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Hey guys, in this topic, you post your NL realated questions and see if anyone has answers.

 

I have a question. How do I use the tunnels that I made in tunnelmaker on my tracks? Ive saved the tunnel in the tunnelmakers elements folder (With all the other tunnels) but I dont know how to open them in the NL editor. Any answers would be great, thanks!

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you should have checked the box "insert the file into the track for me" when in the tunnelmaker,

 

however, there is another way, to insert the file manually, go to options in the editor and make sure that at the 3ds import the box "auto-scale" is unchecked, then go to "scenery" and "choose scene object", go to the folder where your object is, select it and click in the editor where you want it, then move around with it untill is has the correct location

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I have a question. How do I use the tunnels that I made in tunnelmaker on my tracks? Ive saved the tunnel in the tunnelmakers elements folder (With all the other tunnels) but I dont know how to open them in the NL editor. Any answers would be great, thanks!

You must save every 3ds object in the "*\NoLimits coaster\object" folder, or they won´t import into NoLimits.

If you do that and also chek the "insert the file into the track for me" in the Tunnelmaker then it should insert the tunnel for you.

 

Tunnel creator tutorial

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you should have checked the box "insert the file into the track for me" when in the tunnelmaker,

 

 

This may sound really stupid, but wheres the checkbox?

 

Wait, I missed the tutorial, I got it know, thanks! If anyone else has questions feel free to ask them!

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  • 5 months later...

Sorry to bring up an old topic, but its better than starting a new one. I just got NL and I have been searching the internet for about 30 minutes looking for tutorials for the editor. Does anyone have any links to good tutorials?

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^To my knowledge there really isnt any, NL is a game that you really have you learn by looking at other traks, and just playing around.

 

The closest thing to a tutorial there is would be "help" located under the help tab in the editor.

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