QueerRudie Posted May 11, 2011 Posted May 11, 2011 (Putting MOD's hat on): Please be sure to include the type of program you're using when you post your threads! (I.E. [RCT III]) Thank you. (Taking off MOD's Hat) Interesting- I like how you've 'redone' a good wooden coaster with the red-steel rails on top- I was wondering where you were going with that- and it turned out fine from there. Beyond that: Some of the transitions you find from one element to another seem not only a bit too fast- but in some cases, a bit rough- perhaps that' s me and my design theories there. But otherwise- a great project. R.D. Games Forum Moderating Team
djbrcace1234 Posted May 11, 2011 Posted May 11, 2011 Yeah, This is pretty awesome! Too bad RCT 3 doesn't have a better coaster designing engine, but hey, that's what no limits is for! Very cool. I bet it would be an awesome if real.
deathfearsnone Posted May 11, 2011 Author Posted May 11, 2011 Thanks guys I tried Nl no one would help me learn it so i never got into it. So I work with the limitations of rct3
Ace Of Spades Posted May 11, 2011 Posted May 11, 2011 ^Hmm...that seems to be a common theme with NL. Maybe a tutorial for those just starting the game would be good... Anyway, this is very, very cool! Loving all the hybrid coasters you're posting!
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