
PaulMartz37
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Everything posted by PaulMartz37
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Roller Coaster Kingdom
PaulMartz37 replied to J man's topic in Roller Coaster Games, Models, and Other Randomness
Im playing it now, seems fun. Hopefully it doesnt lag too much -
Utopia's Orion Kingdom [RCT2]
PaulMartz37 replied to hydra's topic in Roller Coaster Games, Models, and Other Randomness
^Sweet! Are you using WW & TT? -
Carowinds Discussion Thread
PaulMartz37 replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
^ that would be an epic win for B&M This layout is an epic win for them regardless. Totally in love with it. I would say the layout pwns Intamin's, but I can't say much until I've ridden them. -
Cedar Point (CP) Discussion Thread
PaulMartz37 replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
Because Terminator is a GCI and has "a footer everywhere" -
Cedar Point (CP) Discussion Thread
PaulMartz37 replied to robbalvey's topic in Theme Parks, Roller Coasters, & Donkeys!
The teaser from Screamscape: "A foot here...a foot there...a foot everywhere...” -
Woodland Park [RCT2]
PaulMartz37 replied to thethrillseeker's topic in Roller Coaster Games, Models, and Other Randomness
^ I agree. At first I thought it was launched coaster due to it's length. It looks great, though. Kudos. -
Word of advice, finish those supports. I have a ridiculous amount of really good tracks without supports. This is the second track I plan on releasing with completed supports. In the end, it really pays off and eventually gets easier. Custom woodie supports are much harder so get comfortable with steel ones. Best of luck on the track.
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K'nex: 2010 Coaster
PaulMartz37 replied to Ccron10's topic in Roller Coaster Games, Models, and Other Randomness
^ Yeah! It was looking super cool! I've never followed your projects but I think I will for once. This looks pretty interesting. -
^ Using Object Maker. I made one using Google Sketch Up but the shadows were insane and looked pretty bad. It was somewhat easier because I didnt have to scale anything, but Object Maker is pretty easy too. I've been tweeking the three hills after the tunnel and those pics are a bit old so I'll post some new hill pics soon along with progress on the station. Supports will come last and will probably take the longest.
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Just a little track I've been working on. I didnt realize how jerky the transitions on the hills so I hope to fix that. I wanted it to end on a strong note so the helix at the end pulls up to 4.7Gs. I've also been working on a station heavily based on the one for Goliath in Georgia. Some specs: 243' tall 238' drop 83 mph top speed (you can thank the tunnel for that) A pretty long underground tunnel
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Maurer Sohne Spinning Contest
PaulMartz37 replied to Eric_Smith's topic in Roller Coaster Games, Models, and Other Randomness
Im not possitive Im going for this. But if I do, I have a question. Can we edit the terrain? -
Nürburgring launched coaster
PaulMartz37 replied to thomas2's topic in Theme Parks, Roller Coasters, & Donkeys!
Is that possible airtime at the end of the video? -
The "Preview" Thread
PaulMartz37 replied to DBru's topic in Roller Coaster Games, Models, and Other Randomness
That first drop looks rough o.o Id reallt like to see how it turns out though Ive got a woodie of my own but I doubt Ill ever finish it. It would need custom supports and I highly doubt Ill be able to pull that off :/ Layout View from the brake run. Turn around under the lift. I want to tunnel it. The turn after the first drop. I also wanted this to be tunnelled