mitchellpaul Posted November 20, 2010 Share Posted November 20, 2010 (edited) Roller Coaster: Flash Type: Steel Make/Model: Intamin AG/Acceleration coaster Lift/Launch: Hydraulic Launch Cost: $20,000,000 USD Capacity: 1600 riders per hour Length: 4,317" Height: 165" Drop: 151" Inversions: 2 Speed: 68 mph Duration: 1min Elements: 165" top hat 54" Corkscrew 47" Corkscrew Max Vertical Angle: 90 degrees Trains: 3 trains with 5 cars per train. Riders are arranged 2 across in 2 rows for a total of 20 riders per train. SFA-Coaster.nltrack Flash Edited November 25, 2010 by mcjaco Link to comment Share on other sites More sharing options...
mitchellpaul Posted November 24, 2010 Author Share Posted November 24, 2010 140 views & not one comment, at all? Link to comment Share on other sites More sharing options...
BkkMan13 Posted November 24, 2010 Share Posted November 24, 2010 Holy crap this is incredible!!!!! Man i wish I had the time to design something as good as this... Link to comment Share on other sites More sharing options...
HCLcoasters Posted November 24, 2010 Share Posted November 24, 2010 It's okay, you certainly need to work on your transitions from hill to turn and vice versa. It's a solid ride with some fun spots but the shaping is just wrong in some areas. Also, don't attempt that style of track unless you can do it correctly. Link to comment Share on other sites More sharing options...
mitchellpaul Posted November 25, 2010 Author Share Posted November 25, 2010 ^Just because I didn't use 3d's it's wrong?, or what are you getting at? Link to comment Share on other sites More sharing options...
BkkMan13 Posted November 25, 2010 Share Posted November 25, 2010 Also, don't attempt that style of track unless you can do it correctly. What do you mean by "correctly"? Link to comment Share on other sites More sharing options...
Yamez Posted November 25, 2010 Share Posted November 25, 2010 Transitions were kinda rocky, other than that it was fun! Also, inspired by I305 much? Link to comment Share on other sites More sharing options...
Karezza Posted January 6, 2011 Share Posted January 6, 2011 Fun to watch. Reminds me of something I made awhile ago. Looks like you put more time into yours though. Like others said before me, there are some things to improve on, such as the transition between elements. Although I am a fan of the editing, I'll give you that. Link to comment Share on other sites More sharing options...
rollercoasterbuff Posted January 30, 2011 Share Posted January 30, 2011 Maybe I am naive, but i saw nothing wrong with it. Much smoother than most rides you see at a park! Not to mention, if everything was perfectly smooth, you'd lack the realism. So my hats off to you. I wish I were as good as you. Link to comment Share on other sites More sharing options...
XYZ Posted September 21, 2011 Share Posted September 21, 2011 Beginning at the drop, the layout is exactly the same as I305 until after the turn after the 2nd air-time hill. Though, those barrel rolls are just incredible. Link to comment Share on other sites More sharing options...
harper83087 Posted September 22, 2011 Share Posted September 22, 2011 This. Thing. Is. Awesome. I'd ride for sure, I love the blocky transitions that whip you around Link to comment Share on other sites More sharing options...
AJClarke0912 Posted September 23, 2011 Share Posted September 23, 2011 Definitely has that Newton feel [not-so] underlying throughout. Your transitions are a bit simplistic and spartan, and the barrel rolls didn't seem like they had any airtime in them...it looks like you simply just twisted the track in Newton, which isn't too good. Next time, really factor in the airtime like real life and I promise you the rolls will come out a lot better. Still a lot of stiff, single-zoned transitions here, but overall not a bad ride. Link to comment Share on other sites More sharing options...
mitchellpaul Posted September 26, 2011 Author Share Posted September 26, 2011 Well this was randomly brought back to life. lol. I like it though. Thanks for the continuous criticism guys. I haven't really worked on anything as of late, but will take all into consideration. Link to comment Share on other sites More sharing options...
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