking included. It's value and upgrade marketing unlike Six Flags, which lets you get into any SF park with a regular pass, that can be as cheap as $50.
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