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Six Flags Enthuseast

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Everything posted by Six Flags Enthuseast

  1. ^^^I got them by downloading the Hopi Hari scenario from CoasterFuel.
  2. Already done! I really can't wait to be able to check these awesome little do-it-yourself parks. If only my dad's freaking orders to Naples would cut sooner.....
  3. So far, not quite. I went to SFMM in 2005 unaware that Psyclone was going down the next year, but that's the closest I've been to doing that. Although it really isn't THAT close. Is there a good roller rink near where you live?
  4. For me, I bult the 4D coaster 1st, and then used the zero clearances cheat to build the hyper track over 4D coaster track. It worked for me, so far as I can remember.
  5. ^Thankfully, no Malaria Water is used for LJF. SF really made the park unique; no chain names or rides, really. So no need for PARC to change them because of copyright issues. Sadly, I didn't have time to go to Timberhawk. I had 30 mins and I finished Timberaxe with only about 3 to spare. Just enough to run to the park entrance from the back of the park. It's a pretty amazing feat, running to the entrance in 3 minutes when you're in the floppiest of flip flops.
  6. Hoo hoo hoot! Tooh hoot hooooot hoot!
  7. Wild Waves just started a Facebook Contest. It needs to increase its fanbase on Facebook to 6,500 by Monday. To increase it, they made a contest: Suggest Wild Waves to your Facebook friends, and whoever refers the most wins 4 free tickets to the park. If you have a Facebook account, can you please 'like' Wild Waves, and say "Patrick Carnahan referred me."? Wild Waves Theme Park - Facebook Thank you very much for supporting me, I really appreciate it! Patrick C. SFE
  8. ^I agree. It does have quite a few rides for being a 'Watercentric' park. It's missing a high-thrill attraction, but it's still got the basics of family and kiddie rides covered. Was the Enchanted Village part of the park worth seeing? Because 2001 Wild Waves was much different from 2002 Wild Waves, and I almost wish I could've seen it.
  9. ^I'd say the one that is most fun for you to go to. Which parks are they?
  10. ^That's what I always thought, too. It would cost a lot to run both sides of Colossus because of staffing, along with the already high operation cost of running a dueling coaster. In the early and mid 90's when it was really popular, it was so popular that they had to add that midcourse brake just to keep capacity up. With that popularity, it was more practical to duel. But because it isn't so popular at the moment, it doesn't really need to duel to keep up with needed capacity.
  11. SFMM generally runs the ride on one side for 6 months. They switch at the end of each 6 month cycle.
  12. I remember going to SFFT and SWT in 2006. I barely did 1/2 of the rides at SFFT, and when I was at SWT it was raining. Aside from Schlitterbahn those are the only parks I really did. Thanks for this TR, it really helps me look back upon those good old days before I was a real coaster nerd.
  13. ^Your local park must be pretty bad in order to make you say you're jealous of WW! Personally, I'd be more jealous of the S&S Woodie, the Disk'O, and the Inverter. But that's just me.
  14. I've said it before, and I'll say it agian: Sure, it isn't exactly ghettto, and it has a 'decent' selection of rides, but compared to the other very well kept PARC parks, Wild Waves feels pretty neglected. This year, however, I heard about a few changes being made. So naturally, I had to check them out. When Tacoma traffic gets you bored out of your mind.... ....there is relief just up I-5 in Federal Way! Please note that if you're on I-5 and you want to go to Wild Waves, (in either direction) you want to take Exit 142-B and not 142-A. Wild Thing with its sexy new paint job! Apparently, parking is free during the beginning of the season, or on bad days. Perfect for a quick credit-whore visit! I was surprised to see how many rides were operating for such a cool day! I walk right into the park, and I have 30 minutes to do whatever I want. According to WW's Facebook, this kiddie playhouse (known for its 24/7 frigid water) got a heater. So now it's more kid (and me) friendly! The beaches are *STILL* not Elissa friendly.... They took the old fence off the water fountain, returning it to its once-when-SF-owned-the-park state of ugliness. =( The fresh new concrete you see once housed very bad looking midway games. Thankfully, they took them out and combined some of them with the already-existing game stands adjacent to Wild Thing. It really makes it feel a lot less claustrophobic. 'Sup, duck? If I-5 Dive had an Index Page, this would be the 'overall ride' shot. A present for Larry! Sadly, WT was closed because invisible people got 2 hours of ERT. Wild Waves even went as far as to paint the train completely invisible for them! So I wasn't able to get my ride on it today. I did, however, manage to get the invisible train in the 'Classic Looping' shot. Time for Zamperla Ride #1. Added in 2008, Disk'O Flashback is WW's newest ride. Note the Zamperla lables on the front of each seat. Something's missing.... MUCH better! Disk'O Flashback has an old-school wooden exit gate. Cheap replacement for metal or 70's theming? You decide! Kiddie Coaster and this fence have been repainted (although I didn't even notice until I was on my way back to the entrance!). The ride-ops here looked bored, so I decided a broken rib on Zamperla Ride #2 was worth the smiles on thier faces. Thanks to this corner, my next ride is an ambulance to the hospital! After several days in the hospital, I return on an amazingly similar day, and finally get on Zamperla Ride #3, The Timberaxe. Timberaxe is very similar to Hammerhead Shark at SFDK, but with a few minor differences. Firstly, there's the fact that it isn't dueling. Not exactly 'minor', but it's still a difference. Secondly, there are the restraints. If these girls were on Hammerhead Shark, they'd be crushed to death, because the restraints on it are automatic and have weird pokey bits around the chest and shoulders. But because it has more comfortable, non-automatic restraints, they aren't. 2002 model Zamperla Inverter > 1998 model Zamperla Inverter. Thirdly, there's the theming. Hammerhead Shark is themed to.... well.... dueling Hammerhead Sharks. Timberaxe is themed to.... well.... an axe made for cutting timber (pretty self-explanatory, if you ask me). The amount of theming differs, too. On HS, theming = some blue paint and a fin-shaped top. For this, you get a wooden axe-handle, this bear.... .... and this hawk! Finally, there's the ride program. Did those girls enjoy the ride? Based on the expressions on their faces, it's impossible to tell! Proof that this is indeed one of the many Zamperla rides added to the park in 2002. Exiting from Timberaxe, you get a nice view of Lumber Jack Falls. LJF sign. Random wooden bird. One of the little theming touches in this area. If only all of WW was themed this nicely... =( Before.... After! Quite a bit of water sloshing around, don't you think? Here's the point where I realized that Kiddie Coaster was repainted red. Along with that, I noticed that the thingy that makes it a powered coaster was being worked on. ZOMG! PAINTED FENCE! (Seriously, I am very glad these were painted! They were all rusty and ugly and bleh! before, and now they're actually pretty decent! ) Map, in case you were wondering. Note how quite a few of the rides on here are either colored wrong or not as they should be in real life. I-5 Dive, for example, has a different structure, is silver instead of white, and is a 2-cable Skycoaster. I noticed this was operating (a rare thing), so I took advantage of it. Yet another gift for my best-bud, Larry! Being a permanent one, this ride is able to set all vehicles down at once, and lift them up/down randomly during operation. I would've ridden Falling Star, but the vehicle was not mounted. I'll have to try it next time. One of the few non-Zamperla rides at this park, Pirate is a Huss Pirate Ship that was installed in 1995. Deck: the Ride wasn't very popular today. Nor was Fence: the Ride. Does anybody remember this trash can from a previous update? It was stuffed and seemed pretty depressed. But it got repainted, and now it's all happy and clean! Not exactly a Cedar Fair park, in terms of amount of and distribution of trash cans. A view across Malaria Lake (as Crazy_Behemoth_Lady_Jess says). Hook's Lagoon sign, if this counts as another present for Larry. Puyallup Fair > WW, even though it's more expensive. I also realized that the exit gate is only used during 'busy season', just like parking. Cost cutting, or win-win for park and guest? You decide! I picked up a lot of WW 2010 maps while I was there. If you're into map trading, let me know, and some of these can be yours! Thanks for reading!
  15. I heard one about Superman having an incident in 2000, and that's why it never went 100 mph since around then. Is that true? Also, the idea about adding a drop tower to S:TE's tower is good. However, the structure would need a lot of redesigning in order to accommodate one. The area that would be able to fit a drop tower is curved slightly as the curvature of the track on S:TE straightens out, as the picture included shows.
  16. What is is with California and housing developments? They really need to do something about all this overcrowding....
  17. I'm pretty exited about this, to be quite honest. Not Robb's sarcastic exited, but actual exited! S:TE really does have a bit of potential as a ride, and if they theme one track to Bizzaro (popular theory), race it again, and send the speed back up to the 100 mph it used to go, I think SFMM can truly unlock it.
  18. My eyes!! Oh, my once wonderful, pure eyes! Good update! It certainly isn't Disney good, but it looks a lot better than the haunted house at the average fair.
  19. I completely forgot about that, I remember reading that same article a few months ago. I believe this is it. Cedar Fair Removing Two VertiGo Rides Actually, it didn't *quite* go that way. The wind stayed at a certain speed for a very long time, hitting the tower at a constant angle and rate. It caused the metal to weaken significantly. Along with the increase of swaying (due to lack of support), this caused it to fall.
  20. I like the look of the ride! Those Mystery Machines look pretty cool. Are they custom?
  21. Sometimes. But when I am, I try not to be overly so. Do you/did you ever own a Nintendo Gamecube?
  22. ^You're right. In fact, it really was S&S's fault for not testing it to withstand vortex shedding. I misworded it, sorry.
  23. ^I know, I was only joking. That's why the was next to it.
  24. This looks like a cool event. I think Wild Waves should do a similar event with Timberhawk.
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