Wes Posted October 12, 2013 Share Posted October 12, 2013 ^ Drachen Fire was so so bad though. Link to comment Share on other sites More sharing options...
eddie200330 Posted October 12, 2013 Share Posted October 12, 2013 ^ Drachen Fire was so so bad though. I rode it a few times, but am having trouble remembering why it was bad. I thought it "worked" but maybe because I was young and it was still a new concept???? I don't really remember it being rough, but maybe if it was designed as an invert it would probably be even more awesome! Can someone jog my memory and tell me why everyone hated it...... Link to comment Share on other sites More sharing options...
PalmTree55 Posted October 12, 2013 Share Posted October 12, 2013 Balder and Insane. Both give an awesome ride, but have really compact layouts! Link to comment Share on other sites More sharing options...
alpengeist04 Posted October 12, 2013 Share Posted October 12, 2013 A couple people have mentioned Kumba, and I believe this was B&M's best work. The flow and pacing of the ride is near flawless. Not to mention, Kumba's zero-g roll is the best inversion I have ever experienced. Truly, an absolute masterpiece. Link to comment Share on other sites More sharing options...
eddie200330 Posted October 12, 2013 Share Posted October 12, 2013 Love the undulating, straight-forward hills, and seems twice as nice in the dark. from Park Index/Griffon Link to comment Share on other sites More sharing options...
australianalex Posted October 12, 2013 Share Posted October 12, 2013 I thought I'd post some awesome layouts of coasters I've actually been on - layouts that I know not only look good but deliver an awesome ride. Blue Fire's layout is almost perfect. The only fault for me is it loses its pacing a little while cresting it's airtimeless hill that threads the vertical loop, but it makes up for it with it's awesome inline twist finale. It also looks stunning. Black Mamba has to be one of the most underrated B&Ms on the planet. It kept up an extremely fast pace with constant positive G's and tons of directional changes. I actually personally think it's pacing is better than that on Nemesis, as while Nemesis has some "dead spots" (turn after the vertical loop, final helix into brakes) Black Mamba never let up until the end. Link to comment Share on other sites More sharing options...
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