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Everything posted by DJeXeL
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Kings Dominion (KD) Discussion Thread
DJeXeL replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
These are interesting. -
Hanno's picture of the day
DJeXeL replied to Hhappy's topic in Theme Parks, Roller Coasters, & Donkeys!
Ouch. That's what I expected the answer to be, being designed by Vekoma and all. It has Kumbak trains now? -
Cedar Point (CP) Discussion Thread
DJeXeL replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
"A look at GateKeeper's keyhole tower, inside Clermont Steel Fabricators." PointBuzz Facebook -
Hanno's picture of the day
DJeXeL replied to Hhappy's topic in Theme Parks, Roller Coasters, & Donkeys!
Looks beautiful. How is the ride? -
That's the problem. It makes too much sense. Plus not to mention it's clear that USH has always been ahead of SFMM in guest service. For the past 2 years I haven't processed my SFMM pass on the same day I purchased it. They do tell you multiple times "Must be processed before you leave the park today" however they NEVER give me a hassle when I go back on a different date to process. Maybe adequately staffing SP Processsing center was not in the "budget."
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Parks Visible From The Air?
DJeXeL replied to UrbanLegend's topic in Theme Parks, Roller Coasters, & Donkeys!
Flyin' Phil's Photos -
Yes it was, i'll admit. Problem with the capacity was partially at the fault of the guests honestly. We would spiel numerous times prior to opening the loading gates to NOT pull down on the lap bar until your seatbelt was fastened (XC suffers from this same issue to this day). Every damn boat there's 1 d-bag that sits on his seatbelt and pulls his lap bar down as soon as he sits down. The entire boat has to be unlocked and rechecked. The airtime in the back of the boat was insane and that's what I'll miss most about PP.
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^^I always considered Perilous a must-ride for guests visiting from out of town. Problem with PP was that it was a prototype and it had extremely low capacity due to the restraints and that 1 boat operation was the norm. Not to mention it had nearly a 4-5 minute cycle time. The park purchased 3 boats when it was built but unfortunately it wasn't feasible to run 3 due to excessive loading/unloading times. The 3rd boat quickly became a parts donor to the other 2. 2 New boats were ordered and were put into operation summer of '07. The new boats caused issues with the lift chain as it broke shortly after the new boats were delivered. It was plagued with mechanical issues as we all know but its maintenance team really busted their a$$ trying to keep it running as much as possible. I operated PP for 3 years and I will say that the guests absolutely loved it!
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Cedar Point (CP) Discussion Thread
DJeXeL replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
Tatsu was delayed due to the park it was being built in..... -
Cedar Point (CP) Discussion Thread
DJeXeL replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
That's irrelevant. They barely started ground prep..... Miss sarcasm much? -
Cedar Point (CP) Discussion Thread
DJeXeL replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
Anyone else find it hilarious that CP is still moving at a rapid pace with GK construction despite the snow while MM is dragging their feet in nearly perfect Cali weather? Just saying..... -
Cedar Point (CP) Discussion Thread
DJeXeL replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
^^^Correct, the ride will fault if the catch car travels too far into its brakes. It's called an over-travel/over-speed. XC @ KBF had this issue mostly during the summer due to heat. That's why towards park closing (Usually starting 15-20 minutes prior to closing)the Ops @ XC are supposed to leave 1 car empty for a few dispatches and then 2 cars empty for a few dispatches that way the computer notices the weight differences so when an empty train is dispatched at the end of the night it will not fault.