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Highridin

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Everything posted by Highridin

  1. Guests at Elitches mostly do not like it; I read that in a few places. Also, the ride seems to break a lot.
  2. I agree big time. I know that the carnival ring of fire costs between $250-300,000. These may have run about 1 mil a piece. Maybe they cheaped out this year for bigger things the next....hopefully
  3. I agree. The super loop is a ride that you bundle with another new ride.
  4. I'm thinking that they want to save up this year at the majority of the parks. Maybe better next year,..or,..not
  5. If they were going to add a carnival ride, I'd rather have seen an on steroids Himalayan (coaster goes around a circle, planting riders to the side).
  6. This would be a good addition if another was being built. Not good as their new, main 2015 attraction.
  7. They'll call it a win too. A lot of people will enjoy it. I won't.
  8. I'm a little salty about that. Oh well.
  9. I don't know what that thin line is in the middle of the yellow, but the bottom of the 'O' looks like Dare Devil Dive's logo. At the same time, those could be water sprays in the pic...lol.. http://multivu.prnewswire.com/mnr/sixflags/48781/images/logo.gif
  10. I went to SFOG earlier. There was a ride there called Dare Devil Dive. I wouldn't be shocked if that's what it is. That peak in the pic has me thinking that, along with the fire.
  11. Yeah, those drop floor slides never get old.
  12. Password, what are you looking forward too? According to their hash tag, I wonder if they are going to squeeze it in the Mardi Gras section. There's very little space left,...for any kind of coaster anyway. I'm looking more forward to going this weekend now. I'm going to do some snooping
  13. If this means anything, the president of SFA (Rick Howarth) told me that a lot is going to happen quick over the next 2-3 years at the park. He told me, "With MGM and a few other big economic boosters happening in the area, the park wants to be a part of it." That's a loose quote..lol... I talked to him on opening day while my daughter and I were headed to Wild One. On a side note, my daughter just broke the 54" mark; I was proud...lol.. Her first over 54" ride?; apocalypse. Come on, really? Lol,..she rode all that day, except for JJ of course.
  14. After the ride getting stuck, they are probably going to reach in their pocket for this one.
  15. Password, I think you can use only one coupon per person. Though, because u are using different coupons per person, u may be able to use your pass. Not sure. You could always bring a Coke can for back up...lol.. When u go to the park, take a peek at JJ. I swear the launch sounded and looked faster. It may be that it looked that way because no one was on it (they were testing it). Also, I didn't bump around much at all on Roar. Maybe it was the seat I sat in; the third car from the back. Check it out.
  16. Lol,..I wonder if the ride getting stuck is a blessing in disguise? (Speed up the launch?, upgrade all of the coasters in the park with new equipment?) who knows?
  17. What's interesting is that when I was there earlier this year, they were launching both trains but only loading one. Think of all the electricity they were wasting launching empty trains. That's insane. Almost as insane as Roar's "DO NOT TOUCH YOUR RESTRAINTS" policy, and also the brilliant idea of strapping the woodies' seat belts around the lapbar in empty seats. Roar has the worst operations of any ride I've been on. Do not touch your restraints? WHAT? During the ride or during loading? Either way, it's pretty stupid. During loading they tell you over and over not to pull down your lapbar, and that an operator will do it for you. The only thing I can think is that it's so they can more easily check the seatbelt before it gets squashed under the bar, but it's definitely not making things better. I've clocked 4+ minute dispatches. Not cycles, dispatches. 4 min? I've clocked them at an average of 1:45. Must have gotten lucky on those days.
  18. If the picture is accurate, that is the same place it got stuck at on a testing run about 3-4 weeks ago.
  19. No fast pass needed. I'll admit, lately, Saturday lines have been longer than usual. I have seen the Apocalypse line actually stretch to the middle of the queue. If you get there early, you'll knock everything out, dry ride wise, in a few hours. Good news is that all summer they have been running two trains on everything. Contrary to belief, ops on the coasters move along just fine. I've been timing them all season. About the same on comparable rides at other parks (been to KD, SFGA, SFGAdv, Busch Gardens, and Hershey this year) Batwing loading is pretty slow though. I experienced the same slow ops on superman ultimate flight at SFGA. Damn flying coasters...lol... You will have a good time; I always do.
  20. Yup, KD. Others were complaining about having their spine adjusted on Hurler...lol.. I've always said it; what one person calls rough, another may call smooth.
  21. Cedar hasn't taken care of Hurler or Grizzly either. Hurler wrenched my neck. First coaster to do so.
  22. I'd like to know too. They would probably do a paint job; I hope not. They need to leave it as is to keep up the 'classic' look. A good re-tracking would be nice, but most wouldn't know it was done. They probably want something to 'show'. Got a few years to wait..
  23. U r right; only the helix. At the end of the day, it's old..lol
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