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Posted

Heeey, I know I said that I wouldn't upload coasters for a while, but NL is addictive! so I tried to make a recreation of Dragon Khan, I never been on the ride, i've only see it up close, so this recreation is of what I remember, and an on-ride video I'm not happy with the Zero-G-Roll, it isn't exactly 0 g's

 

well once again, I hope you enjoy it!

 

so now I quit making coasters, and start rating some others

 

Dragon Khan.nltrack

:)

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Posted
Great job! The only thing I noticed was a random bump on the top of the lift hill and you run into a tree during a corkscrew.

 

whaha omg that I didn't notice that tree right in your face

Posted
Haha yeah. I also forgot the "zero"- g roll. Dude, you pull like 6 g's during that! haha

 

haha yeah I mentioned it i'm not so good in zero-g rolls this is the best I could do.. still learning it's just the idea it's a zero g roll

Posted

I wouldn't call this a recreation. You've changed practically everything about the layout.

 

- The brakes are supposed to be underneath the cobra roll and the station is directly behind the brakes.

- Your dive loop makes a 90 degree angle, real diveloops are around 45 degrees.

- The zero-G roll goes through the second vertical loop, yours doesn't.

- After the MCBR the track first banks and then drops, on your version it's the other way around.

 

If you want to make your zero-G roll better, first try making a normal airtime hill, and then spin the track around it's heartline.

Posted

Good Job here! although the Zero-G-Roll kinda killed it along with the bumpy corkscrews, other than that, it was pretty good, especially the first drop!

Posted
I wouldn't call this a recreation. You've changed practically everything about the layout.

 

- The brakes are supposed to be underneath the cobra roll and the station is directly behind the brakes.

- Your dive loop makes a 90 degree angle, real diveloops are around 45 degrees.

- The zero-G roll goes through the second vertical loop, yours doesn't.

- After the MCBR the track first banks and then drops, on your version it's the other way around.

 

If you want to make your zero-G roll better, first try making a normal airtime hill, and then spin the track around it's heartline.

 

hehe it's my version though I couldn't find a good onride movie, or a good shot from above, so I just made what I thought it would be

tnx for the replies next time i'll make a better zero-g roll!

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