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About testtrack321

  • Birthday 09/02/1986

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  1. origin id = joebillmatt got the updates, add me
  2. Yup, nothing to see here, just some hot air, oh well. Although I do have to say, being on several boards, including ones that aren't totally positive about Disney, this is the first one to actually complain about this ride.
  3. Yeah, that can't really happen 'simple as that'. Slowing down the inside reduces capacity. Speeding up the outside causes cascade stops, not to mention the banked turns are designed for 40mph and not a higher speed. I think, without making the ride longer or reducing capacity, they've done a great job. Of course I'd like an additional 10 minutes in the dark ride section or for the race to go up to 65mph or higher, but it just can't happen.
  4. Totally blown away by this all. Disney has out done themselves with Carsland. I mean, if they can make someone who doesn't even like Cars to love this land, they've done something really right!
  5. Anyone have information on the factors that play into the cost of FastLane, and if there is a way to predict how much it'll cost? I'm interested in buying it next time I go, but I want to go knowing that'll it cost $xxx and not be surprised when it turns out to cost twice as much.
  6. The closest example is Disney. There are merge points before the turnstiles into the rides. It varies, Raptor is halfway up the stairs, Millie is inside the station, TTD gets their own train, etc. It really just depends on the station layout. No one gets 'rows' and no one gets to enter through the exit.
  7. It was busy, but it didn't help that until around 1pm Millie wasn't up yet, Dragster ran intermittently most of the day, Maverick went down after 3/4pm, Wicked Twister wasn't running, MaxAir went down right before I left, and I saw Cedar Creek Mine Ride get evacuated when in line for Skyhawk. It was crazy. There were also quite a few school groups today for competitions and events which cause problems. Most of the rides I don't have issues with the FastLane for. One I do have gripes against is TTD, as there the capacity is split: FastLane gets the first trail to themselves, second train for standby. This seems highly skewed. Other than that most of the merge points were right before the turnstile into the ride (except for Millie) and I had very little issue with it. Luminosity is going to be interesting. It seems to be CP's response to GlowFest/elecTRONica/Mad T Party. I don't know how much information/pictures have gotten out, but here's a general idea of what's going down. There has been lots of pavement work in the Iron Dragon Midway. There is now a large stage to the right of the entrance of Iron Dragon that will be the main performance area. There are a few levels along with large scaffolding (three stories) behind it for dancing/lighting. Lots of LED lights of various kinds; they were setting up several LED screens today too. There are about four, large cylindrical dance platforms about 4' tall in the midway along with some new swoopy pavement. In addition there is a new bar (or new to me) near the main midway. The lighting/speaker set ups even go into the main midway nearly up to Cedar Downs. This looks to be a major event and offering this year, I can't wait to see what the final product looks like!
  8. I'm going to be there tomorrow morning bright and early. I'll be wearing my red Dayton sweatshirt, come up and say hi (my name is Joe so you don't have to awkwardly call me by my username).
  9. Yeah, I really doubt that. Remember that whole "65 mph outside" part?
  10. I'd hardly call what they have now detailed and practical sets. I mean more than half the ride is those cut outs. I think this new overlay will be much better and more impressive. Unlike SSE the designing will happen in the pre show and the ride will be where the parts of you car are tested.
  11. Got me on that one, I meant is it in 'Random, Random, Random'?
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