Jump to content
  TPR Home | Parks | Twitter | Facebook | YouTube | Instagram 


  • Posts

  • Joined

  • Last visited

Everything posted by adavis

  1. The standardized rankings all seem to denote separate categories for wood and steel, the issue is that almost every park has loopers, most people enjoy good loopers, and yet there is no top ten list that has a looper on it besides personal ones. This is all well and good for those who have ridden everything, but for those who haven't or who have limited traveling capabilities, it would be nice to have a centralized standard for ranking this type of ride, in order to know which to prioritize.
  2. This is covered in my post, I'm talking about a separate list for all coasters with inversions.
  3. Over the past few years, a change in roller coaster rankings has been afoot. Have you noticed? I know The Coaster Critic has, when Montu fell off of the top ten steel coaster list for the annual Golden Ticket Awards, he made mention in a blog post. I’ll admit it, at the time I thought nothing of it, but later, I had a revelation. No one questions the little wooden brother on the block. Aside from possibly The Voyage or El Toro, I think it’s entirely safe to say that there is not a single wooden coaster in the world that would be “top ten” if the rankings were ten and done. I think it’s also tough to say that either ride, as wonderful as they are, would be a shoe in for that list. I know what you’re thinking, ‘that’s not fair, the construction rigors are limited, wood is different than steel’, blah blah blah. There is a separate top ten list for wood coasters because they are entirely different animals, right? Not inferior, just different, with a different playing field, different rules, and a different ride. Here’s my question, why are looping coasters any different? I propose a toast to the looping coaster, and with that toast, a separate top ten ranking for our occasionally upside down friends. Not because of what they cannot do, like wood, but because, just like wood, of what they can do because they are different. Can a wood coaster be used as a chassis for a four hundred foot tall strata coaster? Maybe, but you won’t see this guy on it. What a wood coaster can do though, and I’m talking about those in the top ten, is give a ride so unique from steel, so infinitely different, that no one thinking rationally conceives twice about ranking the two separately. Who among us feels that a coaster with inversions is similar to their favorite hyper? Doesn’t matter, Arrow proved over and over again that the two are on disparate territory, and still living examples like New York, New York’s terrible Manhattan Express function as a history lesson. Ask anyone who went to Kennywood when Steel Phantom was introduced, should a hyper coaster have loops? The answer for the vast majority of folks is going to be no, and finding that out cost everyone involved a fair chunk of change. So, here is the question posed. Since history has proven that different coaster types deserve separate rankings, why shouldn’t those coasters that choose to go upside down be afforded their own rankings? I can already hear the smart guy in the back, ‘What’s next Aric, rankings for best flyer and best inverted? How about best floorless or sitdown looper?’ To that guy, I say hogwash. These coasters are few enough by type that I feel they can be lumped together, just as wood and steel were once lumped together. Don’t get me wrong, if Ohio has another spendy war based on who can build the tallest flyer, I say we support it. Until that day though, let’s have a third top ten, a new top ten, a top ten just for coasters that go upside down. Imagine one like this, partially hypothetical, as I’ve not ridden all of these: 1. Maverick 2. Tatsu 3. Montu 4. Kraken 5. Fahrenheit 6. Kumba 7. Alpengeist 8. X2 9. Manta 10. Griffon Good list, right? Ready to challenge it? Good! That’s the point of what I’m saying, we are letting good loopers go by the wayside, and if we don’t acknowledge their awesomeness, they will begin to dwindle. We aren’t arguing enough! Remember when The Coaster Critic put on his flame proof suit for his still positive, yet slightly negative Millennium Force review? I want to argue like that about loopers, and if you don’t agree with my selections, tell me why I’m wrong, and what yours would be. One of my most exciting moments from last season was the first ride on Diamondback, it was wonderful, and I couldn’t wait to see how the general public felt it stacked up amongst its brethren. The red rattler landed firmly in seventh place, and ironically, by earning its ranking, Montu, the last looper on the list, got the boot. Parks listen to the general public more than they do you or I, but has a park ever been embarrassed for being able to brag about a new coaster being proven to be among the best coasters in the world? Let’s not blame Intamin, B&M, Premier, Vekoma or any of their fellows for being engaged in making looping coasters, and let’s not have parks suffer for buying them. I love a B&M hyper as much as anybody, but parks don’t need two. So why don’t we, the hardcore coaster fanatics, demand a separate rankings, a place for designers and park owners to see the true fruits of their labors, and maybe in the process, slow down all that world’s “steepest drop” style of nonsense. A top ten list for coasters that go upside down even once makes sense, and it allows for a real amount of bragging rights, not an entitlement, a place for the real top ten loopers to do battle in our hearts, and a place to be officially honored. The preceding article appears at www.thecoastercritic.com , there is a poll there as well. If you have interest, feel free to follow the link to participate. I look forward to your responses.
  4. That's awesome that it got a bit better, and a nice caveat to remember that at least Great Bear and Fahrenheit were running. I'd rather wait that not have the chance to ride at all.
  5. Admittedly, the weather was great, the Intamins were great, and there should be little to be flustered about. That said, the park was very poorly run, I cannot imagine them turning away anyone, regardless of the crowd in the park. To put this in perspective, my wife wanted to buy a pretzel. She couldn't.
  6. SPTITP sucked, no plainer way to say it than that. My buddy and I split from the wife and my daughter as we got through the gates at ten, and hustled on over to Fahrenheit. Got front row on the second train and rode that orange and blue beast for the first time. Very fun coaster, one of my favorite modern loopers ever, to be entirely honest. Got right back on, maybe a ten minute wait, and rode in the back. Awesome energy, even better than the front as far as really feeling a ride goes. Good coaster short wait, we left. Big mistake. Storm Runner was next, another fifteen and we were on, mysteriously the back cars on both coasters were not operating. No big deal. Yet. Storm Runner was fun, very forceful, similar to one one of the double-spire Intamin rides, nowhere near the force of one of their strata rides, obviously. Still, a good ride, with an awesome barrel roll and incredible unique element in the snake dive. I could have done without the headbanging pseudo trick track, but otherwise good stuff. We decided after SR it was time to meet up with the wife and kid again, further rides on SR and big orange could wait...or could they? As we made our way back to the central hub of Hershey, we were dismayed to note that what had started out as a reasonably empty day was turning into a full on deluge of people. Like, thousands of them. The wife, kid, pal and I all booked it over to Sooperdooperlooper so my daughter could do her first looper, and honestly, first decent steel coaster. The ride was down, but even more troubling was the sight we saw as we walked to the looper, The Comet had acquired a line far exceeding its que. The four of us, even the youngest in our group exchanged a look. Hershey's rather mundane woodie had a line that was at least two hours, minutes after SR was a near walk on. We waited for the necessary repairs to to SDL and and boarded the fifth or sixth train. The daughter loved her first looper, and I had a nice time on the aged Shwartzkopf, especially next to my yipping six year old. The Comet was even busier as we passed it to head to Wildcat, Great Bear had yet to spin a train and the park was filling faster and more full than anything I've ever seen outside of Cedar Point on a Saturday. Only, not like that. This park was dead, and now was alive and teeming with rude, mouth breathing idiots all too welcome to jump a line, make disparaging comments about my looks, or just walk up and snap a picture of the freak. Let it be noted, the latter two I'm used to, though never in this frequency, but I've never borne witness to a such a hive mind mentality in an amusement park, not even Disney. These people rolled in like fat mountain locusts and worked from the front to the back of the park in a swarm, destroying the good times of all who were too slow to move ahead of their advance. The Wildcat was fun, nowhere near the banger I'd heard it to be and Lightning Racer was fun as well, though I do feel the Wildcat to be a smidge underrated and Lightning Racer to be a bit over. Regardless, two fun woodies. At this point, the park was literally impenetrable with people. Surprisingly, this was also the point where Great Bear started to roar in the form of a few test runs. Intrigued, we crossed the park. B&M Coasters, with the noted exception of flyers, tend to have an extremely high rider turnover ratio. So when we again split from the wife daughter team to que up for the lone B&M in the park, it was expected that the short line would lead to a quick ride. This was not to be. Numerous incidents of line jumping, some I caught, some I didn't, extreme rudeness from other patrons of the park and then the real shocker, only one train was running. Just over an hour later, after waiting through just two lines of aluminum dividers we were able to ride Great Bear. Only not together. I hopped through, tossed my sandals in the appropriate bin and saw the gate slam shut on my friend. We had both been dismayed to see Great Bear running only one train, but had been even more so to see it running with up to ten seats empty. Now we knew why, the ride ops cared so little to fill the trains that they were letting the gates shut before people could even get through to ride. A single rider line separates the men from the boys as far as parks go, and Hershey was so woeful as to not even let a ride fill when there were single riders whose turn was next. We reconvened with the group, Great Bear ranked for me as better than Raptor, not as good as Batman. There are better inverts and there are worse, but I did dig this one. At this point however, the park had been fully taken over, it would have been hard to buy food, much less ride anything. Nine hours in a car each way and six hours into Hershey and we called it good. Great variety of rides, very good staff for the most part, and still one of the worst trips I've ever taken. As we left I checked Fahrenheit's que one last time, there was no way it was less than three hours.
  7. I'll be there Friday as well, I'm the guy with the huge ear piercings and sleeve tattoos. Hopefully it's slow!
  8. Called the park today about the Fahrenheit closure. Took three wires crossed to get to a person that knew what she was talking about. She said the ride was close to open, really close, and that the refurb team was going virtually 24/7 to have it up and running for STITP. No guarantee is the official line, but if all goes well, the big F will be ready to go.
  • Create New...

Important Information

Terms of Use https://themeparkreview.com/forum/topic/116-terms-of-service-please-read/