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Posts posted by Synshine

  1. Nope, no single riders lines*.





    *There is a separate line that leads to second set of stairs and the elevator on the load side at Fahrenheit; the stairs and line could have been for a single rider line, but I don't know if that was the plan or what.


    A year ago 2010, that was a single rider line.



    I don't recall EVER seeing it used, and I was there a lot on '10 (Season Pass).

  2. Well I assume they'll keep a path down the hill from the Skyride side open straight across to the bridge, so people can use the path on the other side of the creek to move across to the main pathway up to Minetown. And Comet's entrance ramp is basically close to the far end of the station, and providing if crowds aren't too heavy they wouldn't even need the outside queue, provided that's not ready yet.

  3. While I rarely buy Quick Queue at BGW, my home park, I tend to go there on days when I know I won't need it



    This is what I don't understand about when local theme park enthusiasts complain about a system like Fast Lane being unfair...




    Seriously, be smart...like Chuck. Visit your local parks when you know they aren't insanely packed with people.


    We lived right next door to Six Flags Magic Mountain for YEARS while they either had Flash Pass tickets or Q-Bots. We never would bother buying them because we knew not to go to the park when it was insanely busy. I can't imagine why anyone would go to their local park and stand in line two hours for anything.



    If you spend a lot of time at a single park, you also can figure out the flow of people, and know what rides will be busy and when they are at their worst. I can always have a great day at Hershey even when crowds are at their worst, because it's easy to skip out the busiest rides knowing you will be back another day. That plus side of being a season pass holder, you're only limited by your time and desire to go to park.


    But if I'm spending one or two days at a place like Busch Gardens, and it will tend to be on a busy weekend, you need to maximize what you can do in much much shorter span of time. That's why I'll gladly pay for something like Quick Queue, it generally changes the tone of the experience and makes it far more relaxing, especially when you do mostly as you please, rather than worrying about budgeting time, or just the stress of a hot summer day in a long line of people.

  4. And it'll be a Battlestar Galactica chase instead of a duel anyways, so what's the point!


    Can you picture how awesome the train could look, they could do the Raider "head" complete with the swooping light in the visor?

    And it wouldn't necessarily have to duel, you could just have the area themed as if it was making a ground attack on New Caprica City or the Fuel Depot anything of that sort.


    If Universal ever builds a B&M wingrider, it will of course have a Harry Potter theme...


    Not necessarily... Marvel Superhero Island is eventually gonna need a redesign whenever Disney decides pull the ip rights.

  5. I've been and tasted the real thing before, and all I can say is thank god for you the show was still good. The dining however is a big part of the experience, unfortunately.


    Something about this being indoors seems really off for a 'luau'.


    Even the luau I went to at the Disney Polynesian resort many years ago was held outside.



    At least they didn't serve you poi.


    No poi!? Then it's definitely not a luau, just a Hawaiian-themed dinner show.


    Poi is really not that bad, not after you realize taro is in a lot of the cuisine anyway, and you should try to eat poi with a salty meat and not on it's own. (The latter was a the advice of my golf cart chauffeur on my wedding night.)


    Now I can hear people say "What does this have to do with PLATFORMS?" Well, look at it from my perspective: The handicrapped people such as myself tend to have a very different view of how a coaster's platform looks. For me, the ideal platforms are designed where there is no congestion, clutter, and places where the handicrapped can -easily- stand/roll to the side out of the way of people exiting the ride. In some cases, parks have added elevators to access the platform easily- and without the difficulty of long, drawn out or steep ramps.


    (I do have a list of 'best platforms' myself... and both HersheyPark and Disney score -very high- on that list...)


    I know at Hershey, from the early 90's to around when Roller Soaker was built, there seems to have been a major push to make both entrance and exit pathways handicap accessible as much as possible, because rides from that era sport extra wide queues and avoid steps all together. Given the topography and the way some rides are laid out, this makes for some CRAZY long ramps, and in most instances the near insanity is better noticed on the exit ramps. Lightning Racer, Roller Soaker, and especially Great Bear have almost tiresomely long exit ramps and switchbacks in order to stay ADA compliant.


    Around the time Storm Runner was built, they appear to have dropped that philosophy all together on the coasters. Queues have been narrowed noticeably, and they started using stairs again to reach ride platforms, while resorting to using elevators for handicap use to stay compliant. I imagine space was a primary concern, noting both of their newer coasters are far more squeezed in than previous rides so their queues have less room to use.

  7. Skyrush. Easily the best new coaster next year, and it's not far from where I live. Would really like to see Hersheypark add QBots to the park, though.




    Skyrush is easily the "perfect storm" for me, an insane-looking ride, close by, at a good-if-not-great park. Toss in that I'm a season pass holder and it makes it that much harder to put up with King's Dominion to ride magnificent Intamin insanity.

  8. The reason that they altered the I305 turn was because the sustained Gs for that entire seven-eight seconds were tearing through the wheels. You'll notice that, since they replaced just the last half of the turn, halving the amount of time the wheels are being subjected to that maximum force, the ride can consistently run both trains without problem. Skyrush will be the same story - if the turn were a full 270*, there might have been a problem, but the quick application of those forces won't affect the train in the way that I305's prolonged forces did.



    Not to mention Skyrush's first hill is quite bit shorter than I 305's.



    It wouldn't shock me though, look at their track record lately with I305 and Maverick. I'll be interested to see how it plays out.


    Fahrenheit, iSpeed, Formula Rossa, Cheetah Hunt, and a number of Megalites would take umbrage at that assessment.

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