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FeelTheFORCE

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Everything posted by FeelTheFORCE

  1. One plus is they do keep the line open until park closing. After using the single-use Quick Queue during the day on Friday, we were able to hop in the 30 min standby line about 5-10 min before closing to grab a second ride.
  2. ^ Hopefully they've figured it out, because it was nearly June before they had the 2nd train put together and running, and one-train ops in May were pretty painful.
  3. More photos are surfacing, and it looks as if they're removing the brake fins on the launch track. The entrance sign is also gone. I definitely didn't expect to be as interested in this project as I am.
  4. I get it from a marketing and PR standpoint. This says to me that they still want to keep the ride which generates so much hype, and no doubt had people coming from all over just to experience, but also don't want it to have the stigma of being associated with a horrible accident. The "as you know it" could mean something simple or drastic. I'm leaning more towards simple, but who knows.
  5. Something to also consider is how many skilled carpenters, maintenance workers, etc. have retired or were let go from their respective industries because of the pandemic, and as a result have also taken decades worth of institutional knowledge with them. Knowledge that will take the less-experienced workers who are now in these roles years or even decades to gain and build back up. That's also in addition to however many smaller companies who are now out of business that previously manufactured highly-specialized replacement parts for these rides. While those are no excuses to operate rides anyway if they are deemed unsafe, I'd speculate that keeping these rides running in the shape they once were is probably the most difficult it's been in a long time.
  6. The park tweeted several days ago regarding Valravn's status. I typically get FL+ every visit, but I do feel as if CP's isn't the best "bang for your buck" in comparison to some other parks. It is what it is, but I do wish they had more FL lines that dumped into stations.
  7. I was meh at first, but the more this sinks in, I'm really liking everything. Especially after looking at some renders of the wild mouse layout, it does look fairly unique, pretty fun, and not very stereotypical wild mouse.
  8. The trains weren't there in May either. As others have said, there's no need to bring them out only to just put them back in storage without running it all year. Or they're in the process of being taken to the great Breakers Express field in the sky.
  9. Ha, I noticed the same a few weeks back. I wouldn't say it was alarming, but it was definitely something I didn't expect. It didn't affect the ride experience either way, just a minor quirk I suppose.
  10. ^ I was there Wednesday as well! This was my first visit since 2008, and first time experiencing their waterpark as well. I forgot how great of a park this is, and the water coasters are pretty phenomenal. We didn't get to do Wildebeest, but Cheetah Chase and Mammoth are a blast. Thunderbird was also new since I was there last, and was awesome. The barn owls in the station are also a cool touch! The Voyage is also running so incredibly well this year. After the rougher rides I had on El Toro a few weeks back, it's safe to say I definitely hold Voyage a bit higher now. Also, major kudos for HW leaving it open until 8:30, even though park closing was at 8pm. I assume that was so people had something to do while they waited for the night show? Either way, it was a walk-on, and I'm certainly not complaining. The show was really nice also, and I already can't wait to go back!
  11. Made a trip out to the park on Friday and yesterday, and FL+ was a definitely life saver. Yesterday was packed, and I was expecting to even have some waits even in the FL line, but I don't think there were any instances of more than 10 or so people in front of us, despite the amount of people in the park. Most of the time we either walked right up to the station or were only behind 2 or 3 others. It even came in handy in the waterpark on the handful of slides you can use it. Speaking of the waterpark though, they desperately need to expand Soak City, even if that meant doing a fairly large expansion and making it separately-ticketed like Cedar Point. That park wasn't large enough for the amount of people in it yesterday, and I imagine most weekends in the summer are similar. But that's really the only concern from this trip, as KI is an awesome park that definitely takes pride in providing their guests with a great experience overall, and they definitely went way above and beyond with all the 50th touches and offerings. I just would hate to be a ride op for the Beast around when they suspend operations for the fireworks. There was some hostility going on both nights, and I imagine a lot of other nights too, when the grouper pulls from one line and not the other for the last ride before stopping operations for an hour.
  12. Thursday was a similarly light day! The park was overall pretty dead, even the water park. Storm Chaser is awesome, and its location allows for many rerides. I can honestly say that I wasn't expecting Lightning Run to have more intense airtime than any RMC I've been on though. That thing is bonkers! Their water park was also a pleasant surprise, and better than I had expected. We didn't anticipate staying until close, but we did because we spent so much time in the water park. We also picked up some cinnamon bread on the way out to eat in the car. I really enjoyed this park more than I thought I would!
  13. If this is indeed a RMC, I'll be curious to see how they approach the redesign. Would it generally follow Wildcat's same layout like Joker at SFDK, or be largely rebuilt from the ground up like Gwazi? Should be an interesting project to follow.
  14. Sucks for those of us with zipper pockets and no intention of bringing out a phone on rides, but such is life. I feel like these locker and loose article policies will probably creep into a lot of parks on major rides eventually, but it comes down to how they're enforced. Great Adventure has their policies, but last week I still saw many people making it past the employees carrying cell phones, and nothing was said or done. Whereas we all know how much more seriously it's taken on rides like Steel Vengeance and Twisted Timbers.
  15. ^ Adding to that, it sounds like one-train operations for the time being, with the other train still in sections on the storage track.
  16. Had a decent few days at the park this past Monday, Tuesday, and Wednesday morning. Monday was rainy, but the park was beyond dead, which resulted in walk-ons for everything. Jersey Devil during a downpour was interesting, and I'll take a front row zen ride on Toro any day of the week. Tuesday's weather was better, and the crowds weren't bad at all. We were able to do everything, and then some, and the only major rides closed that I noticed during all of those days were Batman and Zumanjaro still. Zumanjaro being down still was a bummer, but such is life and more reason to go back. Yesterday morning only consisted of 9 straight rides on El Toro before making the trek back western PA lol. Glad to finally get back to this park after 14 years though.
  17. ^ Same. When I was there in early May, that wasn't happening for me also, but I do think it's a cluster of a system. There were people during my waits trying to use the space between the queue railing and the fence to get to the lockers preemptively with all of their party's belongings from about halfway back on the long straight, but employees kept turning them around and saying they need to stay in line until they get to the point at the front, and also that their entire party needs to go into the locker area with them regardless. I get trying to keep people on the pathways and out of areas they're not supposed to be, but that entire system still needs a big redesign, in my opinion.
  18. Yikes at Steel Vengeance posting 270 min waits today, while simultaneously sending trains with as many as 8 empty rows. Something about 1 metal detector being down, and not being able to get people through the lockers and onto the stairs quickly enough to fill trains.
  19. Hurler was actually fairly smooth last week when I rode it. That being said, I still wouldn't bat an eye if it was replaced.
  20. Pretty awesome days yesterday and Friday at the park. Friday crowds were nonexistent because of the slight rain, and yesterday was a bit windy, but great weather overall. Fury and Intimidator were closed most of yesterday because of the wind, but I was able to sneak in two rides on Intimidator during periods of being open, and able to ride Fury Friday night, so no biggie there. I was very pleasantly surprised with Copperhead Strike, and really enjoyed that. Also a plus that it and Afterburn stayed running in the cold and high winds, and were right next to each other so I could keep going back and forth lol. I didn't know what to expect being so early in the season, but the only major coaster still down was Nighthawk with no train even on the track yet. But such is life, and as a first time visitor, I really enjoyed this park. I definitely hope to be back sooner rather than later.
  21. Yeah this is the same country that also pays WWE $100 million per year to hold two large-scale events over there every year. I doubt they even blink an eye at $80 million.
  22. Not to derail some of these ideas, but that plot of land will more than likely be used for the location of the chef-inspired restaurant that was mentioned here.
  23. Technically that timeframe is doable considering Cedar Point painted Mantis very quickly, and still even ran it as Mantis with Rougarou's color scheme before they closed for the year in 2014. So it really comes down to how long they want it to take. Yes I know, different setting, on a hillside vs flat land, and so on. But realistically, as Bill said, probably a long time considering this is Six Flags.
  24. It sounds like The Mummy will also be closing temporarily from January 2022 until the "end of summer" 2022 for technical improvements.
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