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AmyUD06

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Everything posted by AmyUD06

  1. Yes, on Firefox/Windows 10, and even slower on Chrome/Android (but that could just be my data plan).
  2. @hoppedup, the only problem with waiting until getting to the park to make the decision on Fast Lane/skip the line pass is that many parks are selling out on a regular basis. Personally that's not a risk I'm willing to take.
  3. My best possible hope for this park at this point is that Knoebels buys the Blue Streak and transports it to their park, the same way they did with Rocket/Phoenix.
  4. Digitally Imported (di.fm) has almost 100 different channels of electronic music. I'd recommend any of the following: Classic Eurodance Classic Eurodisco Eurodance (I think this is what you're looking for) Oldschool House Oldschool Rave Oldschool Techno & Trance Synthwave I'm sure one or a combination of them will have what you're looking for.
  5. Photo TR: August 14th, 2021 Well, if you recall, I'm in the middle of a road trip to Indianapolis for a work conference, so I decided to stop by Indiana Beach. I knew full well that Triple Loop would not be open (or even constructed), but I figured I might as well since who knows the next time I'll be back in the area, and the park never really seemed like a "destination" park to me. That was thoroughly confirmed. First things first, apparently there is an absolutely MASSIVE wind farm south of the park. I had never seen so many windmills in one place in my life...by rough estimates from driving through, I'd have to guess it was 3-400. Here's the best picture I could get while driving: I arrived to the park right around 11, when the rides are scheduled to start running. Any recent visitor to the website will see this note that ride operating schedules rotate around based on staffing, but today I only saw that apply to the kiddie rides. Note that Falling Star, Alpine Bobs, and the Skycoaster did not operate at all during my trip and were noted on the sign at entry as non-operating. Anyway, I made my way across the very scenic (and unsettingly moving) bridge to the park. I got a lot of Knoebels-esque vibes from this place, which would sadly not translate to the quality of the rides. Water swings looked cool with the waterfall effect, but didn't really appear to do anything special, so were skipped. Lost Coaster of Superstition Mountain was my first ride of the day. First, that name is ridiculous. I get that it was rebuilt from a dark ride called "Superstition Mountain," but adding "Lost Coaster of" at the beginning just sounds corny. Second, I absolutely appreciate the effort that went in to designing and building this ride. As everyone knows, everything at IB is kinda intertwined and overlayed on top of eachother, and the extremely tight turns and sharp inclines/declines featured on LCoSM are no exception. The elevator lift was cool, too. And I understand the need for the wonky net/cages around the cars, because otherwise everyone and their mother would be sticking their arms out and getting their hands ripped off by the scenery. What I do not get is the need for backwards-facing seats. I got stuck in one of them, and out of a need to see what was coming on a coaster with as tight turns as this one, I ended up with a wicked crink in my neck from turning halfway around the whole ride. Also, capacity was horrible...I didn't see any other trains, but they were only running one. This would become a pattern throughout the day. Wait and ride time was 25 minutes. Overall, yeah it's a cool concept, but the roughness and backwards ride just weren't for me. 4/10. Next up was the awesome dark ride, Den of Lost Thieves. Complete with a hilarious limit of only one rider over 54" regardless of weight per car, maybe viewable in this picture if you zoom enough. What did I think? Great classic. Great effects. Simple and well-executed shooting mechanism, with accurate guns. What more can be said? Wait and ride time of 19 minutes. 8/10. Paratrooper seemed to be running a stupidly slow cycle, so was skipped, especially given I have Knoebels awesomely-run one so close to home. While walking down the midway, I came across their pinball arcade, which also features some old-school Sega and Nintendo consoles set up for play. Pinball fans rejoice, since I took pictures of all of them! I continued to wonder, and just kinda took in the scenery. I imagine that much of the park looks like it did 30-40 years ago, which is great. Grabbed a pretzel and bottle of water from a stand, went outside and took a smoke break, and came back in and decided to hit some more coasters. They also had a Fascination parlor, for those many of you here who dig it. Next up was Tig'rr. Pronounced like the Pooh charcacter, or Tiger? The world may never know. Ether way, old-school Schwarzkopf Jet Star 1? Hell yes! They were only running two cars (out of three visible), which meant I had a total wait-and-ride time of 25 minutes, but it also meant that none of the block/trim brakes activated, resulting in an absolutely FLYING ride through the course. I hadn't ridden one of these since the one at Casino Pier in Seaside Heights was replaced in the late '90s, and it was just as good as I remember from my teen years. 9/10. I also had to laugh at the old-school transfer track "mechanism," which I use the term lightly, since it's just "move a lever and push the track that way." Next up was Cornball Express (sorry I didn't grab a pic of the sign, so this one of the train pulling into the station is all you get. No grouper? Yay! PTC Buzz-bar trains? Double Yay! Super-lackadasical enforcement of seatbelt tightness? Triple Yay! CCI hybrid typical roughness? Boo. That said, this was a decent enough ride for one lap (I don't think my brain could take a second), in the front row. Got plenty of air, but some of the laterals were just too much with the shuffling along the track. Also, this was only running one train and I didn't see a parking track anywhere for a second, which makes no sense. 13 minute wait-and-ride time for the front row. Now that I look back at it, I should have gone around for another lap in the back, but that'll have to wait for the next trip. 7/10. The most hilariously poorly-housed Musik Express ever was skipped due to a WAY too long line, and much better examples being located closer to me. Next ride for me was Steel Hawg. First thing that jumped out at me were that the restraints reminded me a lot of the failed Togo from SFGADv, Viper, in the way the shoulder restraints weren't hinged but instead lowered onto your shoulders. See video: VID_20210814_132339997.mp4 What did I think? Well first off, my concerns regarding the shoulder restraints held true. While being loaded in, I did sit up perfectly straight, and then slouched a little bit for the ride, and attempted to hold myself off the restraints, but that didn't completely work, resulting in the "hooks" jabbing into my shoulders a few times throughout the ride. That said, this thing is insane. It's like a combination of a Wild Mouse with the flat turns and compact layout and an RMC with the outer-banked turns and inverted hangtime. Honestly I'm surprised so few of these were built and think it would be a great fit for a real boardwalk park like Morey's or one of the ones in Ocean City, MD, and Kings Dominion should've gone with this instead of the S&S Free Spin. Running two out four available cars, for a wait-and-ride time of 13 minutes. 7/10 Oh, and in the background of this picture, you can see the progress (or rather, lack thereof) on Triple Loop. I'm definitely digging the new paint scheme though, and hopefully it'll be open the next time I'm passing through the area in like 5 years. Next up was Hoosier Hurricane. Once again, I forgot to grab a picture of the sign, but here's the train leaving the station. While waiting in line, I heard a dad tell his young daughter that this wasn't as rough as Cornball Express, so I had high hopes here. The layout also looked conducive to some great airtime. After a 26 minute wait-and-ride time (only running one train here, though they have two, and wasting 30 seconds stopped in the final block brake before the transfer block per lap). for the front row, I was sadly disappointed on both accounts. While it did carry some good speed and provide a couple of nice pops of air, I still found it way too rough. Maybe I'm just getting old? 5/10 After Hoosier Hurricane, and taking some more pictures (the park really is very scenic!), I figured I was done here and started to make my way back to the entrance that I came in (of the three that I found). But alas, what is this? Only the absolutely best walk-through non-staffed haunted house I have ever seen. This was a mild upcharge ($3.50), but was easily worth four times that amount. A large part of it was in near total darkness, and the parts that were lit up were wonderfully done. So disorienting, I felt like it was 5 stories tall (but in reality was probably only two), with some massive vertical scenes. I don't want to spoil anything, but there were some awesome mechanical "scares" based around floor movement, and a room with 10 doors in it, only one of which was the right way out, and a group of 5 in front of me couldn't figure it out. No wait. 11/10. Ending the trip on a high note, I made my way out about 3 hours after I had arrived. Oh, and there was an old school Volkswagen show in a parking lot, for those into that sort of thing. Anyway, a decent enough trip (made solely so due to Frankenstein's Castle). Not a park I'd ever go to if I wasn't already in the area, and it really makes me sad for locals for whom this is the only park they'll ever know. A few other observations: -The only coaster where the ride ops made any sort of "All clear, dispatch!" announcement was Hoosier Hurricane. On all of the others, once you loaded in and they checked the restraints (maybe), you just silently rolled away. Oh, the ride op did give me a thumbs up before pressing the button on Tig'rr LOL. -The water park here has the stupidest lazy river I've ever seen. It's literally two straight lines, about 50 yards long, with 180 degree turns at either end. No fountains, no waterfalls, no nothing (that I could see anyway)...just float in a tube in a long rectangle. -I have never noticed so many guests wearing ankle monitors at a park in my life. I took a TON of pictures at this place, and will do a massive photo-dump in another post if there's demand. Tomorrow morning I'm off to Indianapolis for a week-long work conference, and then it's Cedar Point on Friday and Saturday. EDIT: My count now stands at 30 parks and 179 coasters; nothing compared to some of you but something I'm still proud of. Thanks for reading.
  6. Technically, you never saw Vortex and Orion at the same time. EDIT: Here's the "report." So, I realize now that I didn't really take a lot of pictures, so this will be pretty brief. My day on Thursday was quite limited; I had just finished the drive from home (about 9 hours) and was feeling pretty tired by the end of the day. Spent about 3 hours in the water park, and got a total of 4 laps on the lazy river, two wave-cycles in the wave pool, one slide, and 2 adult beverages from the woefully understaffed bar. I then went into the dry park around 6:30 (8 PM closing) for laps on Mystic (back row, 1 train wait, "Cars" & snake ending) and Beast (front row, 5 train wait). Notably, the ambient temp was probably still above 90, and it felt over 100 inside the shed on Mystic. Grabbed a classic grilled cheese from Tom + Chee and went back to my hotel and passed out. On Friday, I made it to the park for early entry, grabbed my Fast Lane+ wristband, and hopped on Orion (back row, 14 minutes wait-and-ride) and then hung around Area 72 for Flight of Fear (front row, first public train of the day, 10 minutes wait-and-ride, largely caused by staff just chatting while the station was loading). Grabbed a sub from Subway, then hopped on Racer (red side, only one running, row 2, one train wait), Adventure Express (row 5, half-train wait), Bat (back row, 14 minute wait-and-ride from the time I encountered people in the queue), and Banshee (back row right, 6 minutes wait-and-ride). I then went over to the water park for about two and a half hours, getting like 5 consecutive laps on the lazy river and another two adult beverages, when the nearby storm meant the entire water park and anything taller than a building to close in the rides side. Not knowing how long this would last, I went back to my hotel for a nap, and then went back to the park at around 7. Got on Diamondback (back row left, 14 minutes wait-and-ride), Mystic Timbers (front row, 14 minutes, "Total Eclipse of the Heart" and bat ending), Beast (front row, 20 minutes), Banshee (front row left, half-train wait), Shake Rattle & Roll (half-cycle wait), Backlot Stunt Coaster (row 5, half-train wait, all effects on). SR&R and Backlot were pretty much just to kill time while it got darker. I had to be on the road early, so I didn't want to stay until after the fireworks shutdown for my night ride on Beast, but I did want it to be as dark as possible. I made it to the station around 8:55, waited for the front until I was the next-to-next to ride, and then let people pass me until 9:33, when, after being informed by the ride ops that there would only be two more trains before the shutdown, I hopped on. It wasn't pitch black, but it was dark enough, and with the lightning in the distance lighting fire to the sky, it was just about as perfect of a closing to a day at Kings Island one could have. Some observations: -I've never noticed it before, but Shake Rattle & Roll has the best light programming I've ever seen on a Troika. -They really gotta do something with that Crypt building. -I observed the groupers not restricting guests from requesting specific rows. Even on Mystic, with it's tiny station, there were like 4 trains of people lined up along the wall waiting for the front row. They were still generally limiting the amount of people of the station though. -Food lines were back down to their normal lengths; none of the 40+ minute waits for grub that I saw earlier in the year. The next day, I'd drive to Indiana Beach for my first ever trip there. Go read about it. Oh, and here's a picture of the song-and-dance stage show that's done at closing between the fountain and the Eiffel tower. Music wasn't quite my taste, but the presence of a live band was a cool touch, and the lighting setup was pretty good. I'll likely be back for Haunt, so long KI until then.
  7. Honestly, I've been on it a ton of times before (and only live 3 hours from its sister at Kings Dominion), and probably could have gotten on it had I not went back to the hotel for a nap in the middle of the day LOL. Don't worry, I'll be back for Haunt. Will do on IB. I'm a bit disappointed that the new Schwarzkopf won't be open, but there's still another one and a few reportedly-awesome woodies.
  8. Just wrapped up my full day at KI of this trip. Got on every adult coaster except Invertigo (die in a fire), Flying Ace, and Woodstock Express, and spent a few solid hours in the water park. Storms never materialized, but nearby lightning did close the rides for about a half hour. Closed out the night with the next to last Beast train before fireworks shutdown, and had lightning in the distance while cresting the lift hill...even more magical than ever. Report coming eventually. Tomorrow it's off to Indiana Beach for my first trip there.
  9. There are enough FL holders at CP as it is. The world doesn't need more. Step up and pay the price or wait in the 2 hour lines like the plebians you are.
  10. *shrug* My body doesn't agree with repeated flipping. Can't help that.
  11. I consider KD my home park (despite SFGAdv, SFA, Dorney, and Hersey being shorter drives away from home), so new stuff is always good. Honestly, though we've all known about this for over a year, and it's not the rumored B&M wing in Volcano's spot, I'm glad something is replacing Crypt (and it's somewhat of a nice spiritual successor since both rides are about one thing: flips). I never rode Crypt (nor do I do any other Top Spins), and probably won't ride this (except maybe to get the credit) - I tried Joker at SFGAdv and determined that these free-spin coasters are not for me, so it's a net neutral in terms of ride counts. And being the new thing, it'll draw some crowds away from other rides, more and more of which are being removed from Fast Lane (looking at you, Flight of Fear), but it will likely draw more to Avalanche, which is already a capacity nightmare and my number 3 ride at this park, so again...net neutral. Now just keep the park open past 8 PM next year LOL.
  12. Am I the only one concerned about the wording of this? No mention of Haunt/Halloweekends anywhere in that press release, just Tricks & Treats and "Family Halloween," whatever that is. Otherwise, nothing surprising. As much as it pains me to admit it, much preferring CF parks to other chains, Bill is right - they have absolutely bungled their entire post-pandemic re-opening. Short hours, shorter calendars, a whole lot of food stands and rides not running early in the season*....I get it, there's staffing issues everywhere....but it screams "trying to make up for increased salaries and the fact that we gave passholders a whole year for free, including all of their add-ons." I'll probably renew my Platinum Pass for next year, but I'll probably not splurge for the all-season Fast Lane add on until I can see some calendars for next year. *That said, everything appeared to be operating at KI today...the last Friday they're open until Haunt...maybe, since they haven't posted a calendar for September/October like other parks have.
  13. So, I arrived in Mason around 3 after my 9 hour drive from Delaware. Dropped off my stuff at the hotel and then headed to the park. As it was around 94 degrees ambient, I went right to the water park and spent about 2 and a half hours there. Everything was open. Made my way over to the rides side around 6, for a one train wait for the back row Mystic Timbers ("Cars" and snake monster ending). The shed was damned hot LOL. Still awesome though. Next up was the Beast, with a 5 train wait for front row. Not night, but still great. I noticed brand new wood for the rails at the bottom of the valley after the first hill and at the turn into the 2nd tunnel. I also noticed the American flag in the pre-lift turnaround, which is never noticed before. After that, I just grabbed a grilled cheese from Tom + Chee (eating now) and will then head out...I'm tired haha. I wanted to go back to the hotel after the water park but needed to get at least one ride on my number one and two here in case the weather doesn't cooperate tomorrow (when I looked this morning they were calling for 40-60% chance of thunderstorms all day Saturday). More to come.
  14. Meh, I'm still gonna call it Tiki Twirl.
  15. To make use of both the MaxAir and Wicked Twister site would require a LOT of relocations - they're not that close together. Ferris Wheel, Troika, Tiki Twirl, and Dodgem are all between the two. Unless some/all of these are also headed out of the park, I'm not sure how much room you think they have to relocate these to. I'd say Windseeker would be the better removal; it's right next to WT and basically never runs at this park anyway due to the constant wind coming off the lake. ...But I guess I could see it. Remove the drive-'em cars at the north end of the park, put Tiki Twirl and Troika there. Might as well tear down the Ballroom, since they removed the classic arcade I don't think it serves any value, and put Dodgem and the Ferris Wheel there. While we're at it, let's just tear down the entire Frontier Trail area...who needs trees and a bunch of stupid culture with lame shops no one cares about? /sarcasm Seriously, I'm all in favor of the idea of a beach bar/restaurant.
  16. So, reading back through the last 15 pages or so of this thread, I realized that I never posted up the absolute F-ton of pictures I took of "The Boat," as I like to call Snake River Expeditions, from my trip to CP back in May. The first two dozen or so are from the queue, and the rest are from the ride itself. Enjoy!
  17. *sigh* Oh Cedar Fair, what are we going to do with you? From a practical perspective, it makes sense to not open your two biggest draws (I305 and Twisted Timbers), because they're in areas of the park that are easy to block off. From that list, it looks like the entire "left" side of the park beyond Planet Snoopy will be closed, as well as the entire "right" side of the park....leaving only the middle and the "bottom" part of Candy Apple Grove. Logistically, that requires fewer barriers to block off the closed sections, and it's easier to do that than have guests be able to wander everywhere (even if nothing is open you'll still need cleaning crews and security patrolling those areas). From a fan of the park's, not even an enthusiast's, perspective, this is beyond stupid. But hey, better open than not I guess?
  18. We get it, every day is greyed out. Obviously that means you can't buy it online for those days. No one here, no matter how many times you multi-post or post in other threads, will be able to provide a solid answer to your question of "Why?" unless they work for the park or know someone who does. I think if either of them were the case you would've had an answer by now. @tndankgave you probably the best possible answer anyone will be able to provide - they're using wristbands, so get to the park early and buy it on side. Queue-times.com predicts that crowds on that day will be moderately heavy, but not crazy. Crowd levels at every park in the country this year are unpredictable, and yes the wiser minds on this board will recommend whatever skip-the-line system a park offers. You really just need to make a decision for yourself - do you want to take a chance and get to the park right at opening to give you a chance at an on-site purchase, or do you want to schedule your trip for a different day? Oh, and see what I did there? That's called a multi-quote.
  19. You can try leaving the question in a comment on one of their FB posts; they seem to be pretty responsive to those. Or try calling them first thing in the morning when they open. Use this number: (847) 249-1776.
  20. Great report man. I hope to one day get to this park.
  21. Maybe you jammed up the system, because I'm able to buy every level for Wednesday the 11th and the rest of this coming week. Anyway, I recommend at least the Gold level...Bronze never made much sense to me. If Jersey Devil isn't running, or if you go there right at opening if it is, Platinum is probably not worth it.
  22. Six Flags' Flash Pass system works like this: 1. You get an electronic device (either a wristband, or it's being offered on your phone at some parks). 2. On the device, you choose which Flash Pass-enabled ride you want to go on next. 3. The device then waits a specified time, and tells you to the ride. This is where the levels vary, explained below. 4. Once at the ride, you are scanned in at a separate entrance, and then may have a short wait of other Flash Pass users before being able to ride at most rides. At some rides, there is a "merge point" before the station where the regular and Flash Pass users join together. Where the pricing structure comes in to play is this: 1. Bronze level, your wait time will be roughly equal to the standby queue. 2. Gold level, your wait time will be roughly 40-50% of the standby queue. 3. Platinum level, your wait time will be roughly 10% of the standby queue. Platinum also occasionally includes rides that are not offered on the Bronze/Gold levels. At Great Adventure, the only Platinum-only ride is Jersey Devil (when it's running).
  23. Honestly I didn't even realize that there was already an Impulse coaster there.
  24. Photo TR: Wildwood, July 28th In the aftermath of the failed co-worker trip to Wildwood that resulted instead in going to the Delaware State Fair (TR here), I made a solo excursion there on Wednesday the 28th into Thursday the 29th. Upon arrival, after check in, I headed straight to the Ocean Oasis water park at the end of Surfside Pier. While I think Raging Waters on Mariner's definitely has the better slide collection, this water park has one distinct advantage: Swim-up Hot Tub Bar. I'm sure plenty of you at skeezed out by such a concept, but I love it...guess it's the Jersey in me. My standard operating procedure here is get a drink, chill in the hot tub and finish it, then to a lap on the lazy river, and repeat. That held true on this day, with me swapping out one of the laps for trips down their tube slides, which are awesome since they were designed in the 80s...super fast, tight turns, overall great experience. After three hours at the water park, I stopped by Macks on my way back to the hotel for a delicious slice... ...and then took a shower and relaxed at the hotel for a while. Around 8:00, I decided to venture back to the boardwalk and check out the piers for some rides. I marveled at how busy the boardwalk was for a Wednesday. The only adult coaster I've never been on here is Doo Wopper, and figured I'd try to hit that, but upon arrival, I found THIS.... Yes, that is the queue spilling out on to the pier from the designated queue area. No thank you, sir. Reminder, this is a Wednesday. Anyway, I decided to wander the pier, and saw that Zoom Phloom was cycling empty logs, but had a sign at the entrance that said it it was closed. Operator training maybe? Great Nor'Easter also had the longest line I've ever seen... ...as did Atmosphere. I stood at the end of line when I took this picture. Even the Tilt-a-Whirl was overflowing the designated queue area... ...as was Kanga-feakin-Bounce. Wild. At least It's line was reasonable, unless it has some serpentine back behind the ride that I don't know about. I realized that I didn't have a hoodie from Morey's Piers (something I collect from every park I go to), so I stopped in the store underneath Kong to check out the offerings. While I didn't find any hoodies that I liked, I did notice that they had a few retro-ride shirts, which was a nice touch. Venturing back to the Boardwalk, I found a new business in the little cut-out set of shops just north of Surfside Pier: It's Fascination without being called Fascination! Complete with a "game master" calling out what shape you have to make next. I checked out the prizes and saw a horrible ticket-to-value ratio, so didn't play, but it's good to see this kind of attraction still alive. Walking along the boardwalk, I also found a semi-new stand that I first noticed last year that may be appealing to some... Not being a pierogie fan myself (sacrilege, I know), I didn't sample their fare, but figured I'd offer this up for those who are. I made my way back to Mariner's Peir, and also found some ridiculous waits. Rollie's Coaster... ...and the Ferris Wheel (again, photo taken from where the line ended). Every other ride here also had substantial queues, even if I didn't capture it in photos. Hard pass here as well. Continuing down to Adventure Pier, my mind was blown as I saw not only a line down the ramp for the 22-ticket ($25!) Skyscraper... ...But also an absolutely massive line for the 30 ticket ($33!) Slingshot. Insanity. Great White and the Go-Karts also has massive lines, so I decided to just call it a night and head back to my hotel, which was only a block away from Adventure Pier after grabbing another slice of Mack's. After hanging out there for a while, I decided to go back to the pier to try to get a ride on Great White, hoping the lines had died down, and they did. Two-train wait for row 4 (the front, where I usually ride this, was a 10-train wait). Whatever track work they did in the closed-for-2020 triple-long off-season helped, but yeah it's still kinda a rough ride, particular around some of the turn-arounds and at the valleys of the hills. Whatever they did to the braking system to not jar you to an immediate halt right before the station was a big improvement, too. I think with some Millennium Flyers this could be an awesome ride like it used to be, but as it stands now it's solidly in the middle of Morey's lineup (behind Nor'Easter and Sea Serpent, and ahead of all the others). 5/10. And that was pretty much it for Wildwood. On the way home, I of course stopped by Atlantic City for a cheesesteak from White House Sub Shop, which IMHO blows any of the legit Philly options out of the water. As my conversation with @boldikus indicated, I guess this is the busiest time of the year for Wildwood, but I cannot recall the lines for rides ever being this bad, including multiple trips on Memorial Day Weekend, Labor Day Weekend, and the 4th of July in past years. Sorry for the delay with getting these reports up, but I finally had some time to sit down and write them out. Next major trip planned is next week, a ten-day trek out to Indiana for a work conference, with planned stops at Lakemont (to try to get on Leap the Dips), Kings Island, Indiana Beach (new to me!), Cedar Point, and Waldameer. Thanks for reading!
  25. Disclaimer: I promise I'm not @LeJebba in disguise. His fascination with Wade Shows defies all comprehension, and his posts including the stock photos of the rides are legendary. Here, you will find actual photos of the rides! So, my group of co-workers (6 in total) were trying to plan some sort of "camaraderie-building" activity, and me being the trip expert that I am, had initially suggested everyone going to Wildwood. For various reasons, that plan fell apart, so we settled on the Delaware State Fair, which was conveniently occurring around the time we were trying to plan for the trip. With my newfound lack of tolerance for alcohol, I go to to play the role of sober-guy on this trip, which was quite a change. After the hour drive to get there, during which my co-workers were already drinking, we arrived. Various people wanted to check out the pig races and petting zoo for some reason, but I wandered the grounds, checking out the variety of food carts/trucks and the rides, of which there were plenty. Most was your standard carnival fare, but they did have some rarer rides, such as an Enterprise and Zipper. I did grab an awesome mac-and-cheese-grilled-cheese from one of the food trucks, sadly of which I did not take a picture nor remember the name. Sadly, most of the group had zero interest in any going on any rides, so while they drank and did whatever, myself and one other guy decided to hit a few of them. First up was "The Haunted" (according to the sign) or "Zombie Apocalypse" (according to their website) their two-trailer dark ride. It contained neither Haunted things nor Zombies. Nothing could compare us for the hilarity that would ensue. Not only were the cars SO incredibly small (us two adults had to wedge ourselves into a car), 90% of the "scares" didn't light up or move, and the rest were pitiful. A Bill Tracy dark ride this was not. 2/10, solely for the comedy factor. Next up was the Pinfari Zyklon, "Super Cyclone," which was the only adult coaster they brought. Notably, none of the trim/block brakes were activating on our ride, so we got a nice quick trip through the course giving some positive Gs on the helices. It also had the most hilariously pointless seat belt arrangement I'd ever seen on a coaster, where they went from the floor to the lap bar on the same exact axis, making them do absolutely nothing. Coaster #174 under my belt. 5/10. We then moved on to the Enterprise. In the back drop, you may notice a close approximation of the space station from Star Trek: Deep Space Nine, as pointed out to me by my riding buddy, who is a huge Star Trek fan. Other graphics on the backdrop were literal screen captures from other Star Trek shows, I'm told. I guess copyrights don't exist in the carny world? On this ride, they were enforcing two odd rules: One, no single riders...which meant that us two full-grown male-presenting adults were crammed into one car. Two, there was a minimum of 4 riders total (two cars) for them to operate the ride. While you might think this has to do with balancing the wheel, as I did, it clearly was not the case as they loaded us two and the other group into cars with only two empties between us. The cycle was super-short, too - basically as soon as it got to the top angle, it started going back down. Either way, it ran at a good speed, so....6/10? At this point, the rest of the group was drunk/exhausted and wanted to go home, so we called it a night. But, being the good TPRer that I am, I of course snapped pictures of all of the remaining adult rides. Enjoy. And that's all from the fair.
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