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asr

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Everything posted by asr

  1. EDIT: Me and Iwantrevenge posted at the same time. Sorry about that. Enigma.
  2. Cyclone at SFNE, June 11th. It was the best ride I ever had on Cyclone. It was even wilder then usual, lots of
  3. Out of those I have to say Priemer, because Chiller is awesome But I have too say that the most underrated manufacturer is Vekoma. I hear soooooooo many bad things about them, but the two Vekoma's I have been on (Flashback at SFNE and Mind Eraser at SFNE) are alot better then what I expected of them. Mind Eraser barely hurt at all, and had some awesome and completly disorienting elements, and Flashback, while one of the roughest coasters i've been on, isn't all that bad, espiecally when compared to GASM at SFGAdv. GASM at SFGAdv =
  4. How did you get Blaze to have a tire launch and Giovanola style trains?
  5. You need to tell us how you did that that Intamin inverted coaster. Can the splitting coaster in Wild have inline twists, vertical loops and overbanks? If so, did you modify the options.txt file to allow track to intersect and lay the track of a splitting coaster over that of a compact inverted coaster? Does Wild have an Intamin inverted coaster? Also, how did you get the pieces of the S&S tower like that?
  6. It isn't. in all of Raptor at Cedar Point's years of operation sence 1996, only 2005 and 1997 did less then 2 million people ride it in a year.
  7. According to Coaster Net.com, Shiekra's Immelmann is 163 feet tall. RCDB says that it is 145 feet though. Does anyone know which is right? About the accident, I do think that they might not have told us everything. It doesn't make much sense that it took 2 hours to evacuate everyone when it had stopped just out of the station. Surely there must be friction wheels on the launch track incase something like this happened?
  8. Out of 4 Arrows I have ridden (Gemini and Corkscrew at Cedar Point and GASM and Runaway Mine Train at SFGAdv) I would have to say that Gemini is my favorite, and GASM is my least favorite. It is the rougest coaster I have ever been on, far too rough too enjoy it. The only good part from what I remember was the Boomerang, probably because it was taken so slowly.
  9. Cyclone at SFNE hands down has the most extreme airtime I have ever expierenced. Espiecally over this hill (its the one you can see going over the turn before the lift hill, at the top of the picture. Honurable mention goes to S:ROS SFNE (those camelbacks on the return trip are awesome), Thunderbolt at SFNE (the last few dips and bunny hops before the curve into the final brake run give great ejector air), and Nitro at SFGAdv (great floater air, and some nice ejector air on the last few bunny hops from what I remember). Also, Zero-G rolls on floorless coasters give great floater airtime, and Millenium Force's first drop had some nice airtime from what I remember (MF was my first major coaster, and I was scared to death on it, and thus don't remember much of it).
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