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Posted

Download

 

 

The water slides coming out of tiki statues kinda inspired me to make them for RCT3. The texture still needs work (because you can barely see the eyes and nose), but it's coming along nicely.

 

This could be the start of a waterpark pack, now that my modeling skills have improved.

tiki.jpg.7a34cb9c8e1dfd771c46b84a078de418.jpg

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Posted

^Wings 3D

 

Does anyone happen to know how to unweld vertices in Wings 3D?

 

I'm thinking about making this rope

but for the rope I'll probably need to use alpha textures, which I know nothing about.

Posted
^Wings 3D

 

Does anyone happen to know how to unweld vertices in Wings 3D?

 

I'm thinking about making this rope

but for the rope I'll probably need to use alpha textures, which I know nothing about.

 

Yeah, Alpha textures sound good.

 

To make one, you make a texture that you want on the model as you normally would, Then you need to make another texture In black and white.. E.G...

 

This would be the normal texture that I would map the model with

 

And this would be the alpha texture

 

So black turns up transparent and white Is solid.

 

Hope that helps

Dan

Posted

^I think I get that part of it, but I'll need to find a tutorial on how to make one in Wings 3D.

 

I went ahead and created a non alpha buoy, and it looks pretty good. I still need to unweld the vertices on the rope (because of the weird lighting), lower both the rope and buoy (because water level is lower than ground level), and resize the buoy.

 

I've given up on unwelding the vertices in Wings, so I'm going to try to do it on Blender.

 

I've also been trying t create tikis that fit the wide slide and the body slide, but it's hard.

buoy.jpg.3891cfe9810a2c89e8b5a896985e285b.jpg

The lovely buoy.

  • 2 months later...
Posted

UPDATE:

 

Okay, I was kinda wanting to try alpha textures out, and making a standard ceiling speaker was a good model to try it on. Sadly, it didn't work, and I used a texture OVL and everything! Can anyone tell me what went wrong?

help.jpg.a2514f8e915ff840a74a22852af04ca4.jpg

In game

image_map.bmp

The alpha texture

image.bmp

the regular texture

  • 3 weeks later...
  • 4 weeks later...
Posted

Update:

 

I plan on making 2D alpha texture objects to place on the new walls to decorate them, like palm trees, beach balls, etc. If you have any pictures I could use for an object, please post!

waterpark3.jpg.c6d12b43574f43709857b14851b43d83.jpg

The star of the update!

waterpark2.jpg.7eef63b24814b42ab60771765198865d.jpg

This is to close up the back of slide stations. Do you think I should keep this in the set?

waterpark1.jpg.70c769ecef75ac4f23d32e14c53d4aff.jpg

Final speaker (and it actually is a working speaker)

Posted

I just realized that I forgot to include a wall piece in my last update.

 

You might notice that the walls are not quite in the right positions right now, like in the middle of paths and stuff. That will be fixed.

waterpark-4.jpg.97269c0e7b8a89dfa84d452f89ee810b.jpg

The wave!

  • 2 weeks later...
Posted

Of course! For just 9.99!*

 

*just kiddin'

 

NEW! Alpha Textures! Fresh out of the the oven!

 

BTW, anybody got any other requests for Alpha textures?

waterpark5.jpg.7ca353b6f103a2776f54a3f9f5fd0085.jpg

NEW! Alpha textures

waterpark6.jpg.185816e968ce893520e58951d5081547.jpg

And if you combine them

  • 1 month later...
Posted

Getting back to work on this, release date hopefully within weeks

 

There's also a quick sneak peak of my next project.

waterpark-6.jpg.8f44f4c4a91777528e4326e90b93a756.jpg

A lot of texture problems right now, but that's for later.

waterpark-7.jpg.d33daf4beef0b0f0a0dac8f2a24962df.jpg

Okay, everybody gather round for the group photo!

  • 1 month later...

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