Jump to content
  TPR Home | Parks | Twitter | Facebook | YouTube | Instagram 

southpuddle

Members
  • Posts

    623
  • Joined

  • Last visited

  • Days Won

    10

Everything posted by southpuddle

  1. Please don't let this be the announcement for the announcement!
  2. Because Cedar Point claims it has a better capacity than it really does. When I worked there, the Maverick crew typically got 900-1,000 riders per hour - which isn't awful, it's just not as good as a lot of the other headliners at the park. In fact, it's the lowest capacity in the park as far as the big coasters go.
  3. Are people seriously coming out of the woodwork and blaming the ride's "new heartline" for it valleying? I thought everyone would have shut the hell up about the heartline after Rougarou was announced. Every coaster at Cedar Point has valleyed. It happens.
  4. I just feel like a dive machine works better at a park with a less intimidating coaster line up. Sure, Griffon and Sheikra wow visitors at their respective parks, but at Cedar Point, a park that already has THREE coasters with vertical or beyond drops (TTD, Maverick and WT), and MF that's darn near vertical, is another vertical drop going to be that impressive to a lot of guests? Especially since two of those drops on current coasters will undoubtedly be much longer than the proposed dive. Just seems like a park's dive coaster should be the big bad headlining ride, which it wouldn't be. That, combined with the fact that Cedar Point already has a coaster with extra wide trains (GK), a dive coaster would just be near the bottom of the list of coasters I'd install if I were the person making that decision. There are plenty of other ride types that would round out the collection of rides better - woodie, spinning, RMC, flyer, etc. Who knows. I'm sure whatever it is will be great. Cedar Point rarely disappoints.
  5. Pretty sure mike's comment about Drop of Doom being the same as Sky Tower was a sarcastic jab about how boring the ride is. For some reason there are those who think a 400-foot free fall tower is a snooze fest. I thought the ride was terrifying
  6. As a gigantic fan of Magnum, I would still be totally in favor of Premier overhauling the trains, much like they did for Steel Phantom/Phantom's Revenge. I love the coaster to death, but I think it would be a win if more people were able to enjoy it more easily. Keep the 3-bench trains and chassis so that capacity isn't effected, and re-do the actual seats and bodies. I imagine a lower profile, more modern looking train that still has the retro look to it with the spacey looking moldings and decals. Or, ya know, just upgrade the current trains to the ones that Adventure Express has - those lapbars don't fall down onto riders and actually pop up when they're released.
  7. That's what the animation shows, so we can hope. With three train op, it shouldn't effect capacity to stall that train (since it would just sit outside the station for just as long after the ride anyway).
  8. One enthusiast telling another enthusiast who has never been to Cedar Point before not to bother riding Magnum is one of the most laughable things I've heard on these forums in a while. Really? But seriously, DONT be a sheep and get in line for Raptor first thing in the morning like everyone else. It'll have a pretty short line later in the afternoon. DO take a moment and enjoy a walk on the beach at some point. You can walk all the way from Magnum to Wicked Twister, and it'll be a nice relaxing break in your day.
  9. Double downs are just traditionally a more wooden coaster element, for whatever reason - hence RMC incorporating them into their wood/steel hybrids. Although Phantom's Revenge at Kennywood has a sweet double down that'll knock your teeth out (semi-figuratively speaking ) if you're not expecting it!
  10. Easy. The heartline isn't nearly as important or finite of an aspect of track design as enthusiasts have assumed it was all these years - at least not for Mantis' layout. I agree that I can't wait to experience an old school B&M design on new school B&M trains!!!
  11. There's nothing wrong with Raptor's color scheme. Like nearly any color scheme, it'll look great with a fresh coat. I also don't see how it's "incredibly 90s" or why that would even be considered a bad thing
  12. Magnum is my favorite coaster in the park. I recommend sitting in the second to last row. The middle row of any car will give you a significantly smoother ride since you're not directly over a wheel, and the first two drops are much better in the back of the train. Most importantly, don't staple yourself and you'll have a great ride
  13. Love the changes! Amazing to think of what that midway was like pre-2000. Definitely the most changed area of the park. Giant Wheel, maXair, Wicked Twister, Gatekeeper - all weren't there - Disaster Transport was still uglying up the Beach, and next year with the addition of two more non-coaster rides, it's literally an entirely new place! As far as an Intamin woodie coming in, it's apparent that those are incredible rides, but there's got to be a reason we haven't seen more of them. The last one was built in 2008. Don't replacement track segments have to be specially ordered? Park carpenters can't just re-track a section. That's got to be expensive, which I'm sure is a deterrent for most parks. Traditional woodies are already far more expensive to maintain than steel coasters. I'm afraid an Intamin pre-fab is just an enthusiast pipe dream.
  14. Interesting that they re-paved the old trench that the first drop used to dip into. Anyone have a guess as to why that is? There is no longer any track going down there. Drainage?
  15. I was thinking more like The Beast when you race up the second lift hill before it catches. No discomfort there. That's probably the closest approximation that we can compare by. Of course, they are two completely different kinds of rides, designed by totally different manufacturers, separated by nearly 40 years of advancements in technology. I'm sure RMC isn't going to give us anything to say "ouch" about
  16. Why? Are you the mechanic who's in charge of repairing it? Why is that of any consequence to you? Why on earth would that be painful? Regardless of how fast you'll be traveling at the beginning of the chain, you'll be going the same speed once you lose enough speed for the chain to take over.
  17. DoubleDown is spot-on. Cedar Point is one of the largest parks on earth and is in no way in danger of "running out of space" in any of our lifetimes. The park is basically at its limitations for number of attractions. It's not like the park is ever going to have 200-plus rides. Old rides will be taken out. The only reason the subject of space limitations comes up about Cedar Point so much is because the park boundaries are so obvious. Pretty much any park cannot just expand past their current boundaries. It's not like the empty space around other parks is just no-mans-land. Somebody owns it, and chances are they are not going to give it up for anything less than top dollar if they know that the park wants it. The expenditure to purchase land on top of building a new attraction is just not in the budget for practically any park. Some parks do purchase land, but they are really the exception, not the rule.
  18. Fury may be traveling at 55mph at the bottom of the last bunny hop, but there's no way it'll still be going that fast once it climbs up and reaches the brakes.
  19. With all of the "B&M would never let a park convert their stand-up into a floorless" talk we've all heard over and over around here, I'm surprised B&M is okay with this, as it seems to fall within the same realm. Very very interesting... would love to check it out!
  20. Did you inform anyone at the park the day it happened? If not, what the hell is the park to do? For all they know, you scraped your back doing yard work at home, took a picture and blamed it on one of their slides. You're lucky they offered you anything at all.
  21. I'm all for it as long as there are organized, staffed merge points at a specific location, and then the Fast Lane riders wait just like everyone else basically from the point where you choose your seats at the station. What makes me furious is when (at Six Flags), Flashpass riders come and steal my seat *just* before I thought I was going to board, or worse yet when an entire trainload of Flashpassers comes up the exit and nobody in the standby line gets to ride. Merge points are where its at. Cedar Point already has the old Freeway entrances at many of the biggest rides... it's just a question as to whether or not they want to pony up the dough to staff that extra employee at the merge point.
  22. This is terrible news. My deepest sympathies go out to the man's family. However, it is in the Intamin SOP that every rider on their rides have both legs - for this exact reason. I know from working at Cedar Point on MF, TTD and WT that this is a requirement that comes directly from Intamin, and every park is to adhere to their regulations. I believe the blame here rests solely on the ride operators that allowed him to board in the first place.
  23. Andrew nailed it on the head... as an employee of five summers (2006 through 2010), and having gone through five "training weeks" pre opening day, it was very apparent that each year things were ready with less and less time to spare each season. Taking with supervisors and employees who had been there even longer than I had been, "training week" used to be just that - a full week to train and run your ride to be ready for opening day... my last season training week became more of a "clean your ride location for a week, hope and pray that your ride will be ready to run by opening day" week.
×
×
  • Create New...

Important Information

Terms of Use https://themeparkreview.com/forum/topic/116-terms-of-service-please-read/