Guest Posted May 14, 2005 Posted May 14, 2005 Well my friend called the park and guess what Hades is open all this weekend...anyone close should go get some rides in! Katie
edboxer Posted May 15, 2005 Posted May 15, 2005 Hades Review posted on Rollercoastertalk: Hello to all! Some of you may know I rejoined the list about a month ago with few intentions of posting. However, I got a chance to ride Hades today, and I thought I'd give this list the privilege reading one of (if not the first) reviews of the ride online...as well as my fantastic writing. I'm glad to see this list is still flourishing, and although I haven't decided on whether or not I will become "active" on here again, I'll be happy to answer Hades questions for anyone who has them. Anyway, here's what I assume you're reading for: HADES (2005 Gravity Group freeform wooden coaster with PTC Trains) Mt. Olympus Theme & Water Park Wisconsin Dells, WI Mt. Olympus (formerly Big Chief) has been open randomly for the past month or so. Chris and I visited back in April and took a ride on Zeus, which was running even better than previous years, but that was the only coaster running at the time. To be honest, Hades looked rather far from finished, especially the station and the fact that the train was still missing. I figured the park would be able to hit its target Memorial Day Weekend for opening Hades, but I don't think I expected the ride would open a full two weeks early. Upon getting confirmation last weekend that the ride was indeed testing, however, I called early this morning (Saturday) to find out if there was a new scheduled opening date for Hades. Surprisingly enough, she told me that Hades was "open right now," so a friend and I threw together a random trip to the Dells after a quick lunch. I've watched the construction of this ride over the past year and a half, yet seeing it in person never fails to impress me. The ride is huge - not only in length, but height as well. It literally towers over everything else in the park. The first drop is over Zeus, and it's quite intimidating to see how large this new ride is compared to the park's former giant. Mt. Olympus has a bizarre pricing system. It's actually always fun to see what the pricing system of the day will be, as I'm not sure it's ever been the same on any of my several visits over the last two years. Today, they were charging $32 for a ride all day pass, including the indoor waterpark. From what I could tell, all of the coasters and most of the go-karts were open, so this wasn't a particularly bad deal. However, we were a bit pressed for time, and opted instead to purchase individual ride tickets. For this, they were charging $6 for a "Spectator's Wristband", with individual rides being $4 each on top of this. However, the park is not really gated, so there isn't much stopping you from entering without paying the $6 "Spectator's Pass." I'm not condoning that; I'm just making an observation. We purchased our tickets and immediately headed to Hades. The weather for the past week here has been sporadic, to say the least, and all day it was alternating between sunny and warm, and rainy and cold. We wanted to ride before the weather turned sour, but we ended up taking both of our rides in a fairly light drizzle. It wasn't pouring in any sense, but the drizzle combined with the speed of the ride got me very wet, and very cold. Thus, understand that my observations of the ride are based on poor weather conditions and on the ride's first day of real operation. It will be interesting to see how Hades rides on a hot summer night. For now, however, my observations are based on these less-than-ideal conditions. One pet peeve I (and others) have about Mt. Olympus is some of their disregard of standard safety practices. I can overlook the lapbar procedures (although notably enough, they were certainly checking lapbars today). However, on previous visits Chris and I have been concerned that the drops into the tunnel would remain open, without a lock-out fence. Thankfully, today there was a chain-link fence surrounding the first drop area. The low points in the turn around are still not gated, however, and even though the parking lot no longer exists near this area (this was torn up sometime in the past couple of weeks), there should be a fence here. The "queue" for Hades feels nearly as long as the ride itself. It's rare, but I have seen Mt. Olympus with rather significant waits for their coasters. Given the fact that Hades is a long ride and only runs one train, it's nice that they planned for this. However, on normal days I wouldn't ever expect more than a 2-3 train wait, and it's a long way to walk to the station, much of it uphill. Thankfully, this means that the stairway into the station isn't as long as the one for Zeus, but it's still a climb. I nearly felt out of breath when we finally made it into the station. It's not often that I find myself nervous about trying new rides, but Hades had me plenty worried. Some of the pictures of the "speed bumps" and other track features in the tunnel that have shown up on the Internet the past few weeks have been downright terrifying, especially considering we were going to be flying through them at 60+ MPH. The station was mostly full when we got to the top of the steps, but the back row was open and we chose to ride here first. Our second ride was in the second row of the front car. The ride begins immediately with a fairly large, steep, straight drop out of the station. This does nothing in the front, but there's surprisingly strong airtime here in the back. The train then navigates a rather large figure-8, hitting several hills on the way. There is a pretty wicked double dip here, and though the airtime is brief, it's very forceful. There is also one of my favorite hills on the ride, where the track curves up to the right, then quickly swoops down to the left. There's a nice pop of airtime here while changing directions, all of which happens under the ride's structure (with some nice head choppers). Then you finally reach the lift. The lift is *long*, but the chain moves pretty fast. The first drop is supposedly the steepest wooden coaster drop in the country. There's a nice sense of speed in the front going down the drop, but the real treat is in the back seat, where there's pretty strong airtime the whole way down. Then it's quickly into the 700' long tunnel. There is really no way to describe everything that happens in the tunnel without referencing many pictures, and without riding many more times. The tunnel is essentially shaped like a question mark, with the first entry to the tunnel on the bottom. After traveling straight (and over a couple small hills) for a bit, there is a slight s-curve to the right. The train travels straight once again, hitting more hops and dips before taking a sharp left-hand turn, which is apparently banked at 90 degrees. To be honest, I wouldn't have even known that turn was banked so sharply if I hadn't seen pictures of it. The turn happens very quickly, and even though there is a sense of the train tipping to the left, it doesn't feel as significant as it obviously is. The sensation of banking is much more exaggerated if you sit on the right-hand side of the train, as then you're on the "high end" of the curve. I'd recommend sitting on this side of the train if you want the full effect. After the 90* turn, the train hits an extremely abrupt double-up before navigating a long, curving climb to the left and out of the tunnel. I've ridden other coasters with double-ups (Comet, Phoenix) and to be honest, these elements have never really done anything for me. However, the double-up on Hades is much shorter, and taken at a much faster speed. It's probably the most intense moment of the ride, especially as it occurs immediately following the steep curve. The whole "out" portion of the tunnel takes only about eight seconds, and the entire thing is flat-out intense. Part of this is the fact that the tunnel is so dark that it's impossible to see anything in front of you, even as you're nearing the end of it. Another part of this intensity comes from how loud the tunnel is, as the thunderous roar of the train echoes throughout the entire concrete tunnel (though it's not quite as loud as certain people who felt they needed ear plugs thought it would be). There isn't a single moment of "dead time" or straight track in entire tunnel. There are dips, hops, hills, and turns throughout the entire length of the tunnel going both ways. Perhaps needless to say, this was overwhelmingly my favorite part of the ride. I went in fearing what was going to happen in the tunnel and ended up absolutely loving every moment of it. I do think it could become a problem in a few years if maintenance isn't kept up to speed on it, though perhaps being indoors will help somewhat. Anyway, this curving rise out of the tunnel is the beginning of the turnaround, which is located in the middle of the parking lot. The train nearly comes to a dead stop at the top of this hill, which I'm sure will change as it continues to break in. For now, there's a quick moment to catch your breath before entering a long, downward spiral to the right. Once you reach the bottom, it's up and into a wonderful airtime hill, which is already proving nearly standing air. This hill drops back into the tunnel, then immediately hits a curve to the right, which isn't nearly as steep or sharp as the curve it travels alongside. As I said above, the "back" portion of the tunnel is as eventful as the "out" portion. It parallels the other track the whole way, but it doesn't do the same thing. Again, I couldn't tell you everything it does, other than by saying it jumps around a lot, hitting several hills and dips. Once again, it's incredibly thrilling. Many have raved about how great the hill out of the tunnel (paralleling the first drop) looks, but as of now the train barely makes it over. Again, I'm sure this will change with time, but I'm not sure it will ever be the hill some dreamed it would be. Still, though there's really nothing noteworthy about this hill in the front, in the back there's a nice pullover and float down a surprisingly long drop back into the wooded valley. Then it's up into another hill, which levels out at the top alongside the station before swooping down to the right. While still completing this wide right-hand turn the train navigates another hill, passing back under the lift. Then the train enters a sharp, steeply-banked 270* helix upward into the brakes. Both of the last two hills (at the start of and during the wide right-hand turn) are very good, giving nice amounts of airtime, especially in the back. The helix into the brakes is decent. It's not overly intense and it sputters out at the end, but again this may change as the ride warms up. After the brakes there's a short, steep dip into the station and the ride is complete. Hades is, in my opinion, a back seat ride. There's really no moment that stood out for me in the front seat that wasn't better in the back. As I said earlier, the tunnel was by far the greatest part of the ride, followed by the two hills near the end of the ride. Nearly everything before the lift struck me as rather stupid, and I found myself just wanting to get to the lift. I also thought the stuff before the lift banged around much more than the rest of the ride, especially the double dip and the turn afterward. Though this is probably the slowest part of the ride, I now think this could become the roughest part, as the train seems to have some difficulty navigating it. I was also struck by how very long the ride is. I knew it was big coming into it, but I didn't expect the ride to feel as long as it does. Honestly, it felt like the ride just kept going and going. It reminded me of the Legend in the way it felt like it was never going to end (in a good way). It doesn't hit the brakes with as much speed and power as the Legend, but that may come with time. It's difficult to "rate" Hades based on two rides on opening day. At this point I probably still slightly prefer Avalanche, but I could see that changing over the summer as I get more and more rides in. I'd probably put it at number six or seven on my top ten list right now, which means it would sit along Avalanche, Comet, and Boulder Dash. I'm excited to see how this will change over the summer, though. When I took my first ride on Avalanche the day it opened last year, I thought it was fun but slow. By the end of the summer, Avalanche had turned into probably the most intense wooden coaster I've ridden. If this happens to Hades, I am both excited and a little nervous. Ten years ago there wasn't a single wooden roller coaster in Wisconsin. Now, Wisconsin Dells has as many wooden roller coasters as any on the planet, including at least two top ten rides. To have Avalanche and Hades open back to back is absolutely amazing, and I'm not sure I can think of a more exciting place to live (coaster-wise) right now. For those keeping track at home, Wisconsin Dells also has more holes of mini-golf, more waterparks, more go-kart tracks, and more water slides than any other city in the country, possibly the world. By the end of the summer the area will be home to three (!!) Proslide Tornados. Many call the Dells touristy, tacky, and pricey. It is indeed all three, but I can't help but love the place. I love the bombardment of bright colored advertisements and giant concrete sculptures. I love the waterparks shaped like a mountain of cotton candy and the somewhat odd negotiation between commerce and nature in the Dells. But really most of all, I love Hades and Avalanche. Thank God summer is finally here. I will be back soon. PS: For those traveling to the Dells, Avalanche is not yet open for the season. They're doing some "theming" work along the ride (bridges, waterfalls, and oddly enough, trees with concrete faces) and, I assume, replacing the mini-golf courses that used to be in the ride's infield. I think it will look nice when it's done. Also, the new Triton's Tower (waterslide complex) at Mt. Olympus is not yet finished, but looks extremely impressive. I have no doubt they will have a fantastic year. -Nate coasterdue318@gmail.com ------------------------ Yahoo! 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Marko Posted May 15, 2005 Posted May 15, 2005 Excellent trip report - thank you! It will be interesting to see what kind of press this coaster gets in the various markets, Milwaukee, Chicago and the Twin Cities. Just a little over a week and we'll find out! Wish I still had health club membership, I'd spend the next week on the stairmaster getting in shape.
SharkTums Posted May 15, 2005 Posted May 15, 2005 Ok, well I'll be booking my tickets for my dells trip this week! I'm glad though that we decided to go at the end of the summer to give this ride some time to 'break in'. Interesting to read that the first part was 'kind of rough'. I'm hoping that some of the GG guys stay around tweaking and fixing some patches these first few weeks. Elissa "August should be fun!" Alvey
Jeezus Juice Posted May 15, 2005 Posted May 15, 2005 ^ When are you guys planning on going? We'll be there in August as well. We can take over a Steak and Shake! I can't wait to hear how it breaks in over the summer. I'm glad to hear that there are +Gs on the 90* bank. I was getting nervous about doing a wall ride on a coaster. Was Familyland right next door to Big Cheifs? I'm having a hard time pictureing the new superpark layout. Did they keep the lower parking lot? -Don
DancingDays Posted May 16, 2005 Posted May 16, 2005 Well, I've been planning on making the 2 1/2 hr drive to the Dells with some friends for a while now, and after hearing how great Avalanche is supposed to be, and this favorable review of Hades, I'll be sure to make it up to WI at least once.
edboxer Posted May 16, 2005 Posted May 16, 2005 PLEASE NOTE - the review posted is by Nate - coasterdue318@gmail.com, not me! I simply copied and pasted his review into the replay.
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