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Everything posted by goatdan

  1. To be fair, this used to happen but only because of a certain reason, which was that the two different versions HAD to be radically different, like when you had a company programming for the N64 and the GameBoy (Color, usually) at the same time. Having said that, in those situations the worse version almost always *followed* the initial development, you don't lead with garbage and then expect people to buy anything decent. ...and that is how you can tell you work in the game industry Someone at Atari must have said hey, let's slap the RCT name on this and it'll make tons, not reali
  2. Cedar Fair is finally catching up to other companies in terms of extra revenue. Good for them! Yeah, and unlike Six Flags where I thought these TVs often went in at weird spots since there used to be theming there (the one in SFGAm's Batman queue is the worst - take out a bunch of theming to add a TV), Cedar Fair has little of that to worry about. And I mean that completely seriously and without animosity. I actually have quite a bit of money invested with Cedar Fair, and I am absolutely fine with the majority of their rides having no theming other than name. That's what they do, a
  3. Whoa, it really, really, really REALLY looks like Theme Park with a 2.5D perspective. Creepy.
  4. ^ You seem to have missed the entire part of my post where I explained about the demands of the fair board, and what that means for a park like Kentucky Kingdom. For the Koch's, running it as a water park meant that it's main attractions would be protected during fair time and that the carnies that the fair board allows to set up show right next door aren't taking money away from the park. I think that a lot of the information that people believe about why Six Flags failed with Kentucky Kingdom has to do with that very slanted video on Youtube going through what rides were added, removed,
  5. Why should it have [only opened as a water park]? Let's put it this way, the Koch's plan to make Kentucky Kingdom into a water park only was a ridiculously reasonable idea that wouldn't have sat well with the fair board because that same fair board and their management style is why Six Flags pulled out of the park to begin with. It's extremely hard to operate a park when you build a new attraction and then have to have it open to use tickets for when fair time comes around. Want to ride the new Chang? Your call - pay $40 to visit the park and do it while you're there, or pay $4 when the
  6. Inversions can be made using completely traditional wood building techniques, it's just companies haven't been doing that. Here's one: http://upload.wikimedia.org/wikipedia/commons/8/85/Flipflaprailway.jpg Opened over 115 years ago.
  7. This is the part that is totally mindblowing to me. This is essentially going to be an expensive up charge attraction for the parks, and I'm guessing one of the most successful ones ever. It is mind blowing to me the ways that USF is figuring out how to print massive amounts of money, and this seems like another great step forward for them. With the innovation that they are doing, I would not be surprised to see them as the main destination in Florida. That's crazy. I can't wait to hear details!
  8. SFGAm's Batman was built just slightly differently than all the other ones that came after it, and maybe when it was running backwards that intensity was amplified?
  9. I feel like it's kind of silly if they are really going to relocate it. To actually remove it when it is that integrated into the buildings just seems stupid. The ride itself looks totally boring, but the interaction it has with the buildings and the track make it something that I'd love to ride and see. Oh well.
  10. That was perfect. My one question is why was Cedar Fair brought in to potentially manage it in the 2000ish timeframe? Unless I'm mistaken (and for the record, I've never been there, I just remember every so often hearing about Rampage and getting confused because the park seemed to change names every other year), the park was always really small, far smaller than a park that Cedar Fair would usually have had control over. I was always VERY interested in Rampage, but the park itself always seemed more like it was an "Indiana Fun Spot" type park and less of an even "Michigan's Adventure".
  11. Is there anyone that can give a crash course of what in the world was going on at this park? I spent about 15 minutes just now trying to get a sense of what in the world this was before they came in to buy it, and it seems like it went through a bunch of management changes over and over. The Rumbler was opened, closed, opened and closed. What was going on here to cause all this? How many of the "dry rides" were actually sold?
  12. All of this argument about the trim break is interesting, but could it conceivably be that Bull wasn't designed for extreme ejector air? Also, whatever this argument of the ride isn't delivering the experience that riders want, please explain to me then why the line for Raging Bull is always one of the longest if not the longest lines in the park, and the capacity that it delivers is nearly double what the other rides can deliver. Seems to me, however it was designed, it's doing a fine job 15 years later of still having guests line up to ride it. It is *hands down* the best investment
  13. SDC has LONG been on my list of parks that I really want to visit, and I just recently heard about this cave... I also quite enjoy caves. Can someone explain more of what this is / how long it takes to do? There is like a 20% chance of me hitting the park this summer...
  14. Maybe now, but when it opened it was the tallest and fastest coaster, and it remained the fastest wooden coaster I believe until Son of Beast opened 20 years later, so while I think it never got the recognition that it deserved, it should have been a pretty notable coaster, not just locally. I understand it isn't that great of a ride now compared to, well, a lot of other stuff. As for the thought the park couldn't build anything else if it was torn down, are you really telling me that if you went to these houses that people are claiming wouldn't allow it and said, "Hey, we're going to tea
  15. namtaB sounded absolutely stupid backwards, and I'll admit that I said that I really doubted they would ever do it. Once they did, I HAD to go try it, and carved out some time right before the promotion was over. It wasn't a bad ride experience, but it also wasn't insanely awesome. It was worth doing once, but I didn't feel the need to rush back in line afterward. If you haven't experienced but can, definitely do. Then again, I really don't care for anything turned around. Viper was turned around when I was there too, and I skipped it because I just didn't care. If you like other
  16. I get being skeptical, and I wasn't say that you were being unfair. Just that the article seems to be written in a way to put the park in a very bad light. Using the same information, it could have been written in a different way. In particular, I wonder if Billewicz lives in the area - it makes it seem like she does not, in which case this could have been a case of an in-over-his-head druggie unable to perform, but still putting up a decent front...
  17. To be fair to the park, it seems like a lot is going on. The animal caretaker with the heroin... that's a big deal. But, to be fair, did the park know? If he wasn't yet arraigned, I can't imagine he came into work the next day talking up how he got arrested. Conceivably, they were not aware of this until now. For the animals, if they were allowed to keep everything else, then it seems like some sort of work was going on there. If they truly called the vet to come in and look at the deer, it could be a case of the extremely harsh winter, it could be a disease that they were striken
  18. I would define a successful coaster manufacturer as the one that creators a product for the buyer that is ultimately the best for them, which isn't riders, but instead is the parks themselves. In that case, you have to look for the rides that are the safest, most reliable, and cheapest to maintain after they are built, as well as rides that retain their popularity with the general public for the longest. I think that pretty easily narrows it down to just a few that can be considered the most truly successful.
  19. I actually heard a pretty high profile designer once explain that they design the rides with the lap bars in mind, and so to get the exact ride and transitions that they want, as well as the maximum comfort, you should have the restraint closed so it is touching you, but not pounding into you.
  20. Good coasters in no way equal profitability. Let's just pretend that Cedar Fair decides to give MA something Banshee sized next year - they need to make $25 million to pay that off. Let's say that the average guest, after paying for their ticket and parking, spends $75 there, which is probably pretty generous. They need 333,334 people to come just to break even on the ride investment. And, that isn't considering the additional facilities needed to handle an additional 333,334 people - bathrooms, food, cleaners, stores - and the people within. With the lower operating calendar, le
  21. ^ Hunh? MegaZeph's structure was made of steel, so I have no idea how it could have had a hill collapse due to wood rot. Source?
  22. You posted a lot of the same thoughts I did at the same time I was posting Quoted for truth. If a park is running even halfway right, a seasoned guest should have NO idea how well it is performing just by walking in and looking around. The last thing a park in trouble would want to do is look like they are in trouble because that doesn't exactly elicit great word of mouth to get more people to come in, which only goes to further hurt their business. Unless you are in upper management, it's basically impossible to fully figure out how the park is doing. A large ride investme
  23. I had a kind of big response, but suffice to say - for SFNO and SFKK, neither were just straight up abandoned - both had circumstances that were not normal that left them in their dormant state. SFAW didn't stay dormant, they closed to sell the land. I don't see any circumstances like these with any of the big companies / parks. The ones that are potentially in trouble, parks like Fun Spot in Indiana that closed a few years ago, close because their business model just simply isn't that good, and those are the parks that you really don't see many people caring about. I went to Fun Spo
  24. I'll admit to being curious about this project. The budget isn't big enough for there to be a ton there, which means that it actually might work. Having said that, it seems so odd for me that they are pushing this as a "theme park." It doesn't seem to have any of the usual theme park faire that you'd find, and I think that people that are searching for rides will skip it. They should push it as an immersive experience, aim it at a lower number of people a day, and then see how it goes from there. A marketed park with a major central icon that can get by with a few hundred attendees a d
  25. Honestly, this is just how the amusement industry works. It's so small and so insular that the major companies don't usually avoid each other no matter what the circumstances are. I know of one company that had an active lawsuit against another for not delivering what they promised, and the company was countersuing over not getting the full payments for the rides and while that lawsuit was going on and the parks that had gotten the rides were having all sorts of issues with them, the way it was resolved was they both agreed to stop suing each other and buy more rides for the next year. T
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